The Blood Mage 2 by Daniel da Silva news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release dateAug 27, 2026
- DeveloperDaniel da Silva
- PublisherSmokeSomeFrogs
Company pages: Developer: Daniel da SilvaPublisher: SmokeSomeFrogs
The Blood Mage 2 by Daniel da Silva Steam news
The Blood Mage 2 by Daniel da Silva news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Working on Sonucido: Dreams of the Gray God - a Horror Dungeon Crawler RPG - 17 September 2026
Hey everyone!If you first and foremost like Dungeon Crawler RPGs, I'm working on a new Dungeon Crawler RPG called Sonucido: Dreams of the Gray God!It will have a few puzzles but it's not a magic-tower like.Key FeaturesDifficult turn-based combatDeep C&C, multiple endingsDiverse set of weird creaturesDark topics in lore and story
- New Achievement, Bugs fixed! - 28 August 2026
Hey,thanks to the creator of Towers of Scale, I investigated a bug regarding the loading times!I also added another achievement because Alu made the suggestion to add a challenge run. If you now kill all enemies (which is optional), you will be granted this achievement.Fixed also a bug regarding the ice enemies which would copy each others values.Cheers,DanielFull Changelog- Fixed a bug which would teleport the character into the demo when you loaded at the stone face or when you were dead- New lines for the controller button map- Fixed the ice enemy taking fighting values from the other ice enemy- Added a new achievement for killing all enemies in one run
- The Blood Mage 2 is out now! - 27 August 2026
Hey!The Blood Mage 2 is out! Much better graphics, new spells, and more.If you never played a magic tower like, try the demo! Have fun!CheersDaniel
- Demo Update! Two days until The Blood Mage 2 releases! - 25 August 2026
Hey!I worked a bunch on The Blood Mage 2, and I decided on a whim to release a new demo version today.Since I made numerous changes to the game itself which I didn't document, the changelog is missing parts.Important: If you are unsure and want to experience how the game is, play the demo. It's a mini The Blood Mage 2 with an end you can achieve. The levels were created for the demo specifically.It will show you pretty quickly if you like this type of game, a magic tower like.Some of the changes:Updated Engine from Godot 4.6.3 to Godot 4.7.2My wife suggested to lower the water and lava a bit to improve the visualsYou can't dash through spikes anymore, I removed it because the rules weren't consistentHopefully fixed accidentally getting out of the playable area
- The Blood Mage 2 gets delayed to August 27th - 30 June 2026
Hey,sorry guys, The Blood Mage 2 will be delayed to August 27th.In the last couple of weeks, I handled the demo release of The Blood Mage 2, a major update for Flufftopia: Fluffmazing Edition, and I am releasing another game called Skulls Skulls Skulls soon.I could have pushed through and released it anyways but it's just taking a bit of a toll on me.If you haven't already, try the demo - it's like a mini version of what the game will be.That's all!Daniel
- You shall not fall (through the floor) - 16 June 2026
Hey,thanks to bug reports of bionicman and Panda-K, I saw that the falling through the floor bug did happen more often than I thought. I fixed this, eliminated all the falling code and replaced it with something that is more reliable.Sorry, it's fixed now!Full Changelog- The player can't fall through the floor anymore- You can now press space when you finish the game to get back to the menu, not only ESC- Minor performance improvements related to the changes to falling
- The Blood Mage 2 is part of the Next Fest June 2026 and got another demo update! - 15 June 2026
Thanks to the tests of Lila, I could fix a couple of lingering issues right in time before the Steam Next Fest!Try out the demo ːinclineːFull Changelog- A few improvements to the Portuguese localization- Improvements to the German localization in the ending text- Fixed a bug related to dash in one specific instance- Fixed a lot of bugs relating to saving and loading- Fixed an exploit where you could die to the cast of the potion experience spell but still level up and evade death with it- Added Lila to the credits for testing- Put the text when you press escape slightly higher
- New version of the demo is out now! Portuguese localization! - 11 June 2026
The Blood Mage 2 will now officially have a Portuguese localization when it releases, thanks to my mom!Also: Improvements across the board.Full Changelog- Added a Portuguese localization- Updated the Engine to 4.6.3- Removed one block to make room for another interesting option- The text when you press ESC is now centered in German- Minor changes to the German localization- Centered the dialogue bar- Centered the dialogue text of your dialogue partner- Changed the credits to include my mom- Hopefully fixed/reduced the likelyhood of falling through the floor when you fall from an edge
- The Blood Mage 2 Demo released! - 2 June 2026
Hey,I released the demo of The Blood Mage 2 yesterday! It's a full game, you can play from start to finish.The full version of The Blood Mage 2 will have more and bigger areas, more enemies and more possiblities to try out!This game is not easy and it's normal that you have to restart a few times to get to the end!The Blood Mage 2 is a magic tower like, a niche puzzle genre which disguises as an RPG. It's a very resource management heavy game, every spell you cast, every enemy you kill, every potion you use, basically everything should be used strategically.If you fail, don't worry - next time you will get further.Cheers,Daniel
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