Under Tower Idle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateJul 3, 2026
- DeveloperPanda Dev
- PublisherPanda Dev
Genres: Casual, Indie, Early Access
Company pages: Developer: Panda DevPublisher: Panda Dev
Under Tower Idle Steam news
Under Tower Idle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Major Content Update – Dungeon Equipment & Maritime System - 20 September 2026
Under Tower Idle – Major Content UpdateHello everyone!We're excited to introduce one of the biggest updates to Under Tower Idle so far!This update brings a completely new Hero Equipment system, expanded Dungeon rewards, and a brand-new Maritime system that opens up a whole new way to explore, fight, and collect resources.There's a lot to discover, so let's dive in!⚔️ Dungeon – New Soldier Equipment DropsDungeon progression has received a major expansion.You can now obtain the equipment and resources required to train your soldiers directly from Dungeon floors.Dungeon floors can now drop:🍖 Food🛡️ Armor Materials⚔️ Weapon MaterialsThe quality and availability of these materials depends on your progression.In lower Cycles and earlier Dungeon floors, you'll have a higher chance of finding lower-tier soldier materials.As you progress deeper into the Dungeon, you'll have better opportunitie…
- Content Update – New Enemies, Hero Drops & Endless Skill Progression - 22 July 2026
Under Tower Idle – Content UpdateHello everyone!This update introduces new enemies, improves Hero progression, and expands the long-term progression system. We've also fixed several issues affecting Hero unlocks, the user interface, and save data.🦸 Hero Progression FixWe've fixed an issue that prevented the required Hero materials from dropping correctly.You can now obtain Hero unlock items as intended from:Selected Dungeon floorsEnemies that appear during Raid eventsThis allows you to unlock the new Heroes through normal gameplay progression.🌲 New Enemy Faction – Dark ForesA dangerous new enemy faction has emerged!The Dark Forest introduces a brand-new set of enemies to challenge your army.The faction includes:3 Standard Enemies1 Champion Enemy1 Elite Enemy1 BossEach enemy has its own strengths, making encounters more varied and exciting as you progress.📈 Endless Skill ProgressionTo…
- Quality of Life Update – Smarter Soldier Training - 17 July 2026
Under Tower Idle – Quality of Life UpdateHello everyone!This small update introduces a new quality-of-life feature that gives you more control over your army composition.🏰 Tavern Training ImprovementsTraining soldiers is now more flexible than ever.Clicking on a Soldier Training Node on the Tavern Island now opens a small selection panel.From this panel, you can choose which unlocked soldier type that node will produce.Each training node can now be customized independently.This change allows you to:Build the army composition you want before entering the Dungeon.Take advantage of Hero and Soldier Synergy Bonuses more easily.Use your highest-level training nodes to produce the exact units you need.We hope this feature gives players more strategic control over their armies while making Dungeon preparation faster and more enjoyable.Thank you for continuing to support Under Tower Idle!As al…
- Heroes & Titans Update – New Heroes, Fire Titan & Hero Skills - 17 July 2026
Under Tower Idle – Heroes & Titans UpdateHello everyone!This update brings some of the biggest content additions to Under Tower Idle so far! New Heroes have joined your adventure, a brand-new Titan now threatens your islands, and we've added several improvements to make Hero gameplay more engaging.🦸 Three New HeroesYour roster has grown with three brand-new Heroes, each bringing their own strengths to the battlefield.🗡️ Husman – AssassinA fast and deadly melee Hero who specializes in eliminating enemies with precision.🛡️ Holdrin – GuardianA powerful frontline defender capable of protecting your islands from incoming threats.❤️ Xav – HealerA dedicated support Hero who keeps your forces alive during difficult battles.Choose the Heroes that best fit your strategy and build your ultimate defense team!✨ Hero ImprovementsHeroes are now easier to understand and manage.Hero Skill PanelThe He…
- Major Dungeon Update – Performance, QoL & Progression Improvements - 14 July 2026
Under Tower Idle – Major Dungeon & Performance UpdateHello everyone!This update is one of the biggest quality-of-life improvements we've released so far. We've focused on improving Dungeon progression, boosting performance, and making many of the game's systems feel smoother and more rewarding.⚡ Performance ImprovementsSmarter Soldier RenderingOne of the largest performance improvements in this update comes from how soldiers are displayed.Soldiers traveling from the Tavern to the Dungeon and soldiers deployed from Garrisons are now grouped into 10, 100, 1,000, and 10,000-unit formations.Instead of rendering thousands of individual units, soldiers are now represented as a single formation that grows visually based on the number of troops it contains.This greatly improves performance while making troop movements easier to read.Resource Collection OptimizationTo reduce screen clutter and i…
- Economy & Production Update – Market, Dungeon & UI Improvements - 12 July 2026
Under Tower Idle – Economy & Production UpdateHello everyone!This update focuses on improving the game's economy, streamlining production chains, and making resource management more enjoyable. We've also included several quality-of-life improvements and bug fixes to make the overall gameplay experience smoother.⚒️ Production & EconomyProduction Cost RebalanceWe've adjusted the production costs of a number of buildings and crafting chains to eliminate progression bottlenecks and create a smoother gameplay flow.These changes should make advancing through the production tree feel much more natural, especially during the mid-game.ForestOak 3500 Marble500 GraniteForestGranite 3400 Birch400 OakForestBirch 3600 Basalt600 MarbleForestMarble 3800 Walnut800 BirchForestBasalt unlock800 Walnut800 BirchForestBasalt 21200 Walnut1200 BirchForestWalnut 3800 Obsidian800 BasaltQuarryBasalt 32000 Maple200…
