- [Patch Notes] v3.1.1 Update (Changed Mission) - 14 September 2026
Hello everyone,The "Light the Hearth Fire" task, which could be challenging during multiplayer matches, has been updated.Major UpdateTask Replacement & Changes: The "Light the Hearth Fire" mini-game will no longer appear in multiplayer and is now exclusively playable in single-player mode. Instead, a new, simplified task has been added to multiplayer where players must gather Firewood to light a fire.Bug Fixes & ImprovementsAltar Movement Fix: Resolved an issue where players would become unable to move near the altar.Crafting Movement Bug Fix: Fixed a bug that allowed movement during crafting mini-games.Moving forward, we plan to shift other complex or time-consuming tasks so that they are exclusive to single-player mode. For our next update, we are planning to break down and streamline the current tutorial into smaller categories.Thank you.
- A small hotfix has been deployed. - 8 September 2026
Fixed bugs affecting the mini-games. - balance Scale - Restore Bookcase - Flame Transfer The displayed version number remains 3.1.0. It will be updated with the next patch.
- Early Access Release on September 8 - 8 September 2026
Today, our game officially launches in Early Access.While it's still a work in progress with plenty of room for improvement, we wanted as many players as possible to jump in at a great value. To celebrate the launch, the game is available at a 20% discount for the first 7 days.Thank you so much for your interest and support despite our game's early state. We are committed to continuously improving and updating it for you
- [Patch Notes] v3.1.0 Update (System Simplification) - 6 September 2026
Hello everyone,Game update v3.1.0 is now live. In this update, we focused on integrating and streamlining complex systems to reduce the learning curve for players.Major UpdateRemoval of Final Purification Ritual: We have removed the Final Purification Ritual, which was originally added as a defense mechanic for the Ghost during a 1-on-1 situation against the Intruder. Because it required gathering specific items, knowing which items to collect, and added unnecessary complexity on top of existing systems, we decided to remove it and simplify the gameplay to align better with our original system design. Now, in a 1-on-1 scenario, the Ghost must quickly complete tasks to bring stability to 100%, or hinder the Intruder to prevent them from crafting the annihilation/banishment item.Offering Table Integration: The Offering Table, which previously favored the Intruder, has now been integrated…
- [Patch Notes] v3.0.0 Update - 26 August 2026
Hello, developers here.I apologize for the delay—I missed uploading the announcement earlier, but game update v3.0.0 is now live. In this update, we have removed the Quick Match feature and introduced a Single Player mode, along with character customization options.Major UpdateRemoval of Quick Match & Addition of Single Player Mode: Due to a low player count, the Quick Match feature was practically going unused. Therefore, we have boldly removed it and added a Single Player mode so that players can enjoy the game solo. Because this game requires two interacting roles to function properly, the current single-player mode is still unfinished in terms of gameplay depth—specifically, the lack of an Impostor role makes it less tense. We plan to enhance the experience by adding elements that build tension, crafting mechanics, and expanding the paranormal phenomenon system.Daily Quests, Shop, a…
- Release Date Postponed (Targeting around September 4th) - 26 August 2026
Hello everyone, dev here. I'm writing to share an update regarding a problem with our scheduled release on the 28th. Due to an issue during the build review process, it looks like it won't be approved by Friday, so I have to delay the release. I'm really sorry about this. As soon as the build gets approved, I'm planning to launch right away—hopefully within about a week, so before September 4th at the latest. If this review happens to get rejected again, it could potentially push the schedule back by another 2 weeks, though the chances of that are pretty low. Right now, the main difference between the full version and the demo is just the custom skins, so playing the demo is more than enough to enjoy the game without any issues. Because of this, I actually don't recommend purchasing the official version just yet. The single-player mode also still lacks a bit of tension, and things like…
- [Patch Notes] v2.0.0 Update (Major System Overhaul, Bug Fixes & Improvements) - 27 July 2026
Hello, developers hereIn this v2.0.0 update, we have introduced major system changes and supplemented the tutorial to fit the new mechanics.Major UpdateRepair Mission Added: Instead of clearing existing minigames to restore stability, a new mission has been added where you use repair items to fix damaged floors inside the mansion. We plan to move away from difficult or time-consuming minigames and shift toward maintenance mechanics like repairing or cleaning with a single button press or click. Currently, only the hammer item is available, but we plan to add items such as mops, feather dusters, and push brooms in future updates to increase variety. Once implemented, all existing minigame missions will be removed and replaced.Paranormal Phenomenon System: Satisfying specific in-game conditions triggers a paranormal phenomenon. This system immerses players by abducting them to a specific…
- [Patch Notes] v1.2.0 Update (Add Tutorial) - 11 July 2026
Hello, developers hereIn this v1.2.0 update, we have added a simple tutorial to help you better understand the game.Major UpdateTutorial Added: We've introduced a straightforward, role-specific tutorial. If you're new to the game, playing through the tutorial first will greatly help you get the hang of things!Bug Fixes & ImprovementsUpdated the intro image upon entering the game.Updated the Mission Card images.Updated various other minor sprites and visuals.Going forward, we plan to polish and expand upon this tutorial, as it is currently in a simplified state. Our next big focus will be developing the Single-player + Co-op modes, and we will continue to roll out occasional updates for bug fixes and further improvements.Thank you for your support.
