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Stellar Tactics

Stellar Tactics Steam news

Don Wilkins | Mar 30, 2026 | game

Released

29players observed · 6 October 2026 - 15:39:35 UTC

AdventureIndieRPGStrategyCRPGSteam Store

  • Latest observed players29 · 6 October 2026 - 15:39:35 UTC
  • SteamPulse tracked peak264
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Stellar Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players29 · 6 October 2026 - 15:39:35 UTC
  • SteamPulse tracked peak264
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews1,666
  • Release dateMar 30, 2026
  • DeveloperDon Wilkins
  • PublisherMaverick Games

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: Don WilkinsPublisher: Maverick Games

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Stellar Tactics Steam news

Stellar Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • VER 1.14 - Various fixes - 11 June 2026

    Fixed - "Respected Mercenary" achievement is now tracked correctly. To flag completed faction agent missions for the achievement, follow these steps. While in the game, open the LOG screen . On the right side of the screen, select "MISSIONS" and then select the "COMPLETED" tab button to display the completed missions list. The game will parse all missions and generate credit for all completed faction agent missions. Shortly after, if you have 50 completed missions, the achievement will be rewarded. Fixed - You can no longer place beacons in locked story mission systems from FTL space if the mission for that system is not already active or completed. Fixed - Ghornath will no longer teleport away immediately when recieving a critical hit from regular or special attack. Fixed - Poison DOT effects are now applied to enemies correctly via Psionics and 1 hand perk selections.

  • VER 1.12 - 1 June 2026

    UPDATED - Ground loot drops - reduced SHIELD drops, increased WEAPON drops. UPDATED - Space skill experience. Weaponry, Piloting, Electronics and Targeting now gain bonuses from INT applied to crew in ship stations. Increased the base EXP gain overall for space skills. UPDATED - The default FPS and VSYNC state for a newly downloaded game that has never been launched before is now set to 60 FPS/VSYNC off. The ideal settings for stability across various PC's is 60 FPS with VSYNC disabled. VSYNC in the NVidia or AMD control panel should be set to application controlled which is the default driver state. UPDATED - Increased the drop rate of schematics. FIXED - When changing female body types in the "Edit Crew" UI, female body models were changed to male - oops! If this is the case in your current save, edit the crew member by clicking the portrait in your inventory and change their body typ…

  • VER 1.07 - 19 May 2026

    There is only one change in this patch related to VSYNC. VSYNC is now OFF by default. A new VSYNC option can be found in the video options panel. I recommend not turning this on unless you are experiencing area loading lockups. I'm hoping this resolves issues on some systems where the game starts to slow down over time, stuttering and a few other issues related to bad sync. If for some reason, the Options->Video panel is showing VSYNC ON (checked), I recommend disabling it in-game. This setting should not be highlighted.

  • VER 1.06 Fixes - 14 May 2026

    FIXED - End game achievements Answers from the Void and achievements for end game options were not being triggered. If you already completed the end game missions, just load that save and wait a little while and the achievements should trigger. FIXED - A bug that was not triggering dialog with Dr. Jensen the first time you entered Achmedius Trade. FIXED - A possible fix for degraded performance over time on some systems.

  • Patch notes VER 1.03 - 12 May 2026

    I'm posting a few fixes and updates today. The biggest change is that you can now update the appearance of hair styles and colors in-game. Additionally, as I posted in March, the price of the game is being increased from $19,99 to $24.99 today.Here are the notes:UPDATED - Game resource files. This makes for a large download for this patchADDED - You can now change crew hair, hair color and body type to approximate custom and default portraits. There are two ways to do this.FROM THE INVENTORY1) Select a crew member and left-click the portrait in the upper right of the screen. The customization window will be displayed.2) Toggle through the hair styles, hair colors and body types and then apply.3) Exit the inventory and hair and hair color options are applied.IN GROUND LOCATIONS1) \ Press F7 to toggle through available hair styles.2) \ Press F8 to toggle through available hair colors for…

  • VER 1.02 - 8 April 2026

    Make sure to verify your game through Steam after installing. Fixed - Crouch shortcut key was not working while in combat. Fixed - Cyborg dialog on Ghornath Command Ship 2 was repeating after completion.

