SPSTEAMPULSELIVE ANALYTICS
Zero G Arena

Zero G Arena Steam metadata

Jonathan Wood | Aug 8, 2018 | game

Released

0players observed · 6 October 2026 - 12:15:23 UTC

ActionIndieThird-Person ShooterMultiplayerPhysicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)29,383
  • Revenue (VGI)$99,427
  • Review score89% positive

Zero G Arena metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)29,383
  • Revenue (VGI)$99,427
  • Review score89% positive
  • Total reviews706
  • Release dateAug 8, 2018
  • DeveloperJonathan Wood
  • PublisherJonathan Wood

Genres: Action, Indie

Company pages: Developer: Jonathan WoodPublisher: Jonathan Wood

Top Steam chartsTop 100 gamesGame directorySteam Store page

Zero G Arena Steam metadata

Zero G Arena metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/467820/metadata
Steam Storehttps://store.steampowered.com/app/467820/
Steam Communityhttps://steamcommunity.com/app/467820
PCGamingWiki search
IGDB searchSearch IGDB for Zero G Arena

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 630 positive, 76 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Multi-player, PvP, Online PvP, LAN PvP, Cross-Platform Multiplayer, Steam Achievements

Achievements

27

Platform releases
  • Steam 28 July 2016

Latest Steam announcements

  • Update 49 (Version 1.2) - 3 March 2019

    This update features some pretty drastic improvements to the Customize Character menu, some AI improvements, a return of the “classic” version of the Temple map (that some long-time ZGA players may remember as being one of the three maps included at the Early Access launch) and also some contributions from Ex3m (Max Graw) in the form of some improvements to CTS_One and some cleaning out of old, unused assets which has yielded a surprising reduction in the game's storage usage. For those unaware, the weekly game sessions that were popular during Early Access have now resumed on Sundays at 19:00(GMT). Everyone is welcome and one will be taking place today so do please feel free to join and try out the new features. -Jon MAPS: The old version of Temple has appeared in the community made map section. CTS_One now has a rounded floor transition between the sections at 90 degrees. Various mino…

  • Zero G Arena now available on Linux - 23 December 2018

    Linux support is finally here! There might still be a few hitches still on some setups, but at this point I think it should work as well as the Windows build for the majority of users. If you run into any non-trivial problems on your system, just make a post in the bug-reports forum ( https://steamcommunity.com/app/467820/discussions/2/ ) I've been wanting to add Linux support for well over 2 years now. The problem last time I tried (before the early access launch) was that different distros had completely different and sometimes quite serious issues. Recent testing of the Linux build has only encountered minor or very intermittent issues, all of which seem to be specific to certain systems. Most users, including myself with my Ubuntu installation, don't find any issues specific to Linux at this point. Anyway, if you're a Linux user please do let me know how ZGA is running for you.

  • Zero G Arena participating in Yogscast Jingle Jam - 8 December 2018

    This is the announcement that I referred to earlier in the week. As the title suggests, Zero G Arena is participating in the Yogscast Jingle Jam. For those unaware, this is an annual fundraising event organized by The Yogscast in collaboration with Humble. This includes a special Humble Bundle, from which all revenue goes to charity. As of today, Zero G Arena has been announced as part of that bundle! You can view the bundle here: https://www.humblebundle.com/yogscast Previous Jingle Jams have proven to be hugely effective fundraising events, with last year's raising over 5 million dollars for charity. If ZGA's inclusion in the bundle helps in the fundraising effort then it's worth it on those grounds alone. Anyway, as alluded to in the previous announcement, I'm hoping this will also benefit you, as players, by helping with ZGA's playerbase problem. Firstly, the bundle can sell a maxim…

