Dead Spell news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews2
- Release dateMay 15, 2026
- DeveloperJesse Etzler
- PublisherJesse Etzler
Company pages: Developer: Jesse EtzlerPublisher: Jesse Etzler
Dead Spell Steam news
Dead Spell news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Build 0.3.6 - 2 August 2026
• Fixed texture issues with some dark forest trees • Added new spell scrolls that are no longer randomized ( Old spell system is in place ) • Unable to learn the same spell twice for the new spell crafting system • Updated trade window art • Added trade level to trade panels • Updated crafting window art • Added crafting level to crafting panels • Added UI outlines to some UI text • Fixed loading issue with new spell system icons • Added extra spacing for health and mana bar text • Added line spacing amount for some UI text • Updated quest NPC window art • Increased floating enemy health bar size • Added health percent to floating enemy health bar • Updated spell crafting window art • Updated spell Enchanting window art • Updated spell Cooking window art • Updated spell Smelting window art • Updated spell Alchemy window art • Added stacks to buff system for future buffs • Increased base…
- Build 0.3.5 - 3 July 2026
• Adjusted player camera height • Adjusted player camera angle • Changed door, alchemy, smelting, cooking, enchanting tooltip colors • Cooking, Smelting, and Alchemy progress time reduced to 2 seconds • Changed right tooltip logic to adjust y position based on text length to prevent long tooltips from going off screen • Added texture overlay to multiple UI elements • Increased player scale • Removed spell buffs from being effected by global spell cooldown • Adjusted skills menu layout • Increased chat bubble padding • Re-applied player cloak shader • Adjusted player collision size • Changed additional stat info color in equipment menu • Changed player swim height • Removed buff tooltip timer text • Fixed some gold tooltips displaying incorrect colors for text • Fixed inventory bug that allowed you to drag empty item slots and delete empty items • Changed placement circle art and color •…
- Build 0.3.4 - 30 June 2026
• Fixed collision issue with player camera
- Build 0.3.3 - 30 June 2026
• Fixed placement circle not ignoring some layers • Fixed placement circle logic where placing the circle was selecting a target • Fixed issue with duplicate quest displaying on map • Reanimating no longer resets group command settings • Aggressive group attack state is now default setting • Fixed issue with name text and shadow not centering correctly on group member after resurrecting • Increased enemy rotation speed • Changed group NPC spawn system to spawn close to equal amounts for every class • Main log group invites now include all NPCs in zone • Main log added faster chats and LFG text • After removing a NPC from group the link in the main log is useable again for the same NPC • Fixed bug with group members being invisible sometimes after inviting or removing from group • Replace assist group command with defensive command • Changed defensive command so you can select focus targ…
- Build 0.3.2 - 25 June 2026
• Reduced text display time for new game • Changed player default cloak item texture for new game • Added level text to spell tooltip • Removed group NPC stat info from tooltips to make it easier to decide based on class and level • Tooltips now display level and race text on same line • Updated some NPC and Enemy tooltip colors • Increased base mana amount • Increased base mana regen amount • Changed mana tick time from 3 seconds to 2 seconds • Removed offering requirement to invite to group ( Only level requirement remains ) • Group NPC main log tooltip now displays "Click to Invite To Group" and removed offering required text since no longer required • Removed all Offering items from shops • Adjusted invite and remove group NPC icon sizes to be larger • Changed invite and remove group NPC buttons • Added group NPC levels to dark forest for levels 1-4 ( old minimum level was 5 ) • Gro…
- Build 0.3.1 - 22 June 2026
• Added quest tracking to UI that displays the current zone quests • Added toggle setting for quest tracking • Fixed tooltip for crafting spell preview cast time not displaying with correct value • Changed main log learn spell text color • Changed size of main map window to be larger • Added scroll zoom and mouse left click panning to main map • Disabled camera zoom while mouse is over UI elements • Added quest icons to map • Fixed bug where potions on actionbar would be broken after unlearning a spell • Fixed issue with quest tracking display not loading correct save setting • Updated main map quest icons to display correct icon based on quest progress • Fixed a map bug where only active surrounding zones were displaying quests instead of entire world • Fixed a map bug where you could zoom and pan outside of the map area • Added button panel to map to show and hide map icons • Added ad…
