Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4637550 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $2.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $2.99 |
| Current price USD | $2.99 |
| Release date | Jun 23, 2026 |
| Developer | Mergim Sahiti |
| Publisher | Mergim Sahiti |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4637550/ |
Short description
3D Painter RM is a simple and customizable 3D pixel-art texture painting tool. Paint directly in 2D or 3D, create PBR textures, customize your workflow, and export assets ready for Unity and Unreal Engine.
About this game
3D Painter RM dx 3D Painter RM dx is a lightweight and easy-to-use 3D texture painting tool designed for pixel art, stylized textures, and game development. Paint directly on your model in 3D or work on your textures in 2D . RM gives you a simple workflow while still providing the tools and customization you need to create detailed game-ready textures. Paint in 2D & 3D Switch between a 2D texture workspace and a 3D viewport and paint directly on your model. Create pixel-art textures with a crisp workflow, or turn off Pixel Art mode when you want a more traditional painting experience. Powerful Painting Tools RM includes a wide range of tools for creating and editing textures: Brush Line Curve Spray Smudge Blur Fill Jumble Eyedropper Eraser Text Tool And more Tool properties can be customized directly from the interface, giving you control over how each tool behaves. Layers Work non-destructively with a familiar layer system. Layer visibility Opacity Blend modes Multiple layers Easy layer editing Organize your texture work without having to constantly modify the original artwork. PBR Material Channels Create and edit multiple material channels including: Color Roughness Normal Ambient Occlusion And other PBR texture data Each channel can be customized independently to create the material look you want. Flexible Texture Resolution Choose the resolution that fits your project: 64×64 → 128×128 → 256×256 → 512×512 → 1024×1024 → 2K → 4K Whether you're making a tiny pixel-art asset or a high-resolution game texture, you can choose the resolution that works for your project. Pixel Art Workflow RM is designed with pixel artists in mind. Use Crisp Mode for sharp pixel-perfect results and enable X Symmetry when you want to create symmetrical textures quickly. Customize your drawing workflow without unnecessary complexity. Color Palettes Create and work with custom color palettes to keep your artwork consistent and make pixel-art workflows faster. Game-Ready Export Export your textures as PBR texture maps and use them in your game development workflow. RM is designed to work with popular game engines including: Unity Unreal Engine…
Supported languages
English
