Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4605040 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q3 2026 |
| Developer | Meat Lab |
| Publisher | Meat Lab |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Drown World combines grid-based mining with a pixel-perfect elemental simulation. Dig for resources, upgrade equipment at your airship, and carve your way through a volatile underground world in search of long-lost dwarven relics as waves of rain flood the tunnels you leave behind.
About this game
Drown World combines grid-based mining with a pixel-perfect elemental simulation. Dig for resources, upgrade equipment at your airship, and carve your way through a volatile underground world in search of long-lost dwarven relics as waves of rain flood the tunnels you leave behind. Dig: Delve too greedily and too deep! Collect resources amongst natural hazards — oil, lava, fire, flammable gas, acid and more. Skilled players will use the environment against itself. When it rains, it pours: Rain doesn't just fall — it finds every tunnel you've carved. Manage rising floodwater, navigate shifting weather conditions, and never dig yourself into a corner you can't escape. Elemental Simulation: Every pixel behaves. Water flows, lava spreads, gas ignites, acid eats through rock. Experiment, discover interactions, and learn to weaponise the underground against itself. Two Ways to Descend: Story Mode eases you in stage by stage, saving progress and introducing new elements gradually. Descent Mode strings those stages together into one relentless run. Your Airship, Your Arsenal: Return to the surface to upgrade your equipment, unlock new tools, and prepare for whatever the underground throws at you next. The World is Never the Same: Fully procedurally generated levels mean every run brings new layouts, new hazards, and new ways to die.
Supported languages
English, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Spanish - Latin America
