Trapper's Delight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews311
- Release dateMar 6, 2018
- DeveloperShrimpcave Industries
- PublisherShrimpcave Industries
Genres: Action, Casual, Strategy
Company pages: Developer: Shrimpcave IndustriesPublisher: Shrimpcave Industries
Trapper's Delight Steam news
Trapper's Delight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 1.0.2.1 Released - 13 July 2018
Fixed movement not always correctly resetting after jumping which could lead to players being placed incorrectly after round reset
- Update 1.0.2 Released - Japanese language support - 25 June 2018
Added Japanese localization Added 2 new Japanese style hats Added flag icons for language select Minor UI localization fixes on the hat unlock screen Minor fixes for the UI scroll bar on the help screen
- Update 1.0.1 Released - 27 March 2018
Tweaked the logic for when Shield and Speed traps are given to players. These traps will now no longer be given at the start of a round and the shield trap requires wall traps to be placed the level Fixed error dialogue prompts getting stuck open sometimes after being disconnected from a game
- Update 1.0.1 Released - 27 March 2018
Tweaked the logic for when Shield and Speed traps are given to players. These traps will now no longer be given at the start of a round and the shield trap requires wall traps to be placed the level Fixed error dialogue prompts getting stuck open sometimes after being disconnected from a game
- Trapper's Delight 1.0 Available Now! - 6 March 2018
Trapper's Delight is now officially out of early access with an official 1.0 release. Since going into Early Access almost 2(!!!) years ago the game has received a lot of major updates. These include: Addition of level editor and Steam Workshop support Singleplayer Challenge Mode including 48 new levels Complete UI overhauls of in-game interface and menus Major networking improvements/rewrites New trap types added Gameplay balance changes Localisation support including 5 additional languages And so very many bug fixes! Now that the game has received all of these updates and improvements I now feel like the game can be considered a complete package. So with that in mind, it makes sense that the game is now be marked as 1.0 and move the game out of early access. New Launch Trailer To mark this momentous occasion, there is a new launch trailer for Trapper's Delight, which you can watch her…
- Trapper's Delight 1.0 Available Now! - 6 March 2018
Trapper's Delight is now officially out of early access with an official 1.0 release. Since going into Early Access almost 2(!!!) years ago the game has received a lot of major updates. These include: Addition of level editor and Steam Workshop support Singleplayer Challenge Mode including 48 new levels Complete UI overhauls of in-game interface and menus Major networking improvements/rewrites New trap types added Gameplay balance changes Localisation support including 5 additional languages And so very many bug fixes! Now that the game has received all of these updates and improvements I now feel like the game can be considered a complete package. So with that in mind, it makes sense that the game is now be marked as 1.0 and move the game out of early access. New Launch Trailer To mark this momentous occasion, there is a new launch trailer for Trapper's Delight, which you can watch her…
- Now Available on Steam - Trapper's Delight, 15% off! - 6 March 2018
Trapper's Delight is Now Available on Steam and is 15% off!* In Trapper's Delight players compete to construct deadly labyrinths and then try to escape in one piece. Lure your friends into your deadly trap in local and online multiplayer or test your skills in singleplayer challenges. *Offer ends March 13 at 10AM Pacific Time
- Trapper's Delight 1.0 Coming March 6th 2018 - 26 February 2018
Since going into Early Access almost 2(!!!) years ago the game has received a lot of major updates. These include: Addition of level editor and Steam Workshop support Singleplayer Challenge Mode including 48 new levels Complete UI overhauls of in-game interface and menus Major networking improvements/rewrites New trap types added Gameplay balance changes Localisation support including 5 additional languages And so very many bug fixes! Now that the game has received all of these updates and improvements I now feel like the game can be considered a complete package. So with that in mind, I am very excited to announce that Trapper's Delight is officially coming out of Early Access with a 1.0 release on Tuesday 6th March 2018!!! New Launch Trailer To mark this momentous occasion, there is a new launch trailer for Trapper's Delight, which you can watch here on youtube. Special Thanks I would…
- Trapper's Delight 1.0 Coming March 6th 2018 - 26 February 2018
Since going into Early Access almost 2(!!!) years ago the game has received a lot of major updates. These include: Addition of level editor and Steam Workshop support Singleplayer Challenge Mode including 48 new levels Complete UI overhauls of in-game interface and menus Major networking improvements/rewrites New trap types added Gameplay balance changes Localisation support including 5 additional languages And so very many bug fixes! Now that the game has received all of these updates and improvements I now feel like the game can be considered a complete package. So with that in mind, I am very excited to announce that Trapper's Delight is officially coming out of Early Access with a 1.0 release on Tuesday 6th March 2018!!! New Launch Trailer To mark this momentous occasion, there is a new launch trailer for Trapper's Delight, which you can watch here on youtube. Special Thanks I would…
- Minor Update 0.9.9.8 - 23 February 2018
Pause screen now correctly stops the action in challenge mode Pause screen now stops trap placement cursor moving in the background Added new "Overview" help video Fixed a few errors caused by players joining online games mid-game and then quickly leaving again
- Minor Update 0.9.9.8 - 23 February 2018
Pause screen now correctly stops the action in challenge mode Pause screen now stops trap placement cursor moving in the background Added new "Overview" help video Fixed a few errors caused by players joining online games mid-game and then quickly leaving again
- Update 0.9.9.7 (1.0 Release Candidate) - 20 February 2018
