- We are giving away 100 keys for Caveman World! - 12 September 2023
Enter For A Chance To Win 1 Out Of 100 Caveman World: Mountains of Unga Boonga Steam Keys The competition is hosted via Gleam. https://gleam.io/KLcLt/enter-for-a-chance-to-win-1-out-of-100-caveman-world-mountains-of-unga-boonga-steam-keys The giveaway will run for 7 days. Winners will be announced on the giveaway page and will be notified by email. A Facebook Account is required to claim your winning key. All entries will be manually verified during drawing. Good Luck!
- GrabTheGames Publisher Sale Up to 90% off! - 25 July 2020
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- Achievements, Leaderboards and Steam Cards! - 28 October 2016
Achievements, Leaderboards and Steam Cards are Available! Grab Caveman World: Mountains of Unga Boonga 75% off for limited time!
- Achievements, Leaderboards and Steam Cards! - 28 October 2016
Achievements, Leaderboards and Steam Cards are Available! Grab Caveman World: Mountains of Unga Boonga 75% off for limited time!
- UPDATE 1.5: Change Log (Steam Leaderboard) - 3 September 2016
Steam Leaderboard You must earn at least 3 Stars to qualify for a Leaderboard entry. There are Leaderboards for all 27 levels in the game. You should exit the Steam client, and restart Steam to make sure the game is updated successfully. Once the game is updated, play the game until you have earned 3 stars on any level. You can then check your Leaderboard results by visiting our ‘Global Gameplay Stats’. http://steamcommunity.com/stats/462960/leaderboards/1436096/ Best of Luck!
- UPDATE 1.5: Change Log (Steam Leaderboard) - 3 September 2016
Steam Leaderboard You must earn at least 3 Stars to qualify for a Leaderboard entry. There are Leaderboards for all 27 levels in the game. You should exit the Steam client, and restart Steam to make sure the game is updated successfully. Once the game is updated, play the game until you have earned 3 stars on any level. You can then check your Leaderboard results by visiting our ‘Global Gameplay Stats’. http://steamcommunity.com/stats/462960/leaderboards/1436096/ Best of Luck!
- Achievements Now Available - 2 September 2016
We are really happy to announce that achievements are now available. There are 14 achievements to unlock. However, there is a catch. If you have played Caveman World in the past, you will need to "RESET" the game's save file before some of the achievements can be unlocked. We have provided a reset button which is only available on the splash screen as the game loads. You only have few seconds to push the reset button. There is an alternate way to do this. You can simply delete the saveData file located in the games folder. If you have any questions, feel free to reply to this post. Have fun!
- Achievements Now Available - 2 September 2016
We are really happy to announce that achievements are now available. There are 14 achievements to unlock. However, there is a catch. If you have played Caveman World in the past, you will need to "RESET" the game's save file before some of the achievements can be unlocked. We have provided a reset button which is only available on the splash screen as the game loads. You only have few seconds to push the reset button. There is an alternate way to do this. You can simply delete the saveData file located in the games folder. If you have any questions, feel free to reply to this post. Have fun!
- UPDATE 1.4: Change Log - 2 September 2016
Show Exit Door on Key Pick-Up When you pick up a key, the door is automatically unlocked. The camera now pans to the door momentarily to reveal which door has been opened, then quickly returns to player. Levels Unlocked The first level of each episode has been unlocked. This allows you to explore the more difficult levels without having to complete the previous episodes. Check out Episode 2: Level 1 to start breaking some Eggs. Achievements Now Available Added 14 Achievements.
- UPDATE 1.4: Change Log - 2 September 2016
Show Exit Door on Key Pick-Up When you pick up a key, the door is automatically unlocked. The camera now pans to the door momentarily to reveal which door has been opened, then quickly returns to player. Levels Unlocked The first level of each episode has been unlocked. This allows you to explore the more difficult levels without having to complete the previous episodes. Check out Episode 2: Level 1 to start breaking some Eggs. Achievements Now Available Added 14 Achievements.
