Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4600990 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $9.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $9.99 |
| Current price USD | $9.99 |
| Release date | Oct 2, 2026 |
| Developer | The Real Z Studios |
| Publisher | The Real Z Studios, LLC |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | 44 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4600990/ |
Short description
Command knights, siege engines, and legendary heroes across 17+ medieval battlefields. Up to 8 players clash in a 7-phase turn system — hotseat or LAN. Five campaigns. Dragons. A story system that narrates your war.
About this game
Raise Your Banner. Command Your Army. Write Your Legend. Clash of Crests is a turn-based medieval tactical game for 2 to 8 players, built for leaders who want more than a simple roll of the dice. Named knights, crossbowmen, siege engines, and legendary kings meet on hand-crafted hex battlefields where every phase of battle matters. A Battle System Built for Depth Every turn runs through a 7-phase sequence — Bow Fire, Crossbow Fire, Siege Weapons, Movement, a second Bow volley, Melee Combat, and Recovery — and each phase rewards careful positioning and planning. Units that moved can't fire. Mounted cavalry dismounts to pass rubble. A siege tower must reach the wall before the drawbridge drops. Height grants combat column bonuses; charging past a pikeman costs you dearly. Fog of war hides the enemy. In multiplayer, Fog of Orders hides each side's moves from one another until the moment of contact. 70+ Units. 17+ Scenarios. 5 Campaigns. Field King Richard, King Phillip II, and dozens of named warriors — from Sir Conrad and Sir Gaston to Peasant Levies and Pack Mules. Build your force within a point budget, assign siege weapons, watercraft, and special equipment, and send them to war. Choose from 17 built-in scenarios or load community-built maps. Five campaigns chain scenarios into narrative arcs where your losses carry forward: The Raven's War — A noble house fractures. Command loyalists or rebels across five linked battles. Blood and Stone — Castle sieges define this campaign. Hold the walls or spend lives to breach them. Order of the Lance — A crusading order pushes deep. Your knights are your edge — preserve them. The Gospel Road — Protect civilians and supply mules on a pilgrimage route beset by ambushes. The Long Road — Lead a Marauder Horde. Five brutal steppe chapters with mounted Horse Archers. The Battlefield Is Alive Goblin warbands roll onto the road mid-battle. An Iron Wyvern circles mountain passes. A Sea Wyrm rises near coastal crossings. Dynamic creature encounters are not scripted — they are generated from terrain, campaign state, and a roll of fate. Fire spreads. Flaming ammunition grants +2 attack. Siege weapons terraform hexes into…
Supported languages
English * * languages with full audio support