  • VER 1.01 - 7 April 2026

    UPDATED - Removed new portraits from the game. Since I cannot confirm that these were not generated by AI, they have been removed. When you reload a save, the old portraits will be assigned. If you don't like the assignment, open the inventory , select a crew member , and click the portrait in the upper left of the screen. This will open the EDIT CREW panel. Scroll through the portraits, select one, and then click the assign button. Further, if you do not like the old portraits, you can add your own. Open the game folder->PLAYER_PORTRAITS folder. Inside will be an "Instructions.txt". Open that in Notepad for details. You can create new portraits for yourself and replace the existing portraits in this folder. These are additive, so whatever is placed in here with the correct naming convention and as a ".jpg" file will get loaded into the game. Using the process above by clicking a crew m…

  • v1.0 Released - 30 March 2026

    Today is the day. Nearly 10 years have been dedicated to this project, and I hope you enjoy the game. v1.0 is now live on Steam!Stellar Tactics has a large universe with many interconnected systems. In general, it does not hold your hand much or force any particular style of play. Starting on the Dauntless provides background for the game story, some nice equipment and tutorials that will help familiarize you with the basic game systems. From there, you will work toward getting your first ship and then an FTL drive. After that, it’s up to you. Follow the main story to expand your arsenal of options with Psionics and Azimuth, build your trading empire, become a pirate and board ships for loot and profit, or explore and take missions from various factions, building your crew into a formidable force. If I can offer one piece of advice, take the time to read the tips that pop up on the scre…

  • v1.0 Released - 30 March 2026

    v1.0 Version change. Minor updates to in-game guide.

  • VER 0.907c Hotfix: Rolled back a bug fix that was causing a problem. - 21 March 2026

    VER 0.907c Hotfix: ROLLED BACK THE FIX FOR THIS BUG. I'll look into this again for the next patch. It was causing problems with missions where multiple objects needed to be clicked. -- "It was possible to save a game after activating a mission object, reload the game, and the mission object would once again be clickable, even though it's mission stage was already completed. (e.g. Dauntless Vats door panel!). This led to odd repeat messages to the game log.

  • VER 0.907 A few fixes and updates. - 18 March 2026

    ADDED - Added Universe Map legend to lower left of the map. UDPATED - Lowered default ambient sound volume when launching game first time and writing default settings. FIXED - A bug related to the advanced options SPACE EXP slider. At +15%, when mining ore, ore was not being spawned. FIXED - It was possible to save a game after activating a mission object, reload the game, and the mission object would once again be clickable, even though it's mission stage was already completed. (e.g. Dauntless Vats door panel!). This led to odd repeat messages to the game log. FIXED - Error when editing psionic amplifications and deleting description. FIXED - Procedural missions in rare cases could overwrite the mission stage of static story missions.

  • VER 0.906 Updates and fixes - 13 March 2026

    VER 0.906 ADDED - Mini tutorials for salvaging, crafting, psionic amplifier and Azimuth. UPDATED - Ghor enemies now generate more Azimuth. UPDATED - Tips displayed on loading screen based on recent changes. UPDATED - In-game guide to reflect recent changes and added a few details that were not previously covered. UPDATED - Aznari Scanner missions - Scanner % complete value displayed in mission log. UPDATED - Rollover info for consistency - Capitalization, font size, localization. UPDATED - Station cargo storage is now sorted by name for easier parsing. FIXED - A bug related to Achmedius name which would change on the FTL map if certain events took place. FIXED - Occasionally, the FTL fast travel button would stay visible when entering a star system.

  • 1.0 Release Date Announced - 10 March 2026

    I’m thrilled to announce the release date of Stellar Tactics 1.0. The result of years of hard work, refined by feedback and suggestions from the community, 1.0 has become more than I could have ever imagined.Stellar Tactics will leave Early Access on March 30th, 2026.None of this could have been accomplished without you. Thank you providing feedback, reporting bugs, and offering suggestions during Early Access. Most of all, thank you for your patience over the years.Over the coming weeks, I will be making minor adjustments where needed, fixing any issues I come across, and preparing for the 1.0 release.

  • VER 0.905c A few fixes - 10 March 2026

    FIXED - Blocked dialog on Unregistered Research Base. FIXED - Border rollover highlight for lockers on several trade stations. FIXED - Radar on stations. FIXED - Mercs recruit NPC's could fall through geometry when walking around (rare). They get reset to their spawn point if that happens. FIXED - A few collider errors on stations.

  • VER 0.905 Fixes and updates. - 7 March 2026

    UPDATED - Faction agent missions and NPC missions from stations now display the factions they are associated with in the log under OBJECTIVE. "Faction - House Aralion" for example. UPDATED - Player is notified when reaching level 40 that an AP BONUS is applied from 8 to 10 BASE AP and that at level 80, AP increases from 10 to 12 AP. UPDATED - Message to log and audio queue - resource depleted, mining drone idle. FIXED - The station cargo storage icon is now displayed immediately when in range for docking at a orbiting station. Previously you had to click the station to get the icon to display. KNOWN ISSUE - Radar dots on some trade stations are not behaving correctly. I'm looking into it for the next patch.

