SPSTEAMPULSELIVE ANALYTICS
No More Demon

No More Demon Steam news

Mundus Games | May 25, 2026 | game

Released

0players observed · 6 October 2026 - 11:17:22 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

No More Demon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews30
  • Release dateMay 25, 2026
  • DeveloperMundus Games
  • PublisherMundus Games

Genres: Action, Indie, Early Access

Company pages: Developer: Mundus GamesPublisher: Mundus Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

No More Demon Steam news

No More Demon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Quality of Life & Localization Update - 4 August 2026

    Gameplay Improvements Added visual barrier effects to clearly indicate previously completed areas. Fixed an issue where dropped items could remain visible after progressing to the next stage. Added a Field of View (FOV) setting under Options > Video. Localization Improvements Fixed various localization issues across the Main Menu, Settings, dialogue, buttons, hints, and in-game descriptions. Character names in dialogue now correctly update based on the selected language. Improved text layout and wording for better readability across supported languages.

  • Gameplay Improvements - 15 July 2026

    Gameplay Improvements Added Turbo Mode. Enemy waves now spawn immediately after all current enemies are defeated, speeding up the overall gameplay. Added a glowing golden highlight effect to make free reward chests easier to identify. Players using only one weapon will no longer receive upgrade cards related to dual-weapon gameplay. Increased the cooldown of the melee attack. Localization Added Ukrainian language support.

  • Armory & Lost Soul Update - 8 July 2026

    🔥 New Feature: ArmoryOnce a weapon has been unlocked, it can now be permanently upgraded between runs.Upgradeable stats include:DamageCritical DamageFire RateReload SpeedMagazine SizeMax PierceHigher upgrade levels require a new currency: Lost Soul.👻 New Currency: Lost SoulAdded a new permanent currency: Lost Soul.Lost Souls are obtained by defeating Elite Enemies and Bosses and are used for high-level Armory upgrades.🏮 New Club UpgradesAdded 8 new Club Upgrades:Rich Mixed Fruit Juice – Increase Starting Movement SpeedPremium Fresh Milk – Increase Starting Reload SpeedOmamori (Health) – Using an Action Skill restores HealthOmamori (Protection) – Using an Action Skill restores ArmorReserve Med Kit – Increase the number of Reserve Med Kits you can carryReserve Armor Plate – Increase the number of Reserve Armor Plates you can carryReserve Med Kit Upgrade – Increase the effectiveness of…

  • Stage Unlock & Enemy Spawn Update - 3 July 2026

    🗺️ Stage Unlock SystemA new stage unlock system has been added.Reach a new stage during a run to permanently unlock it as a starting point for future runs.Starting from a later stage grants reward boxes to help you prepare:Stage 2: 7 reward boxes of each typeStage 3: 14 reward boxes of each type👹 Enemy Spawn ImprovementsEnemy spawn flow has been improved to reduce downtime between encounters.If all enemies are defeated before the next scheduled spawn, the next enemy group will spawn immediately.Reduced the enemy spawn warning duration, allowing enemies to appear sooner.Added minimap warning icons for incoming enemy spawns.

  • Visual Improvements - 27 June 2026

    Patch Notes: Improved the visual appearance of materials.

  • Balance & Bug Fixes - 26 June 2026

    Patch Notes Increased the Weapon Tuning damage bonus from 7.5% to 15%. Adjusted the health of certain enemies. Fixed an interaction/ESC soft-lock issue. Fixed an issue that allowed interaction while the game was paused. Fixed an issue where the Ceremonial Matcha Set effect did not work correctly. Fixed the SFX volume for bullet impact sounds.

  • Merged Forest (Day) Update - 24 June 2026

    🌞 New Stage: Merged Forest (Day)A new version of Merged Forest is now available.Complete the game once to unlock Merged Forest (Day) and explore a new battlefield during daylight.👹 Enemy Spawn Improvements• Added enemy spawn warning indicators • Improved enemy spawn pacing and densityThese changes are intended to make enemy encounters feel more predictable while maintaining combat intensity.⚔️ Balance Changes• Rebalanced enemy HP and damage • Rebalanced several upgrade cards and effects • Various balance and gameplay improvements🔮 Looking AheadWe're also preparing additional progression content for Merged Forest (Day), including a new currency that will be used for future weapon upgrades.

