SPSTEAMPULSELIVE ANALYTICS
OurLife

OurLife Steam news

WaveyGaming Productions | May 14, 2026 | game

Released

5players observed · 24 September 2026 - 02:48:46 UTC

AdventureIndieRPGSimulationStrategySteam Store

  • Latest observed players5 · 24 September 2026 - 02:48:46 UTC
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

OurLife news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players5 · 24 September 2026 - 02:48:46 UTC
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews46
  • Release dateMay 14, 2026
  • DeveloperWaveyGaming Productions
  • PublisherWaveyGaming Productions

Genres: Adventure, Indie, RPG, Simulation, Strategy

Company pages: Developer: WaveyGaming ProductionsPublisher: WaveyGaming Productions

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OurLife Steam news

OurLife news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • [Update V1.3] Grand makeovers and UX - 22 July 2026

    Hey O-Lifers,It's around that time of the month where you come to hear me ramble about the OurLife upgrade and I'm never one to disappoint. Whether it's because I like the sound of my head voice — it's that, I've already owned up to it — or because this is something every developer has to do, here we go again!With each update, we're adding even more polish and features, and that's because our community has been rallying around the Discord and Steam discussions pages with brilliant suggestions. That being said, a recent poll has actually resulted in — instead of following the roadmap and rolling out the new careers one by one or in sets as I'd originally planned — all of the content being unlocked in this update.As the testers (and those of you in the Discord) know, the systems were finished and have been in testing for a while now. The original idea was to take a few months to myself kn…

  • [Update V1.2] Player feedback and more - 22 June 2026

    Hey O-Lifers and anyone else who might be reading this,I'm back with another OurLife update and I'll get to what's new in a second, but first, I'd like to thank everyone who shared their thoughts. I've heard your feedback and hopefully this update will elevate your experience to new levels. A prefaced thank youAs a result of the input received upon launch, I used to last few weeks to focus solely on deepening core gameplay mechanics, fixing outstanding issues and bugs, and introducing a few new smaller (high-impact) features. That being said, the speed at which updates are released will probably slow in the coming weeks. One part because I'll be transitioning back into the corporate world — this was always the plan, what was unplanned was the release of this game — and, two part, because I'll have a lot less downtime on my hands.This has been in the works since the last update and, fort…

  • [Hotfix V1.1] Bug fixes and patches - 25 May 2026

    Hey everyone and thank you so much for your patience,I know the most recent update generalised most of the dynamic values in-game, so hopefully this hotfix is a welcome one. In addition to the hotfix, I've also made a few improvements to the overall quality of the game.So, "what's in hotfix?" I hear no-one ask, but I'm going to tell you anyway.More QoL fixesStarting off strong, I've been informed that players are having a few different issues based on the type of device they're using AND whether or not they have a control plugged in. You'll all be happy to know that, even if you have a controller plugged in, your controller should hopefully no longer keep stealing focus and therefore rendering both your mouse and keyboard input negligible.In addition to an extra 200% UI scaling option —I'd recommend only using this if it's absolute essential, because that's huge — introduced with this p…

  • [Update V1.1] Localisation and QoL - 21 May 2026

    Hey everyone, please let me start by saying a huge thank you to everyone who has wishlisted the game, tried it out, or even reviewed it. I appreciate every single one of you — including those of you who left negative reviews or refund notes, your feedback has helped me better fine-tune the game and provide a better experience for remaining players — and hope this first update addresses a few concerns!So what can you expect from version 1.1 of OurLife?Global localisationThis was one of the most widely requested features and (with a lot of tinkering and trial and error) I am happy to announce that beta global localisation is one of the defining features of this update. Providing beta access to ~20 languages in settings, players will be able to experiment with localised gameplay. This, however, is subject to improvement as I plan to eventually open up translations to the community so playe…

Patch notes and updates

S.noRelease datePatch nameGID number
125 May 2026[Hotfix V1.1] Bug fixes and patches1833334318576267

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