  • Update 48 (Version 1.1) - 7 December 2018

    Firstly, this isn't the announcement referred to in my last announcement. That's still happening Tomorrow (8th of December 2018). This is just a little update with a few fixes and improvements. Most notably, a rework of the map CTS_One which Ex3m started on before the full launch. -Jon MAPS: CTS_One has had a rework by Ex3m, including drastic visual and structural changes. The map should be faster paced now compared to the previous version, which was quite large and a bit too maze-like. TUTORIAL: Added a section to the new tutorial level explaining the various kinds of jumps (including the wall jump). It's a bit basic (just some text and things to jump over to one side of the weapon room), but better than nothing, as this was something that hadn't previously been carried over from the old tutorial, which was unfortunate as I think the various jumps are important in adding depth to the m…

  • Announcement on Saturday (8th of December), stay tuned - 4 December 2018

    I just wanted to make people aware that something's coming up this Saturday (the 8th) that might be of great interest to fans of Zero G Arena. I'm not allowed to give any details until then (I don't suggest speculating too much), but I think I can safely say that it's a very positive thing and I hope it will also prove to be very positive to you as players. Anyway, don't set any specific expectations, but I thoroughly encourage you to stay tuned and see what happens on Saturday. -Jon

  • Zero G Arena leaves Early Access - 11 August 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25805321%2F7474bca25c49b9e48c065e1a93a409833b35ba9b.png Well, with all the launch problems, I've just realised I never actually explicitly announced that Zero G Arena has left Early Access! It didn't really happen as a single event in the end so much as a series of them: ZGA was removed from Steam when I pressed the launch button on the 8th of August, and became unplayable to Early Access owners. ZGA was put back on Steam and set to a released state, but appeared on page 949 of new releases, next to games from November 2016. I do not believe the launch visibility was working either, which I imagine was related. Finally ZGA was put in the correct place in the new releases list as though it had launched on the 9th of August (in my time-zone), although by this point it was on page 3 of new releases, so was never actually at t…

  • Got a response from Valve! Issues possibly resolved - 10 August 2018

    Just as I was about to don my tinfoil hat and try to work out who I'd upset at Valve, I got a response. They've acknowledged the issues so I think ZGA should now get it's proper launch (although given the number of issues so far I'll wait and see...). It's 01:50AM here in the UK now and I've been up late several days between all these issues and what I thought was going to be the original launch, so sadly I'm not going to be able to stay awake to see the launch in much longer. If it really has worked, there are probably going to be a lot of new players coming in overnight. I would have hoped to be around to offer tech support but like I say, I'm falling asleep right now. I'd like people to be aware therefore: What I found on the Early Access launch is that there are all kinds of things that can go wrong with the installation process that have got nothing to do with the game. You might h…

  • Zero G Arena currently likely to fail completely due to more Steam issues - 9 August 2018

    I would really appreciate if you could read this as I believe the last three and a half years of my life have just been rendered all-but wasted through no fault of my own, by a series of Steam issues which are yet to be resolved. When I tried to instigate ZGA's full launch yesterday, there was a catastrophic issue with Steam which resulted in the game vanishing from Steam rather than launching. See my last announcement for details on this. I woke up this morning to a response from Valve claiming that they'd fixed the issues. Thankfully, the issue with ZGA being erased from existence on Steam has been rectified, so existing owners can at least play it again. This alone would have had a terrible impact on the launch (something I'm yet to get an acknowledgement from Valve on). Unfortunately there have been more issues with Steam which are currently set to render ZGA a complete commercial f…

  • Just tried to trigger the full launch. Problems, unfortunately - 8 August 2018

    Well, at 8 minutes past 8pm (British time) I pressed the button to release ZGA from early access. Steam gave me an error and ZGA vanished from the Steam store. I've sent a message to Valve and hopefully they get back to me soon. Anyway, ZGA's community HUB also became hidden. I saw in the Steamworks settings that ZGA was now in an "unreleased" state. I tried marking it as "coming soon" in the hope that I could at least make the community HUB visible again to let people know what's happening. This did actually make the community HUB and Store page visible again (or possibly just the Store page, I'm not sure if I checked the community HUB), but it seemed to revert to being invisible again shortly afterwards, despite no further action on my part. I'm not sure if it was me trying to mark the game as "coming soon", or if the issue that'd already occurred was the cause, but it seems that peop…