- Community Update – Gameplay Improvements & Quality of Life - 10 July 2026
Under Tower Idle – Community Feedback UpdateHello everyone!This update is dedicated to the incredible feedback we've received from the community. Many of the changes below were requested by players, and we're committed to making Under Tower Idle a smoother and more enjoyable experience with every update.🎮 Gameplay ImprovementsBackground ProgressionOne of the most requested features is finally here!When the game is minimized or running in the background:Islands will continue producing resources as normal.Production and automation will continue uninterrupted.Raid and Titan event timers will pause until you return to the game.New enemies will no longer spawn while the game is in the background.Any enemies already present on the map will also pause, preventing them from attacking your buildings while you're away.This allows you to step away from the game without worrying about losing progr…
- Progression Update – Faster Crafting & Skill Tree Improvements - 8 July 2026
Under Tower Idle – Progression & Quality of Life UpdateHello everyone!This update focuses on improving the overall progression of the game. We've made resource production faster, expanded the information available while upgrading, and redesigned the Skill Tree to give players much more freedom when planning their builds. 📈 Better Upgrade PlanningResource nodes now provide much more information before you upgrade them.You can now preview both the current and next upgrade levels when upgrading island resource nodes.This makes it easier to plan your progression and decide which upgrades are worth investing in. ⚒️ Faster Crafting & Smoother ProgressionOne of the biggest goals of this update was to make the early and mid-game progression feel much smoother.We've reduced crafting costs and/or increased production speed for a wide variety of crafted resources, making production chains signifi…
- Quality of Life Update – Combat, Balance & Bug Fixes - 6 July 2026
Under Tower Idle – Quality of Life UpdateHello everyone!This update focuses on improving the overall gameplay experience with a variety of quality-of-life improvements, balance adjustments, and bug fixes. Many of these changes were inspired directly by community feedback, and we hope they make your adventure even more enjoyable.🐞 Bug FixesWe've addressed several issues to improve stability and gameplay consistency:Fixed an issue where Hero icons were not displayed correctly inside the Dungeon.Fixed a localization error in the Farm Island quest.Fixed an issue that prevented the Garrison building on Tavern Island from functioning correctly.Rebalanced the Health and Defense values of several Dungeon enemies for a more consistent combat experience.Fixed various missing and incorrect localization texts.Fixed an issue that caused the Titan to receive significantly more damage than intended.…
- Major Garrison Update - 5 July 2026
Under Tower Idle – Major Garrison UpdateHello everyone!This update introduces a complete overhaul of the Garrison system, along with several balance adjustments, gameplay improvements, and bug fixes based on community feedback.🛡️ Garrison System OverhaulManaging your island defenses is now easier and more flexible than ever.What's New?All Garrisons can now be managed from a single interface.Automatic soldier assignment has been added, allowing Garrisons to fill themselves automatically.You can now prioritize soldier types by arranging them in the list on the right side of the Garrison window. Automatic assignments will follow the order you choose, giving you much greater control over your defenses.⚖️ Balance ChangesCrown ResetReduced the required Dungeon Floor for Crown Reset from 25 to 15, allowing players to access this progression feature much earlier.Villager SoldiersTo improve the…
- Day One Patch – Dungeon Balance & Loot Improvements - 4 July 2026
Hello everyone!First of all, thank you to everyone who joined us on release day! We've been carefully monitoring your feedback and have already prepared our first patch to improve the experience.Dungeon BalanceWe've adjusted the difficulty of dungeon enemies to provide a smoother progression.Reduced the Health and Armor of dungeon enemies by approximately 50–60%.This should make early and mid-game dungeon runs feel more balanced while keeping the challenge rewarding.LocalizationFixed several localization issues that appeared when entering the Dungeon.Dynamic Loot SystemDungeon raid enemies now use a dynamic loot system.Enemies defeated during raids will now drop increasing amounts of loot based on your current progression, making dungeon farming more rewarding as you advance through the game.Thank YouYour feedback has been incredibly helpful, and we're already working on more improvemen…
- Under Tower Idle 0.2 is Here! Heroes, Titans & What's Next - 3 July 2026
Version 0.2 ReleaseHello everyone!Today marks an exciting milestone for Under Tower Idle. Version 0.2 is now officially available!This update introduces some of the biggest additions the game has received so far and lays the foundation for many of the features coming in future updates.New ContentRecruit Powerful HeroesHeroes have finally arrived!You can now recruit and deploy four unique heroes to help defend your islands:⚔️ Swordsman🏹 Archer🔮 Mage❤️ HealerEach hero has a unique role on the battlefield. The materials required to recruit them can be obtained from specific Raid levels inside the Dungeon, making progression even more rewarding.The Stone Titan Has AwakenedThe first Titan is now active!The Stone Titan will periodically launch attacks against your islands. Defeating this massive enemy rewards you with valuable resources that can significantly accelerate your progress.This i…
