Epic Idle Quest II news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak13
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score40% positive
- Total reviews5
- Release dateMay 2026
- DeveloperPynkPanther
- PublisherPynkPanther
Company pages: Developer: PynkPantherPublisher: PynkPanther
Epic Idle Quest II Steam news
Epic Idle Quest II news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Season 2 starts Sep 13 — and Nightmares are now co-op - 29 August 2026
Nightmare scrolls used to be a solo affair. Not any more. Ask for help Reading a scroll now asks whether to go in alone or call for help — and asking spends nothing. The scroll stays in your backpack until someone actually joins, so you can change your mind and keep it. Everyone online on your realm is listed; whoever you pick gets a badge at the top of their screen wherever they are, including out on a run. You can wander town while you wait, or start a run — if someone answers, your run is retreated for you and you go straight into the fight. The fight Each round the Nightmare strikes first, hitting each of you separately at full force against your own armour, dodge and block — then the host swings, then the guest. Two heroes hit twice as hard, but you take a round of damage before you land one. The loot Win and every item it drops is split at random between you, the nightmare crystal…
- Season 1 Has Ended - 31 July 2026
Season 1 has ended! Thank you to everyone who competed in the Temporal Realm. Your characters are safe All Temporal Realm characters have been merged into the Eternal Realm. They keep their level, gear and stash exactly as they were. Rewards Rewards are granted account-wide, based on your best rank across all four leaderboards: Lucky Chicken pet — its Magic Find scales with your final rank, with first place getting the strongest version Season 1 Champion skin — first place Season 1 Participant skin — everyone who played a season character The final standings are archived forever — open the Hall of Fame and pick the Season 1 tab to see where you placed. Season 2 Season 2 is coming. Modifiers, rewards and the launch date will be announced soon.
- June 14, 2026 — Bug Fixes & QoL - 14 June 2026
QoL: Reforge now guarantees all 3 offered choices have different attribute types. Fix: After starting a run where the enemy sprite was briefly missing and the HP bar flickered. The client now self-heals from any missed enemy data by recovering from embedded fight-round fields. Fix: Android — watching a Boost video did not activate the boost; the button stayed visible even after the ad finished. The reward was being misread as a failure. Fix: Travel Backpack sometimes lost the stars on your starred items, especially after switching browser tabs away and back during a run. Stars are now tracked per item and stay put. Fix: Tamer Bait buff icon disappeared from the buff bar after restarting the game or switching devices mid-run. Fix: Normal Tamer Bait tooltip showed 30% tame chance instead of the correct 20%. Fix: Tamer Bait showed “Equipped (empty)” in the merchant preview. Fix…
- Pets Are Here + Season 1: 10 Days In - 10 June 2026
The Pet System Every account starts with a Loyal Dog companion. From there, it's up to you. Taming: defeat a boss while carrying Tamer Bait (drops during runs) and you'll get a chance to catch it. Higher rarity bait = higher catch rate. Pet Attacks: each round, your pet has a chance to strike — damage goes through the full combat pipeline (armor, weakness, resistance). Passive Abilities: defensive pets grant flat elemental reduction or bonus armor. Offensive pets add flat elemental damage. Some are pure attackers with no passive — perfect for raw damage builds. 385 unique pets across all 8 areas and 6 tiers. Catch at higher difficulties to level up your pet's abilities. Pet filter in the Town Well lets you search by name, filter by minimum level, and toggle categories (defensive / offensive / attack-only / other). Check the Pet Wiki for the full breakdown. Season 1 — 10 Days In Season 1…
- June 3, 2026 Nightmare Fights Performance Hotfix - 4 June 2026
Fix: Nightmare fights caused extreme GPU usage on some devices. Caused by the nightmare vignette overlay rendering at millions of pixels instead of the intended 1280x720.
- Season 1 Prep: Fixes and Balancing - 26 May 2026
Hotfixes Fix: items could appear twice in inventory after a run on Steam — caused by a server-side race where two cleanup paths both persisted the same loot. Thanks propandaplays for reporting. Fix: tempering a dagger's flat elemental damage attribute rolled in a much lower range than the original. Now uses the same range as when the dagger was generated or reforged (item level to 2× item level). Fix: rarely, using a Picky Scroll and immediately starting a run consumed the scroll without applying the filter — normal/common items kept dropping. Thanks Astreavan, categenov, and others for reporting. Perf: lightened the Nightmare fight visual effects (smaller glow, fewer particles) to reduce CPU usage during the fight on PC. Thanks Ok-Championship444 for reporting. Fix: rare race after starting a run where the enemy sprite was briefly missing and the HP bar visibly flickered 100→0→100→0 on…
- May 20, 2026 — Multi-Server Rework & QoL Tweaks - 20 May 2026
Server state is now shared across all backends. Logging in from a second device (different IP, possibly routed to a different server) no longer auto-retreats your in-progress run — the run keeps going and the new device picks up where the old one left off.Fights resume much faster after a server hiccup: worst case ~13s (was ~45s).Behind the scenes: lots of new integration tests covering the cross-server paths that would have been hard to spot in production.Boost button now appears starting at level 2 (was level 5) — grab that XP & backpack bonus much earlier.New characters now start with 1 stash slot already unlocked, so the Stash button is available from your very first town visit.Picky Scroll merchant prices reduced: common now costs 50% of your gold cap (was 100%); rare now costs 80% gold + 80% dust (was 100% of each).Heads-up: if you notice worse connection stability or anything wei…
- Season 1 starts June 1 - 12 May 2026
What's a season?A time-limited realm with its own leaderboard. Build a new character, race to the top, and earn rewards that carry over to your main account. When the season ends, your character merges into the Eternal Realm — nothing is lost. Season 1 features:Double XP for the entire seasonFresh leaderboard — everyone starts at level 1Exclusive account-wide rewards based on your final rankRank based SkinsRank based PetsSkin / Pet for participatingAll season characters merge into Eternal Realm when it ends Why play?It's a level playing field. No head starts, no legacy gear advantages. Just you, double XP, and the leaderboard. Whether you've been playing since launch or just picked up the game — this is your shot at the top.See you June 1st.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 July 2026 | Season 1 Has Ended | 1839676055889453 |
| 2 | 14 June 2026 | June 14, 2026 — Bug Fixes & QoL | 1835236783567431 |
| 3 | 4 June 2026 | June 3, 2026 Nightmare Fights Performance Hotfix | 1834602721186911 |
| 4 | 26 May 2026 | Season 1 Prep: Fixes and Balancing | 1833334318580438 |
| 5 | 20 May 2026 | May 20, 2026 — Multi-Server Rework & QoL Tweaks | 1833334318566036 |
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