  • Thank you - 8 August 2018

    For those unaware, this is ZGA's last couple of hours in Early Access (all going to plan ). I just wanted to thank the entire community for being great in so many ways. Firstly, without your help in testing ZGA would, without a shadow of a doubt, be a borderline-unplayable-bug-ridden monstrosity right now. It's hard to maintain any kind of realistic perspective on something that you've been working on every day for years. When putting ZGA in Early Access, I genuinely had no idea if people were going to love it, hate it or anything in between. I initially made the game free so that I could abandon the project if nobody liked it, without ripping anyone off. As it turned out, people, for the most part, loved it. So, I would also like to thank everyone who's ever told me what they think of ZGA. Without you, I literally would have stopped work on ZGA two years ago or otherwise would not have…

  • Update 47 (Final Early Access Update!) - 4 August 2018

    This is it! The launch is this Wednesday (08/08/2018) and unless there's a critical issue, this will be the final update in Early Access. Any remaining minor bugs will now re-branded as “quirks” or in some cases “features”. To be as sure as possible that everything's working, it would be good to get as many players as possible for the weekly game session tomorrow (which, for those who don't know, is every Sunday at 20:00 ). I'll be on the the “Official_EU_Advanced” server, and there should be at least one other server up if that's full. I'll be setting up more servers before the launch in any case. Anyway, barring any more catastrophes to fix (see the official discord for the most recent catastrophe), I'll be spending the next few days on marketing, so that hopefully you'll have plenty more people to play with post-launch, and hopefully ZGA sells enough units for me to fund future game…

  • Update 46 (New community-made map!) - 27 July 2018

    I'm aiming to have the game in it's final launch state by next Wednesday, which will be exactly a week before the launch. I think it's just about there, but there's time for some last minute improvements, and/or fixes if necessary. -Jon USER MADE MAPS: There's an amazing new map from DarkGuy1001, the creator of the map “Prota”. The new map is called “SelfTendedArchive” and seems to be themed around a kind of archive that's fallen into a considerable state of disrepair. I absolutely love this map, it's super inventive and it looks great too, so I think it's very fitting as what will almost certainly be the last user-made map before the launch. PERFORMANCE: I've set most of the SMG's particle effects to be hidden when Effects Quality is set to Low. I think the complexity of the particle system might have been the cause of framerate drops on very low-end PCs. This needs testing though. TUT…

  • Update 45 (Fixes, new graphics option) - 25 July 2018

    Exactly two weeks until launch now! Since I've started leaving the game packages to build overnight it's significantly reduced the overhead of releasing updates, hence the current assault of tiny updates. Some of the current issues are impossible to test without releasing an update, so I'll most likely be releasing small updates every day until they're fixed. Hopefully most of the remaining issues will be fixed with this update though. -Jon OPTIONS: The resolution scale text box now permits the entry of values over 100%. The slider still goes from 25 to 100 though, as setting the value over 100 will not be a common use case. This option was suggested to me by the Steam user Cheezitupp as an alternative to the anti-aliasing options which, while quite efficient, do produce some artifacts. Setting the resolution scale above the resolution of your screen will have a similar effect to anti-a…

  • Update 44 (Fixes and performance) - 24 July 2018

    2 Weeks and 1 day until launch now. In accordance with sod's law there seems to have been a slew of new issues lately, but I think I'm just about getting through them fast enough. The pressure's really on now. Thanks very much to everyone who's continued to make bug reports and do please let me know if you find any new bugs. -Jon ACHIVEMENTS: Since it hardly features in any maps now, and was all-but impossible to get kills with, the homergun achievements are no more. I profoundly regret the inclusion of these achievements in the first place, which have tragically driven many achievement-hunters to insanity. I would also like to recognise the almost-implausible persistence of TheSodaCow in being the only user I'm aware of actually having got all of the homergun achievements (and, indeed, all of the achievements). Let me know in the comments if you also managed to achieve the impossible.…