- Under Tower Idle: New Controls & Garrison Update - 16 June 2026
Under Tower Idle – Community UpdateHello everyone,We've released a new patch featuring several quality-of-life improvements and bug fixes inspired directly by your feedback.Thank you to everyone who continues to share suggestions and report issues. Your input plays a huge role in shaping the future of Under Tower Idle.Community-Driven ImprovementsImproved Camera ControlsBased on player feedback, we've updated the camera movement system.Camera movement now uses left-click and drag instead of moving the cursor to the edges of the screen.If the camera movement feels too fast or too slow, you can adjust the drag sensitivity in the Settings menu.New Garrison Behavior OptionsWe've added more flexibility to garrison management.You can now choose whether soldiers stationed in Garrison buildings will:Defend only their current islandDefend all islandsThis allows for more strategic control over yo…
- Major Progression & UI Update - 12 June 2026
Dear Players,We know it's been a while since our last update, and we appreciate your patience. During this time, we've been working on some significant improvements and foundational changes that will help shape the future of Under Tower Idle.Community-Reported FixesMany of the fixes in this update come directly from player feedback. Thank you to everyone who took the time to report issues and share suggestions.Fixed IssuesFixed a bug that could cause problems when resetting skills in the Skill Tree.Fixed several mouse control issues.Fixed inverted mouse wheel zoom behavior.Corrected various localization and translation errors.Major Gameplay ChangesNew Island ProgressionThe beginning of the game has been redesigned.Players now start with only the Castle unlocked. As progression continues, new islands will gradually reveal themselves, creating a smoother and more rewarding sense of explor…
- Under Tower Idle Pixel Art - Update 1.2 - 3 June 2026
Pixel Art ModeAdded a Pixel Art Mode option to the Graphics Settings.Players who prefer a classic retro aesthetic can now enjoy the game with pixelated visuals.Graphics Quality SettingsAdded graphics quality options to provide better control over visual fidelity and performance.ImprovementsCamera & ControlsImproved mouse wheel zoom behavior for a smoother and more intuitive camera experience.User InterfaceReworked several UI elements.Fixed overlapping interface components and improved overall readability.LocalizationFixed various translation and language selection issues.Improved localization quality across supported languages.Bug FixesRaid SystemFixed an issue where raid timers were not functioning correctly.Fixed a bug that prevented the second raid from appearing during progression.Thank YouThank you to everyone who has played the demo and shared feedback. Many of the improvements in…
- Under Tower Idle - Patch 0.1.1 - 31 May 2026
UI ImprovementsVarious user interface improvements for a smoother and clearer experience.Localization FixesFixed issues related to language selection.Improved localization stability across supported languages.Performance ImprovementsGeneral optimization pass to improve overall game performance and responsiveness.Tutorial UpdateThe game will now pause during tutorial steps.This change was implemented based on player feedback to make learning mechanics more comfortable and less stressful.Thank you to everyone who has played the demo and shared feedback with us. Your suggestions continue to help shape Under Tower Idle.If you encounter any issues, please use the Bug Report option from the ESC menu in-game.See you on the islands!— Under Tower Idle Dev Team
- UNDER TOWER IDLE DEMO IS NOW LIVE! - 29 May 2026
What You Can Expect in the DemoBuild and expand your islandGather resources and automate productionTrain soldiers and defend your territoryUnlock new systems and upgradesExperience the early progression of Under Tower IdleFound a Bug or Have Feedback?If you encounter any bugs, balancing issues, localization problems, or have suggestions:Please use the Bug Report button in the ESC menu inside the game.Every report helps us improve the experience and prioritize upcoming fixes and features.Thank You for PlayingThis is only the beginning of the journey. We hope you enjoy your time with Under Tower Idle, and we can’t wait to hear your thoughts.Thank you for supporting the game!— Under Tower Idle Dev Team
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 July 2026 | Quality of Life Update – Smarter Soldier Training | 1838407329259071 |
| 2 | 12 July 2026 | Economy & Production Update – Market, Dungeon & UI Improvements | 1837955055360377 |
| 3 | 10 July 2026 | Community Update – Gameplay Improvements & Quality of Life | 1837955055355583 |
| 4 | 8 July 2026 | Progression Update – Faster Crafting & Skill Tree Improvements | 1836506165581716 |
| 5 | 6 July 2026 | Quality of Life Update – Combat, Balance & Bug Fixes | 1836506165576789 |
| 6 | 5 July 2026 | Major Garrison Update | 1836506165573419 |
| 7 | 4 July 2026 | Day One Patch – Dungeon Balance & Loot Improvements | 1836506165572053 |
| 8 | 16 June 2026 | Under Tower Idle: New Controls & Garrison Update | 1835871199298988 |
| 9 | 31 May 2026 | Under Tower Idle - Patch 0.1.1 | 1833968530895560 |
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