Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4631120 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | October 2026 |
| Developer | Studio Haute Roche |
| Publisher | Studio Haute Roche |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A brutal post-apocalyptic deckbuilder. Scavenge, survive, and fight through the dead world — every card is a resource, every run a last stand. How long can you hold on ?
About this game
THE WORLD DIDN'T END ALL AT ONCE It came apart over years. The cities emptied, then filled back up with something else... There are still people out there. Fewer every week. Dead Hand is a roguelike deckbuilder where you're one of them. EVERY CARD COUNTS TWICE Your cards are both your actions and your resources. Play one and you act now. Keep it and you last longer. There is never enough for both. EIGHT BIOMES A flooded metro, a zoo where the cages opened, an abandoned prison, a blighted forest... Each has its own enemies, its own events, its own boss. The route between them changes every run. SIX SURVIVORS A cop, a zookeeper, a fighter, a hunter, a warrior, a sniper. Each starts with a different deck, a different relationship with resources, and a different reason for still being here. WHAT YOU CARRY Mementos from before, scavenged out of the ruins, that bend the rules of the run. Gear to craft and repair. Consumables to save for the moment it all goes wrong. And hundreds of cards to find, combine and upgrade. THE AESTHETIC OF CHAOS Drawn in the raw style of 1990s American comics. Heavy ink, saturated color. Every card, every enemy, every area reeks of the apocalypse. Dead Hand is made by one person, evenings and weekends. Most of the changes and balance passes come straight out of Discord feedback. Studio Haute Roche, made in Belgium.
Supported languages
English, French