  • If you had modified controls before update 43, you might need to reset them - 22 July 2018

    Whoops! As a side effect of the menu controls becoming rebind-able in update 43, anyone who had modified controls will probably find that the in-game menu doesn't open when they press ESC or M any more. You can either go to the edit controls menu and add a key for the menu (unfortunately, I've also realised that you won't be able to enter ESC for this, as it currently just cancels the key input), or just reset the controls to default, which is a function available in the edit controls menu. Sorry for the inconvenience! I've got just over two more weeks to pull this kind of nonsense after which I will try to avoid this kind of thing so far as possible... -Jon

  • Update 43 (New tutorial) - 21 July 2018

    Finally, a replacement to the old and extremely outdated tutorial. I personally feel like this is the final addition that promotes ZGA from an “early access” game into a “finished” game (although the full launch is still not for a couple of weeks or so ). Anyway, I am now planning to make very few functional changes apart from bugfixes, in order to reduce the risk of introducing new bugs before the launch. Please do continue to let me know of any bugs you find. -Jon Changes FEATURES: A brand new and improved tutorial! This is largely Max's work. It should be a better experience to the old tutorial, although it doesn't go into as much depth. It should provide new players with enough information to quickly grasp enough of the mechanics to join games and start having fun though. I would like to add “Advanced” tutorials in future, but that will most likely not be before launch. You can now…

  • Update 42.5 (Hotfix) - 15 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25805321%2F4efbec247036e9370556a46b263a0ea9983996ae.png Well, it looks like there was a new server crash bug introduced with today's update. Luckily I think I just managed to break my personal record for fastest hotfix. In addition to fixing the crash, I also made a slight fix to the AI, as I noticed it was sometimes standing on a spawn platform and waiting for a weapon to spawn whilst ignoring other players (not good tactics, by the way).

  • Update 42 (New map, AI KOTH support, new soundtrack pieces e.t.c.) - 15 July 2018

    Just over 3 weeks until launch! This is really the last sprint to the finish now. Between now and then I'll most likely be focusing primarily on fixes, polishing and perhaps a bit more content such as soundtrack pieces. You can probably expect another couple of update or so before launch. Ex3m is working on some really cool new graphical improvements, and, for this update has made an entirely new official map, “Laboratory”. -Jon https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25805321%2F50041d4bf5039faf1cca5136457e329d4fbfb4cc.png Changes Functional In team modes, automatic victory is now granted if there are no more players on the other team. Maps There is a new official map, Laboratory, made by Ex3m. The map may not be entirely finished, and does not yet support bots, but should otherwise be in a playable state. Graphics Avatar armour now has glowing sections irrespec…

  • Update 41.5 (Hotfix) - 8 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25805321%2Ff3f0d4c0856a4de1761ffeb7007c167e3a4e46dd.png There were a few issues with the last update that I thought were serious enough warrant a hotfix, so here it is. -Jon FIXES The stationary kicking-practice-bots have found their way back to the tutorial. Why on Earth would they want to leave? The server list menu now has a sane layout again. For that matter, this is probably the sanest it's ever been. For some reason it was such an insufferable faff just getting the headings to line up with the info that I considered just claiming the bizarre text discrepancies of the update 41 menu as part of my artistic vision. I've regenerated the AI navigation data for the map Inception, as I believe it was out-of-date and causing the bots to get stuck in the round room. I think the problem with global stats not showing that I men…

  • Official Discord server created - 8 July 2018

    There is now an official discord server for Zero G Arena: discord.gg/SXET9j6 If you're a discord user then I encourage you to join. I'm not very familiar with discord (I've got some more experienced Discord users to help me), but I think it will be useful for organising games, discussions, perhaps in-game voice chat and I plan to use it to make announcements and perhaps organise some fun events or competitions at and in the run up to the full launch. Anyway, on a related note, I've also been using the Zero G Arena Twitter account to make more frequent announcements, and I also find Twitter quite useful for getting quick feedback from the community, so if you're a Twitter user, please do come and say hello on Twitter: https://twitter.com/Zero_G_Arena There's going to be a lot going on between now and launch (and most likely even more so after launch), so now is the perfect time to get in…