The march towards a stable 1.0 release continues! This patch contains a lot of major fixes including some big networking improvements that should fix a lot of disconnection issues. The fixes list is steadily shrinking so a full release is coming soon! Patch notes below: Bug Fixes Lots of network efficiency improvements. Various traps now use a much more consistent method to synchronize over the network which should vastly improve network performance Visual fixes on Timed Pit traps which was causing some nasty z-fighting when traps were placed next to each other Fixed stencil buffer error which was causing the engine to produce lots of useless error messages in the log file. Fixed camera positioning when two players die simultaneously in local multiplayer Fixed the screen being revealed when quitting a game during a state transition Fixed characters skin colour not being synced correctly…
- Update 0.9.9.7 (1.0 Release Candidate) - 20 February 2018
The march towards a stable 1.0 release continues! This patch contains a lot of major fixes including some big networking improvements that should fix a lot of disconnection issues. The fixes list is steadily shrinking so a full release is coming soon! Patch notes below: Bug Fixes Lots of network efficiency improvements. Various traps now use a much more consistent method to synchronize over the network which should vastly improve network performance Visual fixes on Timed Pit traps which was causing some nasty z-fighting when traps were placed next to each other Fixed stencil buffer error which was causing the engine to produce lots of useless error messages in the log file. Fixed camera positioning when two players die simultaneously in local multiplayer Fixed the screen being revealed when quitting a game during a state transition Fixed characters skin colour not being synced correctly…
- Update 0.99.6 Released - 31 January 2018
Hello everyone! Another patch out today, as we march towards a 1.0 release! Update 0.99.6 comes with quite a few improvements all over the game. Here are the full patch notes: Features Added a new lobby scene Updated the visuals on the main menu, now features traps Added a visual trail to projectiles Added 8 new challenge levels, bringing the total up to 48 Tweaked challenge game mode flow so that it is faster to restart after dying Updated some old help images Balance changes for how often clear traps appear, including Clear Floor, Bombs and Mines. They will now appear less often during gameplay, as previously they were being given too players too much. Safe zones generated by Clear Space now last only one round instead of the previous three Bug Fixes Fixed not being able to place traps behind some UI elements, such as the + Trap Name overlay Added some changes which should hopefully h…
- Update 0.99.6 Released - 31 January 2018
Hello everyone! Another patch out today, as we march towards a 1.0 release! Update 0.99.6 comes with quite a few improvements all over the game. Here are the full patch notes: Features Added a new lobby scene Updated the visuals on the main menu, now features traps Added a visual trail to projectiles Added 8 new challenge levels, bringing the total up to 48 Tweaked challenge game mode flow so that it is faster to restart after dying Updated some old help images Balance changes for how often clear traps appear, including Clear Floor, Bombs and Mines. They will now appear less often during gameplay, as previously they were being given too players too much. Safe zones generated by Clear Space now last only one round instead of the previous three Bug Fixes Fixed not being able to place traps behind some UI elements, such as the + Trap Name overlay Added some changes which should hopefully h…
- Minor Update 0.9.9.5 - 15 January 2018
Fixed placeable lava not correctly clearing traps when placed on top of them Fixed projectiles not being reset instantly during round reset, which could result in projectiles hitting players as soon as players respawn Fixed Mine trap not being able to be hidden in local multiplayer (holding tthe button to hide the position) Updated Chinese localisation
- Minor Update 0.9.9.5 - 15 January 2018
Fixed placeable lava not correctly clearing traps when placed on top of them Fixed projectiles not being reset instantly during round reset, which could result in projectiles hitting players as soon as players respawn Fixed Mine trap not being able to be hidden in local multiplayer (holding tthe button to hide the position) Updated Chinese localisation
- Minor Update 0.9.9.4 - 12 January 2018
Reduced the number of stars required to progress through the challenge mode Updated the visuals on the coin pickup Tweaked the local multiplayer UI slightly to make it cleaner and more easily readable Added some extra safety checks during round reset which should hopefully fix a handful of online issues that could happen to traps between rounds, such as traps triggering at the beginning of a round Greatly improved performance on levels with lots of grass tiles
- Minor Update 0.9.9.4 - 12 January 2018
Reduced the number of stars required to progress through the challenge mode Updated the visuals on the coin pickup Tweaked the local multiplayer UI slightly to make it cleaner and more easily readable Added some extra safety checks during round reset which should hopefully fix a handful of online issues that could happen to traps between rounds, such as traps triggering at the beginning of a round Greatly improved performance on levels with lots of grass tiles
- Trapper's Delight Playdate Friday 8pm GMT - 8 January 2018
Hello everyone! Hope you all had a lovely holiday season! Going into 2018 we are going to be trying something new for Trapper's Delight. In an attempt to bring players together we are going to be organising a weekly Trapper's Delight playdate every Friday at 8 pm GMT. The plan is to meet on the Trapper's Delight Discord and start games from there. So if you are interested in playing some online games of Trapper's Delight, head on over to the Discord channel and say hello! discord.gg/trappersdelight Trapper's Delight Playdate Every Friday 8 pm UTC Other time zones Friday 8 pm GMT Friday Midday PST (-8 UTC) Friday 3 pm EST (-5 UTC) Friday 9 pm CET (+1 UTC)
Patch notes and updates
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