Overview
Bobbobs – The Crystal Quest comes from Zaibatsu Interactive and is published by Zaibatsu Interactive. Steam currently lists it for Coming soon, so SteamPulse focuses the page on launch metadata, followers, regional audience, and store setup rather than unreleased player counters.
Store reviews and relationship
Bobbobs – The Crystal Quest has not launched yet, so player observations, tracked peak, and monthly player history are intentionally hidden. The early signals worth reading are followers, regional audience mix, wishlist age, library-size patterns, and official launch updates.
Language and system requirements
Bobbobs – The Crystal Quest is available in 9 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Windows 10 64-bit | Intel Core i3 2.0 GHz or equivalent | 2 GB RAM | Intel HD Graphics 4000 / dedicated GPU with 512MB VRAM | 500 MB available space |
| Windows | Recommended | Windows 10 64-bit | Intel Core i5 2.5 GHz or equivalent | 4 GB RAM | NVIDIA GeForce GTX 660 / AMD Radeon HD 7870 or equivalent, 1GB VRAM | 500 MB available space |
| macOS | Minimum | macOS 11.0 Big Sur | Apple M1 or Intel Core i5 | 2 GB RAM | Any Metal-capable GPU (Intel HD Graphics 4000 / Apple integrated) | 500 MB available space |
| macOS | Recommended | macOS 12.0 Monterey or newer | Apple M1 or Intel Core i5 2.5 GHz | 4 GB RAM | Apple M-series GPU / dedicated Metal-capable GPU | 500 MB available space |
| Linux | Minimum | Ubuntu 20.04 LTS / SteamOS 3.x | x86_64 Intel/AMD 2.0 GHz dual-core | 2 GB RAM | Vulkan-capable GPU (Intel HD Graphics 4000 equivalent or better) | 500 MB available space |
| Linux | Recommended | Ubuntu 22.04 LTS / SteamOS 3.x | x86_64 Intel/AMD 2.5 GHz quad-core | 4 GB RAM | Vulkan-capable dedicated GPU | 500 MB available space |
Recommendations and store value
Bobbobs – The Crystal Quest currently has recommendation data pending, while regional audience and wishlist signals can still show who is following the release before launch. Twitch and unit-sales metrics become meaningful only after the game is public.