- Now Available on Mac and Linux - 7 July 2016
We are really happy to announce that Caveman World: Mountains of Unga Boonga is now available for Mac computers amd linux OS.
- Now Available on Mac and Linux - 7 July 2016
We are really happy to announce that Caveman World: Mountains of Unga Boonga is now available for Mac computers amd linux OS.
- Mac Version Now Available - 12 May 2016
We are really happy to announce that Caveman World: Mountains of Unga Boonga is now available for Mac computers.
- Mac Version Now Available - 12 May 2016
We are really happy to announce that Caveman World: Mountains of Unga Boonga is now available for Mac computers.
- Update 1.3 - 5 May 2016
Tweaked Trampolines I added a bit of upwards force to the trampoline to assist in jumping, and also to correct an issue where the bounce pad wasn't returning to center gravity fast enough. I'm hoping this will improve game play slightly. Added Geysers There's a lot of trampolines in the game, and some folks seem to be having difficulty learning how to use them. I originally considered replacing them all with water-spouting geysers. But after creating, adding and tweaking the geysers, I decided to keep most of the trampolines, and replace just a few with geysers to help give the game a bit more variety. The geysers are much easier to maneuver on than the trampolines and achieve the same result (they both help Unga get back up to the higher platforms) Bear Sniffing Damage I saw a few screenshots and videos where players were able to walk behind the bear and push him around, as if Unga had…
- Update 1.3 - 5 May 2016
Tweaked Trampolines I added a bit of upwards force to the trampoline to assist in jumping, and also to correct an issue where the bounce pad wasn't returning to center gravity fast enough. I'm hoping this will improve game play slightly. Added Geysers There's a lot of trampolines in the game, and some folks seem to be having difficulty learning how to use them. I originally considered replacing them all with water-spouting geysers. But after creating, adding and tweaking the geysers, I decided to keep most of the trampolines, and replace just a few with geysers to help give the game a bit more variety. The geysers are much easier to maneuver on than the trampolines and achieve the same result (they both help Unga get back up to the higher platforms) Bear Sniffing Damage I saw a few screenshots and videos where players were able to walk behind the bear and push him around, as if Unga had…
- Update 1.2 - 29 April 2016
Minor Prop Adjustments While watching other players play online, I noticed a few tiny problem areas that hadn't revealed themselves during beta tests. I'll continue fixing small issues like these as they arise. If you want to help out, please take screenshots of weird behaviors, and share them with me. I'll be happy to update the game with needed improvements. Jump Adjustments I've watched several videos where players seem to have difficulty holding Energy and Jump simultaneously, so I have tweaked the Jump settings. Now, the game ALWAYS uses Energy when Jumping, regardless of whether you are holding Shift or not. The result is a slightly higher jump, with less stress on the Shift button's usage. More To Come!
- Update 1.2 - 29 April 2016
Minor Prop Adjustments While watching other players play online, I noticed a few tiny problem areas that hadn't revealed themselves during beta tests. I'll continue fixing small issues like these as they arise. If you want to help out, please take screenshots of weird behaviors, and share them with me. I'll be happy to update the game with needed improvements. Jump Adjustments I've watched several videos where players seem to have difficulty holding Energy and Jump simultaneously, so I have tweaked the Jump settings. Now, the game ALWAYS uses Energy when Jumping, regardless of whether you are holding Shift or not. The result is a slightly higher jump, with less stress on the Shift button's usage. More To Come!
- Steam Trading Cards Now Available - 29 April 2016
We are really happy to announce that Steam Trading Cards are now available. We wish you all the best of luck with the drops! If you have any problems, please be sure to mention it in our Discussions, and we'll do whatever we can to help.
- Steam Trading Cards Now Available - 29 April 2016
We are really happy to announce that Steam Trading Cards are now available. We wish you all the best of luck with the drops! If you have any problems, please be sure to mention it in our Discussions, and we'll do whatever we can to help.