SPSTEAMPULSELIVE ANALYTICS
Spellbound

Spellbound Steam metadata

Wobbly Duck Studios | Sep 5, 2016 | game

Released

0players observed · 23 September 2026 - 02:20:30 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)428
  • Revenue (VGI)$6,847
  • Review score79% positive

Spellbound metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)428
  • Revenue (VGI)$6,847
  • Review score79% positive
  • Total reviews24
  • Release dateSep 5, 2016
  • DeveloperWobbly Duck Studios
  • PublisherWobbly Duck Studios

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Wobbly Duck StudiosPublisher: Wobbly Duck Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Spellbound Steam metadata

Spellbound metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/463400/metadata
Steam Storehttps://store.steampowered.com/app/463400/
Steam Communityhttps://steamcommunity.com/app/463400
PCGamingWiki search
IGDB searchSearch IGDB for Spellbound

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 19 positive, 5 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

9

Platform releases
  • Steam 6 September 2016

Latest Steam announcements

  • Renomine! Wiz-school RPG Spellbound now Witchbrook - 15 March 2018

    A name carries power in the world of games. It often sets the tone of a piece, determines just how many puns RPS can get out of it before having to play it straight, and (in some less fortunate cases) may invite legal eagles to peck out a developer’s eyes. The game formerly known as Spellbound – a magical school-life RPG from Starbound developers and publisher Chucklefish – is now officially known as Witchbrook. A simple ward that should protect the game from the howling mass of brand-enforcement gremlins most likely already clawing at the studio’s windows. (more…)

  • Stardew Valley publishers tease slightly witchy project - 4 September 2017

    OH! Just before the weekend Chucklefish CEO, Finn Brice (Chucklefish being the publishers of Stardew Valley but ALSO devs of their own games including Starbound ) popped up a teaser image for their magic school RPG/sim project. It’s been described by Brice in the past as “something like Stardew Valley meets Harry Potter” and this image is reminding me of any number of nice sims I used to play on Nintendo handheld consoles… (more…)

  • Spellbound Update #5 - 18 April 2017

    -Fixed a critical bug with the Oculus Rift which caused the display to go black in the prelude level. I'm really sorry about this one, I assumed that everything was good to go on both hardware platforms when I could successfully play in editor on both rift and vive, and tested the final build with the vive, assuming it would be exactly the same on rift. I've since revised my QA process to be more rigorous to avoid future embarrassments. Fireball spell has been balanced out a bit. I felt it was too over powered and you could just nuke a large region by charging a fireball in both hands for 10 seconds. -Fireball cooldown has been decreased from 0.5s to 0.3s; You can throw them faster! -Fireball AOE has been decreased by 50%. -Fireball max charge has been increased from 10 seconds to 20 seconds, which means they get powerful slower. -Zombies can explode into gooey bits if you hit them with…

  • Spellbound Update #5 - 18 April 2017

    -Fixed a critical bug with the Oculus Rift which caused the display to go black in the prelude level. I'm really sorry about this one, I assumed that everything was good to go on both hardware platforms when I could successfully play in editor on both rift and vive, and tested the final build with the vive, assuming it would be exactly the same on rift. I've since revised my QA process to be more rigorous to avoid future embarrassments. Fireball spell has been balanced out a bit. I felt it was too over powered and you could just nuke a large region by charging a fireball in both hands for 10 seconds. -Fireball cooldown has been decreased from 0.5s to 0.3s; You can throw them faster! -Fireball AOE has been decreased by 50%. -Fireball max charge has been increased from 10 seconds to 20 seconds, which means they get powerful slower. -Zombies can explode into gooey bits if you hit them with…

  • Spellbound Update #4 - 7 April 2017

    Patch Notes: * Upgraded Spellbound from Unreal Engine 4.13 to 4.15.2. This brings a lot of improvements to performance and lighting. You may notice that the lighting looks a little darker and brighter in different parts of the game. * I figured out a new way to migrate only the game assets I'm currently using in the levels. This means that the package size has been reduced from 9.8gb to 3.3gb. * Fullscreen monitor display: I found a way to display the game play in fullscreen on a monitor. This will help anyone trying to capture gameplay video, stream the game, or otherwise present the game to external viewers. I have experienced a video card crash with an NVidia 970 while recording gameplay. * Bug fix: Casting the arcane missiles could cause a game crash if it targeted an invalid creature.

  • Spellbound Update #4 - 7 April 2017

    Patch Notes: * Upgraded Spellbound from Unreal Engine 4.13 to 4.15.2. This brings a lot of improvements to performance and lighting. You may notice that the lighting looks a little darker and brighter in different parts of the game. * I figured out a new way to migrate only the game assets I'm currently using in the levels. This means that the package size has been reduced from 9.8gb to 3.3gb. * Fullscreen monitor display: I found a way to display the game play in fullscreen on a monitor. This will help anyone trying to capture gameplay video, stream the game, or otherwise present the game to external viewers. I have experienced a video card crash with an NVidia 970 while recording gameplay. * Bug fix: Casting the arcane missiles could cause a game crash if it targeted an invalid creature.