- [Patch Notes] v1.1.0 Update (Major System Improvements & Visual Enhancement) - 4 July 2026
Hi everyone, developer here!In this v1.1.0 update, we’ve implemented major improvements to the core game systems and significantly enhanced the overall visual and audio presentation. Here are the details of what’s new:Key UpdatesThe Mansion's DoorAfter the match starts, a mysterious door will now appear in front of each player, triggered either by the mansion's stability level or after a random amount of time.Only one player will receive a secret offer from the mansion and must decide whether to accept or reject it. Accepting the offer will impact the entire mansion. (Note: Most effects are relatively minor at the moment, but we plan to expand and balance them in future updates!)Soul Power (New Resource)At the start of the match, players in the Ghost (Guardian Spirit) role will now receive 3 floating wisps, representing their "Soul Power."This resource is your primary tool to counter th…
- [Patch Notes] v1.0.3 Update (Minimum Player Count Reduced & Improvements) - 19 June 2026
Hello, fields of exorcists and spirits! This is the developer.To ensure smoother matchmaking and gameplay during the ongoing Steam Next Fest, we have rolled out an important update that reduces the minimum player count required to start a game. You can now jump into the haunting match with fewer playersMajor UpdateMinimum Player Count Reduced: The minimum required players has been lowered from 5 to 3. Matchmaking and balance conditions have been adjusted so you can now officially start and enjoy the game with just 3 players.Bug Fixes & ImprovementsGame balance has been partially adjusted to accommodate the reduced player count.Room Code Copy-and-Paste Support: You can now copy and paste room codes for easier sharing.💡 Demo Play Guide Click the \ button on the right side of the Steam Store page to experience the new 3-player match for free right nowIf you hesitated to play before due to…
- [Patch Notes] v1.0.2 - Bug Fixes - 17 June 2026
\ v1.0.2 Update (Bug Fixes & Improvements)Hello, developers here. We have rolled out a new patch focused on bug fixes and localization improvements.Bug Fixes21:9 Aspect Ratio Support: Temporarily resolved an issue where the lobby screen would not display properly on 21:9 ultra-wide monitors.ImprovementsLocalization Updates: Translated and localized internal text within the recipe panel and the map.
- Who Haunts The Haunters? - Play the Demo NOW! - 15 June 2026
Hello players!Steam Next Fest is finally starting tomorrow! We are incredibly excited to share the first playable demo of our 2D oriental horror social deduction game, . In this demo, you can get a firsthand taste of the intense psychological warfare and engaging mini-games set within our uniquely eerie oriental atmosphere.👥 Play NoticePlease note that due to the nature of the social deduction genre, a minimum of 5 players is required to properly experience and play the game. Grab your friends to create a private room, or match with other players online to dive into the psychological thrill!🎮 How to Play the Demo?Simply click the \ button on our main store page to download and play the game right now for free!🎮 Click here to install the Free Demo now!💬 We Want Your Feedback!If you encounter any bugs or have any feedback while playing, please feel free to leave them on our Steam Comm…
- [Patch Notes] v1.0.1 - Bug Fixes - 13 June 2026
\ v1.0.1 Update (Bug Fixes & Updates)Hello, this is the developer. A patch has been deployed to improve and polish in-game visual effects.■ Bug FixesRemoved the white square image that appeared upon clearing the "Balance the Scales" mini-game.■ ImprovementsResolved an issue where the item acquisition effect overlapped with the mission selection UI after clearing a mini-game.