Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4672330 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q1 2027 |
| Developer | None Studio |
| Publisher | None Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Shadows Over the Fog City is a Republican-era spy visual novel. As an undercover clerk inside an enemy puppet bureau, hide behind files and seals, mislead your enemies, pass intelligence, and survive audits, blame games, and purges. One mistake means death—but you have no choice.
About this game
A Text-Driven AVG Set in a Republican-Era Espionage World Set inside a government bureau during a chaotic era of modern Chinese history, the game blends undercover work, intelligence gathering, inspections, screening, and internal power struggles. It focuses on survival and identity manipulation under an oppressive bureaucratic system. On the surface, you are an ordinary clerk. In truth, you stand at the center of an intelligence war where multiple factions collide. Chapter-Based Suspense with Investigation and Mind Games The game uses a chapter-based structure, with each chapter built around a complete incident: a mission is triggered, witnesses are questioned, evidence is collected, suspects are confronted, and the case reaches a temporary conclusion before its consequences unfold. Players do not simply read the story; they actively investigate, analyze clues, judge motives, and take positions. A Hybrid of Text AVG and Deductive Confrontation This is not a pure visual novel. Investigation, evidence management, testimony comparison, interrogation, and conclusion-building are integrated into the narrative. Players must distinguish facts from motives, misdirection, and hidden agendas, combining the pleasure of reading with the satisfaction of deduction. Multiple Playthroughs Are Not Repetition, but Deeper Understanding One of the game’s core features is that the same clues can mean different things across different playthroughs. In the first run, players make seemingly reasonable judgments with limited information. In later runs, newly unlocked insight tags, hidden perspectives, and additional details allow players to reinterpret old clues and overturn earlier conclusions. The goal is not simply to add more plot, but to let players truly experience the reversal of “rereading the same world.” Political Intrigue Is Not Background Lore, but Gameplay Pressure The power struggle is not something players merely watch from the sidelines. You are directly involved in it. Who you trust, what you hide, what you reveal, which questions you ask first, and which evidence you hold back will all affect the investigation route, character attitudes, false leads, and chapter…
Supported languages
English * , French * , Russian * , Japanese * , Simplified Chinese * , Traditional Chinese * , Korean * * languages with full audio support