- Build 0.3.0 - 19 June 2026
• Add main menu loading screen icon and text • Added ability to place potions on action bar • Fixed a bug where fog distance would be set at 0 when entering a zone at certain time • Fixed bug with changing resolution and windowed mode settings • Increased player melee attack distance • Able to refresh spell and potion buffs before the buff timer runs out • Fixed bug where refreshing buffs would display the incorrect cooldown time and icon • Added additional chat bubble text • Fixed icon flashing issue with UI buffs when refreshing • Removed same buff category limit for buffs • Fixed staff scaling issue • cooking items are now stackable • Increased enemy floating health bar display distance • Changed skills menu tooltip text colors • Changed knowledge menu tooltip text colors • Updated some misc tooltip colors • Updated group NPC tooltip colors • Update NPC tooltip colors • Chests now pl…
- Build 0.2.9 - 16 June 2026
• Added additional font character support to main log • Added additional text for dark forest main log chats • Removed depth of field post processing effect • Reduced sharpness filtering • Removed chromatic aberration post processing effect • Reduced bloom post processing intensity slightly
- Build 0.2.8 - 16 June 2026
• Adjusted post processing effects settings • Added post processing effects to spell particles • Added post processing effects to NPCs • Added post processing effects to enemies • Added post processing effects to weapons and armor • Added post processing effects to player • Disabled Environmental main log text ( will be replaced by something new in the future ) • Updated main chat logs for dark forest • Removed inspect text link for group NPCs • Changed main log Invite tooltip to now display group NPC info • Changed quest NPC window colors • Changed quest tooltip colors • Changed additional stat info tooltip colors • Fixed Enter Zone issue where sometimes group NPCs wouldnt spawn • Changed player swimming and idle swimming heights • Fixed issue with entering zone fading between zone settings correctly • Fixed some world pathing areas for enemies and NPCs • Changed selection circles to y…
- Build 0.2.7 - 13 June 2026
• Fixed some invisible tree trunks in dark forest caused by a shader issue • Added randomization to combat text spawn position • Added Right-Click to open door text to door tooltips • Added Right-Click to open text to chest tooltips • Dead enemies display tooltip for Right-Click loot and Shift + Right-click auto loot • Adjusted skill menu colors • Changed skills tooltip colors • Changed knowledge window font and text size • Changed knowledge tooltip colors • Changed knowledge window text colors based on used points • Removed Incomplete text from Quest tooltip • Adjusted main log colors • Changed spell tooltip colors • Changed equipment item stat tooltip colors • Changed additional stat info tooltip colors • Fixed issue with some stats in equipment menu not turning green based on stat increase • Fixed issue with some enemies not finding a valid path when wandering • Adjusted group NPC to…
- Build 0.2.6 - 11 June 2026
• Added some enemy selection outlines ( More enemies need to be updated ) • Increased some 3d name text sizes • Fixed low health warning not animating • Added Level text to player bar • Redesigned floating enemy bars • Added enemy level to floating enemy bars • Fixed camera load issue with not being at correct angle when last saved • Added mini map to UI • Updated projector shader for better color display for selection circles and placement circle • Changed some map text colors • Added quest giver tracking to mini map • Fixed issue where completed quest reward wasnt appearing in main log and didnt play received sound • Fixed Ritual Camp quest description direction was incorrect • Increased group NPC wander radius • Changed quest log completed color to green • Fixed issue with menu keybinds not working vAdded new icon to main map with player rotation
- Build 0.2.5 - 8 June 2026
• Fixed issue where enemies were no longer Searching for a target • Changed enemy following navigation to be more random • Changed enemy follow speed to be slightly random • Changed Dark Forest music • Adjusted dark forest tree leaf colors • Added new shaders
- Build 0.2.4 - 5 June 2026
