Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4651000 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $4.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $4.99 |
| Current price USD | $4.99 |
| Release date | May 9, 2026 |
| Developer | Pinch Games |
| Publisher | Pinch Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 4 user reviews |
| Positive review percent | 100% |
| Positive reviews | 4 |
| Negative reviews | 0 |
| Total reviews | 4 |
| Steam recommendations | Not available |
| Achievements | 34 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4651000/ |
Short description
From your grandmother
About this game
FROM YOUR GRANDMOTHER'S KITCHEN TABLE TO THE PHANTOM'S THRONE Learn the openings the masters actually play. Master the endgames every club player should know. Face opponents who play like real humans, not algorithms. Across every official ruleset, from your first move as a kid to tournament-level play. This is checkers built like the masters built it. EVERY OFFICIAL RULESET Not a reskin. Not a single-rule port. The actual rules, properly implemented. American Checkers. 8×8, men move forward, mandatory capture. The classic. International Draughts. 10×10, flying kings, max-capture required. The global competitive standard. Russian Draughts. 8×8, flying kings, mid-jump promotion. Men that reach the king row during a capture continue as kings. Brazilian Draughts. International depth on the familiar 8×8 board. LEARN THE GAME PROPERLY An interactive Training Academy with lessons across basics, tactics, openings, middlegame, and endgames. Every lesson ends in a puzzle. The Named Openings Trainer teaches real checkers theory: Single Corner, Double Corner, Bristol, Cross, Old Fourteenth, Dyke, and others from the classical repertoire. The Endgame Trainer walks you through First Position, The Bridge, Payne's Draw, the Triangle of Petrov, and the other endings that actually win club games. Post-game analysis tags every move (Brilliant, Best, Good, Inaccuracy, Mistake, Blunder) and scores your accuracy, the way serious players actually review. Hints that teach why , not just what. Tap the hint button and you get the engine's best move plus a one-line explanation of the idea behind it. OPPONENTS WHO FEEL HUMAN A full roster of named AI opponents, from first-time newcomers to the Phantom himself. Each one plays with a consistent style, their own voice, and their own reactions to your moves. The difficulty you pick is the difficulty you get. No algorithmic difficulty spikes. No "the AI suddenly plays perfectly when you're winning." A STORY OF YOUR OWN A campaign that takes you from a worn wooden set on your grandmother's table, through village clubs and regional tournaments, onto the international stage, and finally to the Phantom's throne. Every chapter has its…
Supported languages
English, French, Italian, German, Spanish - Spain, Dutch, Greek, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Arabic, Bulgarian, Czech, Danish, Finnish, Hungarian, Indonesian, Norwegian, Portuguese - Portugal, Romanian, Spanish - Latin America, Swedish, Thai, Ukrainian, Vietnamese