  • Spellbound Update #3: - 23 March 2017

    UPDATE: The story telling system has been overhauled to reflect how I envisioned it. Now, you pull a book off of the shelf and read it, and then enter into the storybook world. After you complete the level, you return to the story and conclude it. This completes the narrative game loop, so now we have a nice beginning, middle and end, and we're now staged and ready to begin the next story in the series. UPDATE: Player profiles have been added on the backend. For now, you play with the default profile, but eventually you'll be able to customize settings and properties to get the best play experience. UPDATE: The pickup system is being overhauled. Though you can't see it in action yet, you can now telepathically collect pickups by pointing at them. There are no pickups in the prelude level aside from spells. This object interation system will be pretty important for the next content. UPDA…

  • Spellbound Update #3: - 23 March 2017

    UPDATE: The story telling system has been overhauled to reflect how I envisioned it. Now, you pull a book off of the shelf and read it, and then enter into the storybook world. After you complete the level, you return to the story and conclude it. This completes the narrative game loop, so now we have a nice beginning, middle and end, and we're now staged and ready to begin the next story in the series. UPDATE: Player profiles have been added on the backend. For now, you play with the default profile, but eventually you'll be able to customize settings and properties to get the best play experience. UPDATE: The pickup system is being overhauled. Though you can't see it in action yet, you can now telepathically collect pickups by pointing at them. There are no pickups in the prelude level aside from spells. This object interation system will be pretty important for the next content. UPDA…

  • Spellbound Update #2 - 28 January 2017

    This is a huge update and is one step closer towards my vision for how VR should be. This update contains hundreds of changes, big and small. I stopped keeping track of the specific changes, but I'll do my best to describe what has changed: NEW: The way characters are controlled has been completely redesigned and rewriten. This is the biggest change, which took a really long time to work out. Now, instead of controlling a character directly, you are a ghost which can possess a character. You control the ghost, and the ghost controls the character. This means that in the future, you'll be able to switch to and control other characters at any time. This also means that adding support for additional VR hardware platforms will be a lot faster and require no reconfiguration (I just swap HDMI cables). This also means that it will be a lot easier to support observers, mixed reality, different…

  • Spellbound Update #2 - 28 January 2017

    This is a huge update and is one step closer towards my vision for how VR should be. This update contains hundreds of changes, big and small. I stopped keeping track of the specific changes, but I'll do my best to describe what has changed: NEW: The way characters are controlled has been completely redesigned and rewriten. This is the biggest change, which took a really long time to work out. Now, instead of controlling a character directly, you are a ghost which can possess a character. You control the ghost, and the ghost controls the character. This means that in the future, you'll be able to switch to and control other characters at any time. This also means that adding support for additional VR hardware platforms will be a lot faster and require no reconfiguration (I just swap HDMI cables). This also means that it will be a lot easier to support observers, mixed reality, different…

Patch notes and updates

S.noRelease datePatch nameGID number
118 April 2017Spellbound Update #54249665521684469309
27 April 2017Spellbound Update #44249665521684469414
323 March 2017Spellbound Update #3:4249665521684469512

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID463400
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateSep 5, 2016
DeveloperWobbly Duck Studios
PublisherWobbly Duck Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent79%
Positive reviews19
Negative reviews5
Total reviews24
Steam recommendationsNot available
Achievements9
Average playtime forever96 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/463400/

Short description

Spellbound is a virtual reality game which lets you enter into storybooks and be one of the characters. Stop living a boring life, put on your robe and wizard hat, and become a real wizard!

About this game

Spellbound is a virtual reality game where you can be a wizard and throw fireballs at zombies! At least, that's what it appears to be at first glance to the uninitiated eye but there's much more lingering below the surface, waiting for you to discover it. Spellbound is intended to be a rich story telling platform where players get to select a fable and become the active protagonist in the story. Each story is a creative exploration into a particular topic / theme designed to explore and discover the capabilities of virtual reality. The first story is a three part tale about a red wizard who has suffered from a lifetime of loneliness after being chased away from his home village by villagers scared of his magical abilities. He grew up in a hidden tower deep in the dark forests, never meeting another person, always fearful of his own magical abilities. One day, he meets a strange crow on a tree which somehow knows how to speak. They become friends and the crow becomes his mentor on all magical things. What the wizard doesn't know is that his feathered friend isn't just any old run of the mill talking bird, there is something deep, dark, and sinister lurking beneath the surface... Spell Casting in VR: Within Spellbound, you use your hands to cast magical spells. Each spell has a different way of interacting with hands in VR. Fireballs can be thrown like baseballs and fly depending on how hard you throw them. A "cone of cold" will freeze your foes, but the focal angle and length of the cone is based on the distance between your hands. Frozen foes can be punched, causing them to shatter. Spells may seem a bit basic at first glance, but there is a lot of underlying complexity with the combinations you can create from the basic elements. For example, spraying sticky grease all over the ground may appear to slow down anyone passing through it, but it's flammable as well. If you ignite it with a fireball, you create a wall of fire. You can continue spraying grease into the fire but it becomes a dangerous flame thrower... VR Features and Capabilities: 1. Room scale: You can walk around in your play space and your character does as well! When you duck and dodge, so does y…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Spellbound's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Spellbound's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Spellbound at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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