  • VER 0.904 Fixes and updates - 4 March 2026

    ADDED - I now generate 10 rolling save game TOC/user options backups (sav_dat.xml) in your /Users/YOUR USER NAME HERE/Documents/My Games/StellarTactics/ folder. If you are ever in a situation where you cannot load your saves because of save corruption, you can recover a recent sav_dat file from this folder and overwrite the one in your game install folder. Just rename one of these files to "sav_dat.xml" and overwrite the file in your game folder with the backup. It is very rare that this file is ever corrupt, however, if you see this problem, you now have options. The sav_dat file can be corrupted by various freeware antivirus applications, memory overwrites from other applications running in the background, a bad disk sector or disk write among other things. These are small files and do not take up much room. ADDED - Load/Save error dialogs for problems like corrupt save TOC/Options (s…

  • VER 0.903 Updates and fixes - 25 February 2026

    UPDATED - You can now destroy (trash) devices like the translocator, hacking tool etc, just in case you buy too many. The Psionic Amplifier and Aznari Scanner cannot be destroyed. UPDATED - Increased schematic drop rates slightly. UPDATED - Increased the amount of time you have to select a key when hacking. UPDATED - Added an advanced option for free STAT resets in the options->gameplay settings. This option is only available when a game is loaded and is bound to the current save. That is, it is not a global option. FIXED - Crafting station on Cronus (end game) now works. Crafting station moved near entry. FIXED - Universe map is no longer locked (cannot drag) after performing a search. FIXED - Incursion label would overlap tutorials in space. FIXED - Applying custom psionic amplifications of the CLEANSE type that had bonus +RESIST modifiers disabled PC AND NPC line of sight ray casts r…

  • VER 0.902b HOTFIX - 20 February 2026

    FIXED - After exiting the Dauntless to the Aznari Ruins, various input interactions were locked.

  • VER 0.902 Updates and fixes - 19 February 2026

    UPDATED - Resetting STATS is not free/unlimited anymore. You can respec at Achmedius Trade Port. In the cantina area, leaning against a wall next to the vendor, speak with Wallas Northrop. He charges 50,000 credits and a single Aznari Ether Relic (rare). Once a reset is purchased, you can reset your stats by opening the character information screen and selecting the "RESET STATS" button below the crew members portrait. One reset per purchase for a single crew member. UPDATED - When boarding a ship and repairing/scrapping ship systems, selecting a choice for repairing or scrapping will automatically complete the process for the selected component. UPDATED - TAB highlight state for objects like chests now persists between load's, saves and area transitions (of the same save playthrough). Opening menu's does not reset the highlight state. Combat temporarily disables the state and re-enable…

  • VER 0.901 Updates and fixes - 15 February 2026

    UPDATED - Implemented simple tutorial tips. Regardless of whether you start a new game or load an existing save you will see new tutorial tips related to various topics. Others are trigged through dialog to help new players understand various mechanics. Tutorials can be turned off in the options->gameplay tab. UPDATED - Increased the value of weapons, shields, mods and armor based on quality tier. This change is not retroactive and only applies to equipment looted going forward. UPDATED - Added stars next to the quality tiers of shields, weapons, armor and mods. UPDATED - When a player first gets their ship after starting a new game, the ship will be equipped with 5 beacons. UPDATED - Hacking tool mission from Crayson now has additional information in the log letting the player know the keypad is next to the door. FIXED - An edge case where anomalies were not spawning Ghor enemy ships,…

Patch notes and updates

S.noRelease datePatch nameGID number
111 June 2026VER 1.14 - Various fixes1835236783561590
21 June 2026VER 1.121833968530897860
319 May 2026VER 1.071832700592801630
414 May 2026VER 1.06 Fixes1832700592790250
512 May 2026Patch notes VER 1.031832065502824247
68 April 2026VER 1.021829528821304354
77 April 2026VER 1.011828894815567501
830 March 2026v1.0 Released1828441623109860
921 March 2026VER 0.907c Hotfix: Rolled back a bug fix that was causing a problem.1827626365760241
1018 March 2026VER 0.907 A few fixes and updates.1827626365751170
1113 March 2026VER 0.906 Updates and fixes1826992588596641
1210 March 2026VER 0.905c A few fixes1826362059932409
137 March 2026VER 0.905 Fixes and updates.1826362059927059
144 March 2026VER 0.904 Fixes and updates1826362059919357
1525 February 2026VER 0.903 Updates and fixes1825727806705247
1620 February 2026VER 0.902b HOTFIX1825093633187575
1719 February 2026VER 0.902 Updates and fixes1825093633186114
1815 February 2026VER 0.901 Updates and fixes1824644522843722
198 February 2026VER 0.889 Updates and fixes1823825466503569
204 February 2026VER 0.888 QoL and fixes1823825466494592

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