- Update 0.9.8B is live! (Black Screen Issue & Chainsaw bug fixed) - 30 January 2024
Update 0.9.8B is live to fix two of the most reported issues. The next few updates will include new building fires setup with the new system as well as more fixes to reported issues. We are also aware of a lot of users crashing on loading due to running out of memory. Lowering your texture resolution in the main menu in settings can help alleviate this issue. Also if your game starts in windowed mode and low resolution, hit Alt+Enter to maximize the game window and go to settings to set your resolution. Hit apply and then save. Thanks for your patience! Fixed screen going black after 20 minutes fighting a fire with the new fire system Fixed pressing 6 with a chainsaw holstered not allowing you to equip the chainsaw
- Update 0.9.8 - Revolutionary New Fire/Smoke Simulation & Procedural Emergencies - 25 January 2024
https://youtu.be/W4LLnbEa_us 0.9.8 is live on all branches! A change log of all of the bug fixes and improvements can be found below. Revolutionary New Fire & Smoke Simulation Introducing a new realistic physics based fire simulation system powered by AI. This system allows for an ultra realistic fire and smoke simulation within EmergeNYC. Currently it is set up on all car fires, manhole fires, all new non structural fires and a small selection of building fires as I still have to convert each building fire to use this new system. Fire and smoke collides with walls, ceilings and more allowing for realistic simulation of smoke accumulation in a building and through rooms. I had to also redesign how you take smoke/fire damage. The new system uses a volume for each room in the fire and calculates smoke density and temperature as well as your proximity to the fire to calculate damage to the…
- Update 0.9.7B is Live for PC & Mac! More Bug Fixes & Improvements - 4 January 2024
0.9.7B IMPORTANT CHANGES I removed the right clicking to open firehouse garage doors. Use the door button in the firehouse by pressing G near it if on foot or if in the rig you can press the Z key and it will toggle the gate open or closed. Updated game to latest game engine version Unity 2022.3.1 This caused a few random issues like missing buildings and materials, if you notice something report it in bug reports. General Fixes & Changes Added texture streaming and Virtual texturing to optimise memory usage and prevent crashes when loading into a map due to memory usage Fixed not being able to get off tower ladder turntables Fixed 111 New parking brake lights not turning red Fixed engine 33-1 back wheels being too low Fixed engine 33-1 hose mount points on the rear not being lined up with the model Fixed hydrant tool falling through floor when dropping it Fixed character having no anim…
- Update 0.9.7 Live on all Branches! - 31 December 2023
Update 0.9.7 is live on all branches and addresses most of the major issues as well as many other fixes, optimizations and improvements. Please read below for a full list of fixes and changes. 0.9.7 Change Log Optimizations and Code Rework Fixed Montgomery County performance dropping massively when spawning a vehicle Optimizations to vehicle physics Optimizations to vehicle emergency lighting Optimizations to sounds Optimizations to animations and animators Optimizations to fire logic and particles Optimizations to multiplayer Optimizations to Montgomery Country forest fires Bug Fixes Fixed a bug where radial menu option to grab, return, or use certain items would not show up when they are supposed to Fixed Engines auto responding teleporting to calls Fixed ladders not returning when pressing the return all button Fixed not being able to drive Tower Ladder 68 Spare sometimes Fixed autom…
- 0.9.6 Now live on all branches (Bug fixes and Stability Improvements) - 14 June 2023
v0.9.6 Readded interactable switches in trucks (Can now be used while truck is moving) Fixed Tower Ladder 111 Old and Tower Ladder 68 Spare causing firehouse to unload and reload making them unusable Fixed Montgomery County POV sizes Fixed Major lag when refilling super scooper in lake in Montgomery County Fixed lag spike when dropping water on a forest fire in Montgomery County Fixed using Saws in Montgomery County causing you to be pushed back (Couldnt reproduce) Fixed youtube links not allowing to be put in and updated youtube API Fixed press G to open gates with buttons on walls not working in Brooklyn Fixed pikes and hooks causing some trucks to flipover when grabbing off the truck Fixed white flight instruments Fixed missing materials on spotter plane Added analog flight instruments to fire plane Fixed Private dwelling Doors on Manhattan houses and added doors to the ones in Brook…
- 0.9.5Q live on Staging Branch (Hotfix for some issues) - 25 February 2023
Today's hotfix is rather small for some issues several users have reported. 0.9.5Q Fixed yellow/green circles appearing under fires in Manhattan after playing for some time. Fixed doors in academy that were scaled improperly and causing weird force door animations
