Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4605020 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | November 2026 |
| Developer | Tejo Estúdio |
| Publisher | Tejo Estúdio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A short narrative experience where you solve simple puzzles and explore a world where emotions become interaction. Build a kite, connect constellations, and face a storm born from your own anger.
About this game
After losing his kite in a fight with his brother, Exu faces a storm born from his own anger. Vem, Exu is a short narrative experience where you explore the environment and solve small puzzles to progress through the story. Without relying on text, the narrative is built through your actions, sound, and movement. You don’t play to win. You play to feel, interpret, and understand. What you do Pop bubbles as you try to fall asleep Connect stars to form constellations Gather materials and build a kite Control a kite flying through the sky Navigate through space in the middle of a storm About the experience Demo: around 15 minutes Full game: around 50 minutes Single-player experience Simple and intuitive mechanics The story unfolds through interaction, allowing anyone to play and understand it without prior gaming experience. The story After a fight with his brother, Exu tries to sleep while holding onto his anger. During the night, his emotions take shape as a storm where memory, imagination, and reality blend together. To return, he must face his own pride. Key features Story told through interaction, not text Emotions shape both the world and the mechanics Short experience with a clear beginning, middle, and end Art direction inspired by cordel and woodcut aesthetics
Supported languages
English, Portuguese - Brazil, French, German, Simplified Chinese, Spanish - Latin America, Russian, Japanese, Italian, Spanish - Spain, Traditional Chinese, Korean, Polish, Portuguese - Portugal, Turkish
