Song of the Deep news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score85% positive
- Total reviews865
- Release dateJul 11, 2016
- DeveloperInsomniac Games
- PublisherGameTrust Games
Genres: Adventure
Company pages: Developer: Insomniac GamesPublisher: GameTrust Games
Song of the Deep Steam news
Song of the Deep news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Update! - 17 November 2016
This latest update should fix the issue where controls (keyboard and controller) failed to work for some Windows 10 users. We also now have Steam controller support.
- New Update! - 17 November 2016
This latest update should fix the issue where controls (keyboard and controller) failed to work for some Windows 10 users. We also now have Steam controller support.
- Daily Deal - Song of the Deep, 50% Off - 2 October 2016
Today's Deal: Save 50% on Song of the Deep !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time
- Song of the Deep Patch 1.06 Live! - 1 October 2016
Hey underwater explorers, We have heard you and made a bunch of fixes to make sure your adventure goes on without a hitch. Thank you for all of the support and we hope this patch makes your journey more epic. Here are the details of the latest patch: - Fixed issue where players were unable to return to sub - Fixed issue where players were unable to collect a specific upgrade - Fixed issue where players were unable to backtrack in Forbidden City - Fixed a couple issues where red switches would no longer work for players and stopped their progression in Forbidden City - Fixed issue where cave-in did not work properly after reloading in Forbidden City
- Song of the Deep Patch 1.06 Live! - 1 October 2016
Hey underwater explorers, We have heard you and made a bunch of fixes to make sure your adventure goes on without a hitch. Thank you for all of the support and we hope this patch makes your journey more epic. Here are the details of the latest patch: - Fixed issue where players were unable to return to sub - Fixed issue where players were unable to collect a specific upgrade - Fixed issue where players were unable to backtrack in Forbidden City - Fixed a couple issues where red switches would no longer work for players and stopped their progression in Forbidden City - Fixed issue where cave-in did not work properly after reloading in Forbidden City
- Patch Notes: Sept 12th - 13 September 2016
Fixed issue where players could get stuck outside of the final boss battle. Additional fixes to Red Reaper chase. Fixed various doors that would not open for players in Merrow Ruins and Forbidden City. Updated native Unity player version.
- Patch Notes: Sept 12th - 13 September 2016
Fixed issue where players could get stuck outside of the final boss battle. Additional fixes to Red Reaper chase. Fixed various doors that would not open for players in Merrow Ruins and Forbidden City. Updated native Unity player version.
- Patch Notes: July 21st - 21 July 2016
Here are the most recent fixes. Those that were stuck in Merrow Ruins after the last patch, should be able to get out now. Fix to statue puzzle doors locking players in some areas. Fix to display Icepedo help message. Make Bone Vaults Red Reaper chase easier by decreasing their grab radius. Fix to The Architect issue where player could get stuck away from their sub. (Should be retroactive.) Various additional fixes to mirrors getting out of alignment in Deeplight. We have also added Steam Cloud save support. If you are still having any issues, please contact us here: http://www.insomniacgames.com/about/contact-us/
- Patch Notes: July 21st - 21 July 2016
Here are the most recent fixes. Those that were stuck in Merrow Ruins after the last patch, should be able to get out now. Fix to statue puzzle doors locking players in some areas. Fix to display Icepedo help message. Make Bone Vaults Red Reaper chase easier by decreasing their grab radius. Fix to The Architect issue where player could get stuck away from their sub. (Should be retroactive.) Various additional fixes to mirrors getting out of alignment in Deeplight. We have also added Steam Cloud save support. If you are still having any issues, please contact us here: http://www.insomniacgames.com/about/contact-us/
- Update Notes: - 16 July 2016
