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DepthLoot

DepthLoot Steam news

ValiantLight | Coming soon | game

Coming Soon

GameSteam Store content

  • Steam app typegame
  • Steam App ID4637840
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperValiantLight

DepthLoot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4637840
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperValiantLight
  • PublisherValiantLight
  • Parent gameNot available

Company pages: Developer: ValiantLightPublisher: ValiantLight

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

DepthLoot Steam news

DepthLoot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • What’s Changing for the Next Playtest - 25 August 2026

    Hi everyone! Since the last playtest, we’ve continued working on DepthLoot and wanted to briefly share what will change for the next test and the upcoming demo. New ProgressionProgression will become less linear, with upgrade choices that will let you develop your character in different ways and shape your playstyle. Two Playable CharactersYou’ll be able to play as two characters with their own unique traits, offering slightly different approaches to exploring the dungeon. New Biome and Room GenerationPart of a new biome will be introduced, and dungeon generation will become more varied — rooms will no longer be limited to simple rectangular shapes. Equipment BonusesWe’re adding a new equipment bonus system to make items more meaningful for your build and create more interesting combinations. Merchant ImprovementsWe’re reworking the merchant’s offers to make the available choices more u…

  • DepthLoot Playtest Closed. Thanks! - 4 August 2026

    Well, a huge thank you to everyone for participating!It was fun and extremely interesting to read the feedback, watch the playthroughs, and dive into discussions about the game! We gathered a lot of information from the survey and your feedback on Discord, and we managed to fix and improve a lot (though by no means everything) I don’t know about everyone else, but I’m happy with this playtest :D I hope you are, too! 158 people played in the playtest, with a median playtime of 40 minutes and a maximum playtime of 6 hours and 22 minutes (which is just wow, because as I understand it, that’s active playtime) After a short break, we’re continuing our work on adding the planned content and improving the current game mechanics, so I hope you’ll enjoy it next time!

  • DepthLoot Playtest will end on Tuesday (July 31) around 8 p.m. (UTC) - 31 July 2026

    Hi, there! The current playtest will end on Tuesday (July 31) around 8 p.m. (UTC) We've received a lot of feedback that we now need to go through! Next week, I'll try to describe the results of this playtest Thanks for playing, and... you still have a few days left to finish what you didn't get to :)

  • DepthLoot Playtest is open now! - 23 July 2026

    Hi there! The playtest is open! Invite your friends! Be sure to send us your feedback - whichever way is most convenient for you: through the game, in the Steam discussions, or on Discord We listen to every opinion and are working hard to make the game better! Since the beginning of the week, we’ve been allowing a limited number of people to participate in the playtest, and thanks to their feedback, we’ve been able to make many improvements - from balancing and bug fixes to enhancing the overall gameplay experience: Balance: Added a passive effect to certain pieces of clothing that grants fragile armor upon killing an enemyRemoved the effect that granted fragile armor for each hit from two-handed weaponsThe Powder Bomb now deals 3 damage and also removes 3 points of fragile armorPortals in the first rooms of late-game stages have been removedThe merchant now always (or almost always) ha…

  • DepthLoot Playtest - 21 July 2026

    HI there! Over the past two weeks (or more idk), we’ve put a lot of work into polishing the game, conducted a closed beta test with a small group of friends, and finally managed to get the demo ready for a playtest.We’re launching the playtest in the coming days, so sign up to participate in steam page! Or you can join our discord and get access to the playtest a little earlier ;)

  • Internal Testing - 10 July 2026

    Hi everyone! Over the past month, we've been polishing the game and adding missing mechanics to ensure its overall coherence. This week, we're conducting internal testing, and we hope to start a closed playtest within the next two weeks. We've also updated our Steam page - check it out!

  • Hello, everyone - 11 June 2026

    DepthLoot is a laid-back dungeon crawler with inventory management and elements of extraction. In DepthLoot, you are a treasure hunter ready to venture into dangerous places to find valuable items While in the dungeon, you open tile by tile in the hope of finding loot and avoiding anything that could kill you. *Certain actions consume stamina, once stamina runs out, your health will take damage for every action Each floor of the dungeon has several rooms to explore. As you descend deeper into the dungeon, be prepared to face stronger enemies - but also more valuable loot. To escape the dungeon alive, you must find the portal that will send you back to the city!

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