Cloudrooms news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score78% positive
- Total reviews27
- Release dateJul 21, 2026
- DeveloperLIGHTWORKER GAMES
- PublisherLIGHTWORKER GAMES
Genres: Adventure, Indie, Simulation
Company pages: Developer: LIGHTWORKER GAMESPublisher: LIGHTWORKER GAMES
Cloudrooms Steam news
Cloudrooms news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hotfix 1.2.5 - 4 September 2026
A minor issue was discovered after the release of Hotfix 1.2.4 This update fixes that issue.
- Hotfix 1.2.4 – Minor Fixes - 4 September 2026
This update includes a minor fix to improve the overall experience.
- Hotfix 1.2.3 - 30 July 2026
Fixed an issue related to pressing the alarm button.
- Hotfix 1.2.2 - 28 July 2026
Fixed an issue where, after an incorrect anomaly detection in the flooded section, the character would still move as if they were in water.
- Hotfix 1.2.1 - 28 July 2026
Fixed an issue where progress from a previous session could carry over when starting a new game. Fixed issues affecting some anomalies.
- Update 1.2.0 - Important Gameplay Update - 28 July 2026
Hello everyone! There has still been some confusion about whether newly introduced environments should be treated as anomalies. To make the gameplay clearer, the alarm button will no longer appear in newly introduced environments, and these environments are no longer considered anomalies. This should give you a chance to observe each new environment more carefully before looking for anomalies in the following loops. Thank you for your continued feedback and support!
- Update 1.1.0 – Checkpoint & Gameplay Improvements - 25 July 2026
Hi everyone! Thank you so much for all of your feedback since launch. I've been listening carefully to your suggestions and have prepared a new update based on what many of you asked for. Here's what's new: Many players felt that the game would benefit from having a checkpoint. Because of that, "Quiet Place" now serves as a checkpoint. Once you reach this area, making a mistake will no longer send you back to the very beginning. Instead, you'll restart just after the exit door of the Quiet Place, giving the game two starting points. To reduce confusion, the alarm button has been removed from the starting areas. This gives you more time to explore these sections before moving on. From now on, whenever you see the alarm button, you'll need to make your decision. Whether the change is small or dramatic, every unusual situation can be an anomaly. The water physics have been adjusted so they…
- Hotfix 1.0.1 - 23 July 2026
Thank you for your feedback! This update includes several bug fixes and gameplay improvements: Fixed a critical issue that could cause the game to crash and prevent completion. Fixed a visual issue affecting the water texture. Adjusted and corrected several anomaly selections to improve gameplay accuracy. If you continue to experience any issues, please let me know. Thank you for your feedback and support!
- Cloudrooms is Out Now! - 21 July 2026
It's Finally Here!After months of development, Cloudrooms is now available on Steam!Wake up in a mysterious corridor suspended above the clouds. Each door leads back to the beginning... unless something has changed. Observe carefully, decide whether you've found an anomaly, and see if you can escape.Launch Discount: 10% off for a limited time!Thank you so much for your support, and I hope you enjoy your time in Cloudrooms.
- Release Date Announcement - 7 July 2026
Cloudrooms launches on July 21, 2026! Watch the release date and new gameplay trailer now.Don't forget to wishlist if you haven't already!See you on July 21!
- Demo Update: Anomaly Detection Feedback - 17 June 2026
I've received feedback from many players that identifying anomalies can sometimes be difficult, especially when you're still learning the environment and its subtle changes.To help players better understand their decisions, I've added a new feedback system.From now on, after you decide whether a loop contains an anomaly and pass through the door, a notification will appear in the bottom-right corner of the screen indicating whether your choice was Correct or Incorrect. A green notification means your decision was correct, while a red notification means it was incorrect.This change is designed to make the learning process clearer and more rewarding, while helping players improve their anomaly detection skills throughout the demo.Thank you for all the feedback and support. I'll continue refining the experience based on your suggestions.
- The Demo is Live — Steam Next Fest - 15 June 2026
THE LOOP BEGINSYou woke up in a strange corridor above the clouds.If nothing changed, go through the door.If something feels wrong, trigger the alarm.One mistake resets the loop.The playable demo is now available during Steam Next Fest, offering your first step into this unsettling loop.Features included in the demo:Loop-based psychological horror gameplayRandomly generated anomaliesAnalog Horror inspired atmosphereLiminal Space, Dreamcore, Backrooms environmentsUnexpected threats hidden within the loopEvery run feels different.Every decision matters.Play the demo now and see how long you can trust your own perception.Wishlist the game if you want to support the project during Next Fest.Trust your eyes. And good luck.
- Cloudrooms is on Steam! - 29 April 2026
Hey,The Steam page for Cloudrooms, which I have been developing for a while, is now live. At the same time, the first trailer is also with you.You can watch it below:This game is based on the following idea:To unsettle the player in a single corridor with various anomalies.At the same time, this corridor offers the player a different liminal world above the clouds.There is a door at the end of the corridor, but every time you open it, you return to the starting point.With each loop, the environment changes a little.Sometimes the changes are very obvious, and sometimes it gives a feeling of “something is different, but what?”If nothing has changed, you can directly exit through the door.But if you think there is an anomaly, you need to use the alarm.If you make the wrong decision… it resets.In this project, I especially focused on:• Small and large details that keep you constantly alert•…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 September 2026 | Hotfix 1.2.5 | 1842846814447261 |
| 2 | 4 September 2026 | Hotfix 1.2.4 – Minor Fixes | 1842846814447078 |
| 3 | 30 July 2026 | Hotfix 1.2.3 | 1839676055885993 |
| 4 | 28 July 2026 | Hotfix 1.2.2 | 1839041357039046 |
| 5 | 28 July 2026 | Hotfix 1.2.1 | 1839041357038012 |
| 6 | 28 July 2026 | Update 1.2.0 - Important Gameplay Update | 1839041357037178 |
| 7 | 25 July 2026 | Update 1.1.0 – Checkpoint & Gameplay Improvements | 1839041357031008 |
| 8 | 23 July 2026 | Hotfix 1.0.1 | 1839041357025631 |
| 9 | 17 June 2026 | Demo Update: Anomaly Detection Feedback | 1835871199300606 |
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