- 0.9.5P is live on staging branch (More fixes and improvements) - 18 February 2023
0.9.5P Lots of optimizations to Montgomery County (Reduced batches and draw calls significantly by mesh combining areas of the map) Fixed the render queue of water spray particles to render over the smoke instead of under it making it difficult to see if or where you were spraying Fixed Quick Attack Line charge line radial menu option not working specifically on the Quint Fixed hoses falling through ground in the City area of Montgomery County Fixed Stillwater Tower Ladder nozzle not tracking the bucket sometimes Fixed when radial menu is open being able to click on units to bring up their ai menu Fixed patient falling through floot of burger knight in Montgomery County Fixed some montgomery county trucks being stuck and unable to drive after pumping and using hoses
- 0.9.0O live on Staging branch (More fixes and improvements) - 15 February 2023
I apologize for the lack of a patch in the last few days, I've been spending a lot of time trying to debug and reproduce several reported issues. The most complicated one has proven to be the bug where you can't drop a hose when taking control of an AI. I plan to have this patched in the next patch as soon as I am able to find the culprit. In the mean time, here are some fixes for other issues I was able to figure out. 0.9.5O Fixed the character camera zooming into the back in certain firehouses and near certain triggers Lowered path generation time for AI taking a while sometimes when telling them to do an action (There still seems to be a bug every now and then where they wont do an action unless you get them closer to the destination, another issue with the pathfinding) Fixed the dredge ambulance not returning home or being able to move after picking up a patient Fixed Ladder 175 not…
- 0.9.5N Hotfix live on staging branch! - 11 February 2023
0.9.5N Fixed scaling of some of the Montgomery County units being off
- 0.9.5M is live on testing branch (Bug fixes & improvements) - 9 February 2023
0.9.5M Fixed doors not closing on trucks in Montgomery County or Manhattan when exiting trucks Fixed Heavy Rescue driver door having duplicate door inside of it Fixed some bugs with carrying, dropping and loading patients onto stretchers Fixed not having water when you take direct control of the nozzle man Added feature when charging the line via the radial menu the hose will automatically connect to the pump to send you water Fixed a bug when leaving a character in FPS camera and going to another character the FPS camera will be where the previous one was Fixed trucks not teleporting to their parking positions when crashing into a parked trucks Fixed not being able to delete vehicles in Montgomery County sometimes (Needs testing)
- 0.9.5L is live on testing branch (Lots of bug fixes) - 6 February 2023
Hey guys, thanks for your patience as I sort the remaining issues out. A lot of collision based issues arose in the last few patches as I had been tweaking the collisions and physics interaction layers to make selecting characters and vehicles easier, it seems to have messed with a bunch of mechanics and caused all sorts of issues. I’ve fixed most if not all of those issues that were reported as well as some more EMS bugs and miscellaneous issues. I still have a good amount of issues to address and am working on them actively. Trying to keep one or two patches coming out daily to get this update on the default branch as soon as its ready. 0.9.5L Fixed issues with cameras interacting with vehicle triggers causing it to zoom in super close Fixed putting stretcher with patient into ambulance in Montgomery County causing the ambulance to fly into the air Fixed AI ladder placement not workin…
- 0.9.5K Hotfix live on staging branch (Bug Fixes) - 5 February 2023
0.9.5K Fixed Montgomery County firefighter being pushed around by invisible collisions when spawned Fixed some items not leaving your hand when returning them to the trucks Fixed some calls breaking the emergency system not letting you clear the call Fixed radial menu options for the patients not showing after carrying them or putting them on stretcher
- 0.9.5J is live on Staging Branch (More bug fixes & Improvements) - 5 February 2023
Thanks everyone for your patience while I continue to iron out the remaining issues with the AI update on the testing branch. I’m aware of several issues that occur when taking control of AI and am working on addressing those along with the rest of the bugs reported such as not being able to drop or connect hoses sometimes when taking control of AI. I’m hoping to have most of these issues sorted in the next few days. Thanks to everyone for taking the time to report these issues so I can fix them! 0.9.5J Fixed the return portable ladder button causing the AI to return it then pickup another ladder Added option to toggle pump status with AI (Hover mouse near pump panel with an AI selected and right click) Fixed Engine 227 member spawn points so they don't trap you in the rear of the firehouse if you take over one of them Fixed being able to rectangular select your character if you take co…
