SPSTEAMPULSELIVE ANALYTICS
Exotic Matter

Exotic Matter Steam news

MobiusCode | Jul 6, 2018 | game

Released

0players observed ¡ 24 September 2026 - 03:25:50 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Exotic Matter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews28
  • Release dateJul 6, 2018
  • DeveloperMobiusCode
  • PublisherMobiusCode

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: MobiusCodePublisher: MobiusCode

Top Steam chartsTop 100 gamesGame directorySteam Store page

Exotic Matter Steam news

Exotic Matter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 🚀 Exotic Matter Update: Improvements are Here! 🚀 - 8 August 2023

    Hello, fellow cosmic explorers and pixelated pioneers! We know it's been a while since our last update, and we owe you an apology for the radio silence and a galaxy-sized thanks for your patience. We've been quietly tinkering away in the depths of the MobiusCode studio in the past few weeks, fuelled by passion, a touch of sci-fi magic, and the camaraderie of our team and you; both existing fans and recent wishlisters, and we've addressed a few smaller things to restart the development of the game. Now, let's dive straight into what's new: 🛠️ Patched for a Smoother Space Odyssey 🛠️ Our intrepid team has been wielding their digital toolkit to fix some pesky space-time wrinkles. The engine has been updated; say goodbye to the mysterious "Crash on Leave Planet Button" glitch! You can now drift through the cosmos without worry, safe in the knowledge that the exit button will behave itself.…

  • Hotfix 0.8.3.238 Released - 19 September 2018

    The following bugs have been hunted down: In the ship wreck: the button in the upper floor room did not trigger the elevator pads - this has been fixed When respawning in a nanochamber that is currently closed, the door would not open automatically - this has also been fixed A big thank you to all players that have reported these bugs! ːsteamhappyː

  • Exotic Matter's second Update: "New Beginnings" is now live! - 16 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30998581%2Fbb83206198d60798da671fcbd69595daafc1cbab.jpg Hello everyone! We’re happy to announce the release of Exotic Matter’s second content update: New Beginnings! It is available for download now (you may need to restart Steam). Following a ton of fantastic playtesting experiences and feedback from players at Gamescom (a big thanks to you!), the team at Moebiusgames has completely revamped the opening minutes of the game and the game’s balancing. This includes: Largely redesigned Criterion (includes a faster ‘way out’ and more loot) Criterion opening segment completely redesigned to train players in all mechanics including crafting Criterion opening segment completely redesigned to make the player’s goal clear for the entire game Added hidden (and not so hidden) side locations all over the planet! Improved weapon balanc…

  • Announcing Exotic Matter's second Update: "New Beginnings" - 8 September 2018

    Hello everyone! We’re happy to announce Exotic Matter’s second content update: New Beginnings! It will be available for download on Sunday 16 September. We’re sorry the update was a long time coming. Gamescom and other big plans got in the way. Following a ton of fantastic playtesting experiences and feedback from players at Gamescom (a big thanks to you!), the team at Moebiusgames has completely revamped the opening minutes of the game and the game’s balancing. This includes: Largely redesigned Criterion (includes a faster ‘way out’ and more loot) Criterion opening segment completely redesigned to train players in all mechanics including crafting Criterion opening segment completely redesigned to make the player’s goal clear for the entire game Improved weapon balancing – player can create better weapons more quickly and the basic weapons, including the drill, now do some (minor) damag…

  • Breaking the Ice Update - 28 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30998581%2F28dc65b41c5fe82f2359d54a59dce0d9bfd32f09.jpg Hello everyone! We’re happy to announce the release of Exotic Matter’s first content update: Breaking the Ice! It is available for download now (you may need to restart Steam). For this update, the team at Moebiusgames focused on making a handful of tweaks, improvements and additions that would help first time players and streamline Exotic Matter’s opening minutes. These include: Redesigned nanochamber (first room): players can only proceed once they receive the first objective waypoint, opening the story direction Redesigned tutorial flow: Players can only leave the first room once they find and use the emergency drill General redesigns of the Criterion (shipwreck): players no longer have to complete all side rooms to proceed and can access the open world more quickl…

  • Announcing Exotic Matter's first Update: "Breaking the Ice" - 12 July 2018

    After carefully observing first-time players approach Exotic Matter, we will add more means to help players get immersed in the game. We plan to do this by: reworking some parts of the ship to make sure the players understand crucial mechanics before allowing them to progress ensuring that everyone will find the Emergency Drill, so that it is not possible to get stuck ensuring that everyone unlocks the first waypoint, so that it is not possible to have no direction adding more hints that will be displayed when certain interaction with blocks or items are possible This update is scheduled to release on 27 July 2018. Meanwhile, hotfix updates will be released to fix any critical bugs. You can follow the progress of this update (and all future updates) on our public Trello board.

  • Hotfix 0.8.3.230 Released - 12 July 2018

    fixed a bug that caused a saved game not to be loaded correctly when a mapmark is selected (thanks to WolfandPup_Oran for finding and reporting it) updated welcoming text

  • Development Board now Online! - 10 July 2018

    To make the development process more transparent to you, the players, we decided to set up a public Trello board where you can check out all things that are planned for the next update(s) and see the progress live as it happens. >>> PLEASE NOTE THAT THE BOARD MIGHT CONTAIN SPOILERS THOUGH!

  • Hotfix 0.8.3.229 Released - 8 July 2018

    Hotfix 0.8.2.229 Released Thanks to some streamers we found a serious bug that allowed to exit the ship wreck through the windows by just destroying them with the emergency drilling laser. This bug was fixed by introducing a new, harder glass type: transparent_aluminum and transparent_aluminum_teal (see screenshot): https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30998581%2F818169c69a4d068f73516b42a8a0e27e8f6e491b.png

Patch notes and updates

S.noRelease datePatch nameGID number
119 September 2018Hotfix 0.8.3.238 Released2450411965549569179
212 July 2018Hotfix 0.8.3.230 Released2838841185433093773
38 July 2018Hotfix 0.8.3.229 Released2499943313692572602

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