Patch notes and updates

S.noRelease datePatch nameGID number
13 March 2019Update 49 (Version 1.2)2534869043315680342
27 December 2018Update 48 (Version 1.1)2416641943176593234
315 July 2018Update 42.5 (Hotfix)2838841185445361953
48 July 2018Update 41.5 (Hotfix)2499943313692199277
522 January 2018Update 40 (Stats screen, New HUD, UI improvements, improved gamepad support e.t.c.)4249665521684502270
63 December 2017Update 39 (Dedicated server(s), achievements, cosmetic options e.t.c)4249665521684502386
77 September 2017Development files update 6 (mac support)4249665521684502608
826 August 2017Update 38 (Timed matches, auto-managed listen servers)4249665521684502716
919 August 2017Development files update 54249665521684502830
1017 August 2017Update 37.5 (“Hotfix” for non-functional auto-managed server option)4249665521684502953
1117 August 2017Update 37.5 (“Hotfix” for non-functional auto-managed server option)2709332890271050803
1216 August 2017Update 37 (New graphics stuff, general improvements, community map updates e.t.c)4249665521684503074
135 August 2017Update 36 (LAN support)4249665521684503288
1430 July 2017Development files update 44249665521684503403
1530 July 2017Update 35 (Weapon obstructed animation)4249665521684503497
1617 July 2017Update 34 (Graphics, sound e.t.c)4249665521684503612
1726 June 2017Update 33 (Default weapon change)4249665521684503727
1818 June 2017Update 32 (Character model improvements)4249665521684503937
1928 May 2017Update 31 (New animations, rough first pass of new character model)4249665521684504142
2010 May 2017Update 30 (Hopefully fixed the map change crash)4249665521684504244

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID467820
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateAug 8, 2018
DeveloperJonathan Wood
PublisherJonathan Wood
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent89%
Positive reviews630
Negative reviews76
Total reviews706
Steam recommendations249
Achievements27
Average playtime forever77 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/467820/

Short description

Zero G Arena is an arena shooter with zero gravity, ragdoll physics, grappling beams and magnet boots

About this game

Please Note: The player-base of Zero G Arena is currently such that you are unlikely to find other players online by chance. If that is a deal-breaker for you then I cannot suggest you buy the game. Otherwise, Zero G Arena does feature bots, private servers and has an official discord which players can use to arrange matches. See below for a full list of features. Zero G Arena is an arena shooter with zero gravity, ragdoll physics, grappling beams and magnet boots . It's an intense combination! The game is designed to work on multiple levels of play: The novelty of the mechanics and the sheer fun of floating and swinging about the levels provides a fun experience at any level of play. The outlandish hijinks that are enabled by the ragdoll physics, grapple beams and fast-paced action make the game hilarious fun to play casually with friends (or with friendly strangers on public servers...). At it's core, Zero G Arena is a balanced, competitive game with an extremely high skill-ceiling. Mastery of the movement mechanics is of more importance than aiming ability. You may also be surprised by it's tactical depth (feel free to ask me on the forums for more about this). Gameplay Movement You can toggle your boot magnets freely to switch between running on magnetic surfaces or floating with zero gravity ragdoll physics. You also have a grappling beam, which can be used to pull yourself around and swing about while floating. As well as these technological locomotive methods, you also have a powerful set of core movement abilities: A set of basic jumps, which can be controlled intuitively using the spacebar and movement keys. A wall-jump, which can be used while floating to bounce from wall to wall. A crouch ability, which can be used to do a crouching slide on magnetic surfaces to dodge enemy fire. Combat Zero G Arena features a set of 5 futuristic firearms. All players start with the same default weapon and can acquire other weapons from pickups in the map. Zero G Arena also features a pickup that can turn your grapple-beam into a weapon that damages other players on intersection. Use your speed as a weapon with the melee kick! It's damage scales greatly with y…