- 0.9.5I live on testing branch (More bug fixes) - 3 February 2023
0.9.5I Optimized and readded option to left click ai characters to select them Fixed selecting characters breaking randomly or after restarting from main menu Fixed AI pushing player and getting too close when told to follow the player Fixed AI walking in place behind trucks when spawning
- 0.9.5H live on Staging Branch! (Bug fixes) - 2 February 2023
0.9.5H Fixed not being able to use the control settings in Manhattan, Montgomery County, and the Fire Academy Fixed AI not pumping water on many of the engines Fixed doors on the Medic in MC materials being different Fixed Manhattan minimap being upside down when enlarged Fixed the Division 4 mesh missing Fixed water material breaking sometimes when spraying water with the hose Fixed Subway environment not loading when entering the area
- 0.9.5F is Live on the testing branch! (More fixes & Improvements) - 1 February 2023
0.9.5F Change Log You can now select characters and vehicles easier by putting the mouse over them and left clicking them instead of the drag select method Fixed stretcher pick up not working on the dredge ambulance using AI Fixed reviving downed firefighters with AI not working Added a carry icon that shows if an AI member is carrying a victim on the top status bar Fixed Squad 28 Spare character spawn points in Manhattan Fixed quick attack line spray fire not working Fixed Rescue 2 crashing into the bus on the bicycle under the bus call Removed spray tower ladder button Fixed Spray Nearest fire button showing up on vehicles Fixed the chief car in Montgomery County shaders looking weird Fixed FF options showing up on EMT AI
- 0.9.5E is live on the Testing Branch (Bug Fixes & Improvements) - 1 February 2023
0.9.5E Did some changes to selection script to hopefully fix the selection square breaking (Needs testing, haven't been able to recreate) Fixed Battalion 37 not turning out correctly when responding with AI Fixed 2 Story garage on Herkimer street interior not loading and breaking MDT Call clearing Fixed strange lighting and shading in Montgomery County Fixed Montgomery County Ambulance strange shading Fixed Montgomery County Rescue Engine strange shading Fixed Montgomery County firefighter head disappearing if you zoom in too much Squad 252 2nd piece now does not spawn with AI and can drive using manual AI parking placement Fixed Ladder 112 Outriggers not working properly when using automatic ladder placement Fixed Ladder 44 not extending and retracting properly Fixed ticket of Apartment fire behind 227 saying 252HT instead of a 3rd engine and 2nd ladder Green selection rectangle will n…
- 0.9.0D Staging Branch Patch Notes - 31 January 2023
0.9.5D Fixed immediate death when taking over paramedic AI Fixed 1 story commercial on bergen street missing its roof and interior Fixed Dredge ambulance AI commands not working Placed parking spots for auto response on hazmat calls Fixed some other auto response calls that were not working Fixed dropping off patient at hospital making paramedic enter ambulance without returning stretcher to ambulance first
- EmergeNYC AI Update 0.9.5 released to Testing Branch! - 31 January 2023
The AI update 0.9.5 has been released on the staging branch. To access the staging branch head to steam, go to library, right click on EmergeNYC and then select properties. Go down to Beta's and select the drop down menu and click on staging branch. The update will release to the default steam branch at the end of the week as I continue to iron out remaining bugs. Speed tutorial series on how to play the AI Update: https://youtu.be/xUgmd3VTyU4 https://youtu.be/IqoLh8zigxA https://youtu.be/Sy3HDxkT3ao https://youtu.be/Xg4drM1E9oQ https://youtu.be/jvyWcgz6NF0 EmergeNYC Update 0.9.5 Change Log A new way to play This update completely changes how the game can be played and adds tons of Real Time Strategy style AI mechanics to the game. (ONLY IN BROOKLYN FOR TESTING) AI Firefighters & Paramedics that can be controlled and given tasks from the RTS Camera or while in control of a firefighter.…
- EmergeNYC - AI Update Introduction - A New Way to Play - 17 January 2023
https://www.youtube.com/watch?v=YxI-I8nLAk4 The long awaited AI Update introduces a Real Time Strategy gameplay similar to the Emergency Series to EmergeNYC. This video shows the basics of how to operate with the new features and gameplay mechanics. This update will release to the public testing branch in the next week or two depending on any unexpected issues that may arise. Closed testing is going well and many bugs are being caught and fixed quickly to polish up the new experience for the public.