• Reverted zombie and skeleton size changes back to smaller • Changed normal combat text to yellow • Changed combat text to be larger • Added thicker outline to combat text • Changed critical strike combat text color • Adjusted positioning of combat text spawn to be higher • Removed group NPC damage combat text • Added combat text fade out when about to despawn • Optimized group NPC logic • Optimized enemy logic • Added grass movement to Dark Forest terrain • Optimized keybind system • Adjusted shadows to be darker • Adjusted dark forest grass color • Adjusted player shadow size to be larger • Fixed issue with new fire particle not emitting light • Adjusted Dark Forest path texture • Adjusted quality settings for better performance • Changed shadow detail • Adjusted rendering to be more optimized • Changed Dark Forest day and night emit colors • Fixed unstuck button internal tooltip err…
- Build 0.2.3 - 2 June 2026
• Lowered cooldown time for debuff scrolls • Fixed some overlapping audio sources • Dark forest changed terrain colors • Day and night cycle fixed bug where visuals were updating before time update • Updated dark forest fog and lighting • Updated torch fire particles • Updated torch fire audio • Added new textures and shaders • Increased xp gain from quests by double or triple • Changed group system to only use one type of Offering item. Must still be the group NPCs level or higher to invite • Adjusted some NPCs and locations • Added additional post processing effects • Increased group NPC frequency near the player • Reduced group NPC spawns at a given time to 75 • Optimized group NPC logic • Reduced enemy movement speed in combat • Moved around some enemy spawners in dark forest • Updated chat bubble text color • Increased time delay for group NPC chat bubble spawn • Adjusted sun and m…
- Build 0.2.2 - 19 May 2026
• Reverted quality setting that was causing issues with some textures • Optimized interface logic • Fixed issue with some text missing outlines after Unity update • Optimized Enemy logic to fix performance issues • Optimized keybind logic • Optimized group system performance • Updated some textures and shaders • Fixed issue with herbalism, mining, and chests stacking • Removed system that lowered xp gain if player was a certain number of levels above an enemy
- Build 0.2.1 - 18 May 2026
• Optimized fade out distance for text • Optimized 3d text facing camera logic • Improved performance for mining and herbalism respawn logic • Optimized group member randomization during initial spawn • Optimized Quest Object pickup items and respawn system • Optimized group NPC calculations • Fixed issue with debuffs not being removed from group NPC after death • Removed cast shadows from small objects to increase performance • Adjusted some quality settings to improve performance • Fixed issue with cooldown timers not displaying on action bar after previous update • Fixed player idle animation issue • Increased some object texture resolutions, more will be updated in future builds
- Build 0.2.0 - 18 May 2026
• Fixed performance issue with floating enemy health bars • Reduced time for Quest particle effects to update from 3s to 2s • Fixed issue with fps drop while having a target selected • Adjusted physics quality for NPCS to improve performance • Fixed chat bubbles not disabling properly based on distance for optimization • Fixed performance issue with spell action bar • Reduced the spawning time for each group member into world to improve performance for loading world and new zone • Fixed issue with enemy spawns that was causing massive performance issue when entering game and entering a new zone • Optimized player movement logic • Reduced non essential enemy spawners in Dark forest to improve load times • Reduced amount of group NPCs that spawn in Dark forest from 250 to 150 to improve load times • Improved performance for main log and combat log windows • Removed water swimming particle…
- Build 0.1.9 - 16 May 2026
• Fixed performance issue with rain particles • Optimized group NPC wander logic • Optimized NPC shadow rendering to improve performance • Fixed NPC name text distance logic that was causing flickering in the distance
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 August 2026 | Build 0.3.6 | 1839676055893353 |
| 2 | 3 July 2026 | Build 0.3.5 | 1836506165571638 |
| 3 | 30 June 2026 | Build 0.3.4 | 1836506165563811 |
| 4 | 30 June 2026 | Build 0.3.3 | 1836506165563690 |
| 5 | 25 June 2026 | Build 0.3.2 | 1836506165552113 |
| 6 | 22 June 2026 | Build 0.3.1 | 1835871199311925 |
| 7 | 19 June 2026 | Build 0.3.0 | 1835871199306164 |
| 8 | 16 June 2026 | Build 0.2.9 | 1835236783575404 |
| 9 | 16 June 2026 | Build 0.2.8 | 1835236783572671 |
| 10 | 13 June 2026 | Build 0.2.7 | 1835236783565315 |
| 11 | 11 June 2026 | Build 0.2.6 | 1835236783559554 |
| 12 | 8 June 2026 | Build 0.2.5 | 1834602721197841 |
| 13 | 5 June 2026 | Build 0.2.4 | 1834602721189419 |
| 14 | 2 June 2026 | Build 0.2.3 | 1833968530899403 |
| 15 | 19 May 2026 | Build 0.2.2 | 1832700592800291 |
| 16 | 18 May 2026 | Build 0.2.1 | 1832700592799777 |
| 17 | 18 May 2026 | Build 0.2.0 | 1832700592797187 |
| 18 | 16 May 2026 | Build 0.1.9 | 1832700592793791 |
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