Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4674220 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q4 2026 |
| Developer | Maciej Bugajski |
| Publisher | Maciej Bugajski |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A handcrafted narrative card game with branching outcomes, set in a 17th-century Polish village. Swipe through the winter. You are a stranger who arrived uniinvited to a snowbound village, the lord is dead, and witchcraft accusations don't care about innocence. Can you survive until the Thaw?
About this game
A stranger arrives uninvited at a rural Polish folwark. The lord is dead. His widow is barely holding the estate. The priest left. The roads are buried. Nobody is coming. Suspicions start to grow. You are the stranger. Over time, they decide who you are. Swipe left or right to respond to the people. Every answer shifts your standing between the manor and the village. NPCs will react based on who they think you are: a Simple Man, a Godfearing man a Learned Man Depending on this perception, Your possible choices will change, as well as NPCs reactions to them You can try and change their minds, but it won't be easy. Lord has died. Witchcraft accusations are flying around That is when you arrive Everybody judges you. Nobody lies. Each decision could produce consequences you didnt intend. Historically and ethnographically grounded Features Reigns-style card swiping mechanic Single slider balance between manor and village. An identity system that accumulates across the entire run and constrains your future options. Text that changes based on who the village thinks you are. Multiple Endings depending on your choices. You can't save everyone, but you might save yourself Historically correct , in 17th-century Polish vernacular registers (English translation available).
Supported languages
English, Polish