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
47LAN PvP
27Cross-Platform Multiplayer
22Steam Achievements
30Steam Workshop
18Partial Controller Support
15Stats
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Zero G Arena's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Zero G Arena's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Zero G Arena at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$9.99$9.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,074,1816 October 2026 - 13:42:02 UTC1,818,368
2Wallpaper Engine99,6566 October 2026 - 12:06:58 UTC150,271
3Once Human12,1186 October 2026 - 09:31:26 UTC231,343
4Dota 2758,9566 October 2026 - 13:42:03 UTC1,291,328
5Human Fall Flat3,7896 October 2026 - 12:15:57 UTC127,516
6Subnautica4,0586 October 2026 - 13:10:15 UTC51,446
7 War of the Three Kingdoms1,2366 October 2026 - 13:25:11 UTC2,601
8Lossless Scaling6,1866 October 2026 - 12:10:35 UTC20,899
9Total Football Online2256 October 2026 - 13:32:43 UTC932

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,074,1816 October 2026 - 13:42:02 UTC1,818,3689,896,033Valve
Dota 2758,9566 October 2026 - 13:42:03 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS610,0946 October 2026 - 13:42:03 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™165,7786 October 2026 - 12:39:57 UTC624,4731,047,228Respawn
WARDOGS129,2006 October 2026 - 13:41:41 UTC399,748Not availableBULKHEAD
Delta Force113,4686 October 2026 - 12:32:48 UTC246,418192,933Team Jade
The Outlast Trials93,8916 October 2026 - 13:35:07 UTC93,891101,323Red Barrels
Valheim90,6226 October 2026 - 13:14:28 UTC498,478533,888Iron Gate AB
War Thunder70,6306 October 2026 - 13:20:11 UTC125,317781,076Gaijin Entertainment
Team Fortress 265,8666 October 2026 - 12:00:35 UTC253,2251,230,475Valve
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
Overwatch®58,2606 October 2026 - 04:35:05 UTC164,636420,984Blizzard Entertainment, Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat174,6156 October 2026 - 13:20:31 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS129,2006 October 2026 - 13:41:41 UTC399,748Not availableBULKHEAD
Wallpaper Engine99,6566 October 2026 - 12:06:58 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials93,8916 October 2026 - 13:35:07 UTC93,891101,323Red Barrels
Valheim90,6226 October 2026 - 13:14:28 UTC498,478533,888Iron Gate AB
Stardew Valley79,8676 October 2026 - 13:21:55 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero74,4516 October 2026 - 13:34:58 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
Palworld56,3866 October 2026 - 13:10:15 UTC2,101,535451,088Pocketpair
Project Zomboid56,3716 October 2026 - 13:36:10 UTC122,811467,999The Indie Stone
Slay the Spire 251,6466 October 2026 - 06:35:56 UTC574,638199,438Mega Crit
Don't Starve Together47,6236 October 2026 - 13:15:17 UTC122,662531,182Klei Entertainment

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS610,0946 October 2026 - 13:42:03 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat174,6156 October 2026 - 13:20:31 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS129,2006 October 2026 - 13:41:41 UTC399,748Not availableBULKHEAD
Delta Force113,4686 October 2026 - 12:32:48 UTC246,418192,933Team Jade
War Thunder70,6306 October 2026 - 13:20:11 UTC125,317781,076Gaijin Entertainment
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
NARAKA: BLADEPOINT56,5526 October 2026 - 13:35:57 UTC385,770302,33024 Entertainment
VRChat48,2636 October 2026 - 13:32:58 UTC74,217269,026VRChat Inc.
Arena Breakout: Infinite30,0096 October 2026 - 13:09:46 UTC65,94478,112Morefun Studios
DayZ27,3326 October 2026 - 12:09:07 UTC78,739460,377Bohemia Interactive
ARK: Survival Ascended23,7796 October 2026 - 13:27:03 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Path of Exile 222,4396 October 2026 - 13:13:18 UTC578,562209,717Grinding Gear Games

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