· Fixed issue that resulted in what appears to be stuttering/hitches · Improved mouse/keyboard controls · Additional controller support · Fixed issue where tether mines become invisible when exploding as the player dies · Various fixes for The Architect boss. · Switches that were broken should open doors again · Doors not opening in Deeplight for some players is fixed · Sub can no longer get stuck under Resonance Orb alter in the Merrow Ruins · Fixed issue where statue heads could become stuck in collision or lost · Fixed issue where specific doors would appear to be destroyed, but players still couldn’t pass. · Mirrors should not be able to get out of alignment. · Red Reapers have been adjusted · Tethered mines have been adjusted · Miscellaneous bug fixes
- Update Notes: - 16 July 2016
· Fixed issue that resulted in what appears to be stuttering/hitches · Improved mouse/keyboard controls · Additional controller support · Fixed issue where tether mines become invisible when exploding as the player dies · Various fixes for The Architect boss. · Switches that were broken should open doors again · Doors not opening in Deeplight for some players is fixed · Sub can no longer get stuck under Resonance Orb alter in the Merrow Ruins · Fixed issue where statue heads could become stuck in collision or lost · Fixed issue where specific doors would appear to be destroyed, but players still couldn’t pass. · Mirrors should not be able to get out of alignment. · Red Reapers have been adjusted · Tethered mines have been adjusted · Miscellaneous bug fixes
- Patch 1.02 Notes - 15 July 2016
First and foremost we would like to thank everyone for playing Song of the Deep! We are thrilled by the love and support we have seen for the game. Having said that, we realize some of you have been experiencing issues. For that, we apologize. Below is a list of fixes and improvements we are planning to release via patch 1.02 very soon. Overall Fixed rendering issue that resulted in what appears to be stuttering/hitches Improved mouse/keyboard controls Added additional controller support* *If your controller still doesn’t work, please contact us and let us know. We will do our best to add support. Gameplay Fixed issue where tether mines become invisible when exploding as the player dies Various Fomori Architect boss fixes Fixed issue where various claw switches were not opening doors Fixed issue where one of the triggered doors in Deeplight closes again after getting the Sonar Fixed iss…
- Patch 1.02 Notes - 15 July 2016
First and foremost we would like to thank everyone for playing Song of the Deep! We are thrilled by the love and support we have seen for the game. Having said that, we realize some of you have been experiencing issues. For that, we apologize. Below is a list of fixes and improvements we are planning to release via patch 1.02 very soon. Overall Fixed rendering issue that resulted in what appears to be stuttering/hitches Improved mouse/keyboard controls Added additional controller support* *If your controller still doesn’t work, please contact us and let us know. We will do our best to add support. Gameplay Fixed issue where tether mines become invisible when exploding as the player dies Various Fomori Architect boss fixes Fixed issue where various claw switches were not opening doors Fixed issue where one of the triggered doors in Deeplight closes again after getting the Sonar Fixed iss…
- Impressions: Song Of The Deep - 14 July 2016
Insomniac Games, presently most famous for their Ratchet & Clank games on PlayStation, have released – with minimal fanfare – a 2D underwater Metroidvania on Steam called Song Of The Deep . So, someone played Aquaria and Ori & The Blind Forest. Here are my thoughts: …
- Now Available on Steam - Song of the Deep - 12 July 2016
Song of the Deep is Now Available on Steam! From the creators of Ratchet & Clank, Song of the Deep is a metroidvania-style action-adventure game following a young girl’s quest into the unknown to find her missing father. It combines underwater discovery, skill, and suspense with a powerful story.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 November 2016 | New Update! | 4249665521684453715 |
| 2 | 1 October 2016 | Song of the Deep Patch 1.06 Live! | 4249665521684453839 |
| 3 | 13 September 2016 | Patch Notes: Sept 12th | 4249665521684453951 |
| 4 | 13 September 2016 | Patch Notes: Sept 12th | 243581103970056995 |
| 5 | 21 July 2016 | Patch Notes: July 21st | 4249665521684454078 |
| 6 | 21 July 2016 | Patch Notes: July 21st | 251457560642863410 |
| 7 | 16 July 2016 | Update Notes: | 4249665521684454190 |
| 8 | 15 July 2016 | Patch 1.02 Notes | 4249665521684454331 |
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