  • Quality of Life Update - 21 June 2026

    Patch Notes Added Chinese (Simplified) language support (ZH-CN) Increased the chance of receiving upgrade options for already equipped weapon attachments Added the new card: Merchant's Gift (Receive 1,000 Koban) Fixed an issue where multiple reward boxes could be opened at the same time Various balance and gameplay improvements

  • Balance Update - 17 June 2026

    Patch Notes Increased damage and pierce count for Magnum Pistol, Railgun Rifle, and Sniper Rifle Reduced Railgun Rifle movement speed penalty Adjusted HP values for several enemies Reduced Blade Master effectiveness Added difficulty display to the run summary screen Improved interaction UI and prompts Various balance and gameplay improvements

  • Bug Fix and Balance Update - 15 June 2026

    Fixes Fixed an issue where enemies could fail to spawn in the final stage Balance Rebalanced Tank Muzzle Brake Rebalanced Ballistic Scope Adjusted melee damage balance Adjusted explosive damage balance

  • No More Demon – Major Update - 13 June 2026

    📜 Event DescriptionA major update has arrived, expanding difficulty, introducing new threats, and refining core combat balance.⚔️ New Difficulty System Choose your challenge:Normal / Hard / Nightmare / HellFace escalating danger as enemies become faster, more aggressive, and overwhelming in greater numbers.Push deeper. Survive longer. Fight harder.👹 New Enemy: KinKuchiboA new demon has entered the battlefield — KinKuchibo.It won’t stay and fight. It runs.Hunt it down before it escapes and claim valuable Koban as your reward.Fast kills. High rewards. No mercy.⚖️ Balance ChangesRebalanced enemy combat pressureAdjusted item drop economyRefined relic effects for stronger build identitySmoother flow. Sharper choices. More build variety.🔥 Closing NotesThis update is part of ongoing Early Access development.More content. More balance updates. More chaos ahead.Thank you for playing No More D…

  • Balance & Fixes Update - 11 June 2026

    Patch Notes: Adjusted balance for certain Majutsu abilities Fixed incorrect Majutsu level issues Adjusted HP and damage values for certain enemies Thank you for playing No More Demon! ❤️

  • UI Fixes & Upgrade Balance Update - 11 June 2026

    Patch Notes: Fixed UI display issues on the End Game screen Fixed UI issues in the Options menu Fixed UI issues in the Member Upgrade menu Adjusted upgrade prices to better support future upgrade systems Thank you for playing No More Demon! ❤️

  • Balance & Fixes Update - 10 June 2026

    This update includes several balance adjustments and minor fixes. Changes: Adjusted HP values for certain enemy types Fixed incorrect pricing in the Supply Shop Thank you for playing No More Demon! ❤️

  • Combat & Accessibility Update - 9 June 2026

    This update focuses on improving survivability, combat flow, and overall gameplay accessibility. Changes: Added reserve Med Pack and Armor Plate system Reloading while sprinting is now a base ability for all characters Adjusted enemy spawn behavior and pacing Reduced damage of certain enemy projectile attacks Added Ultrawide monitor support Thank you for playing and supporting No More Demon! ❤️

  • Movement & Combat Flow Update - 7 June 2026

    This update focuses on improving movement responsiveness, early-game balance, and explosive combat feel. Changes: Sprinting and shooting can now cancel reload animations Added new player mod upgrade: Flowstride – increases sprint speed and allows reloading while sprinting Adjusted explosive weapons, grenades, and explosive upgrade balance Added reduced self-damage from player explosives Adjusted early-game enemy spawn rates Thank you for playing and supporting No More Demon! ❤️

  • Combat Flow & Balance Update - 6 June 2026

    This update focuses on improving combat responsiveness, weapon balance, and item interaction quality. Changes: Reload can now be interrupted by Parry or Melee attacks Weapon switching now cancels reload animation Adjusted prices for Bloop Tube and Magnum Pistol Adjusted view distance of the Ballistic Scope Increased interaction radius for loot chests and interactable objects Adjusted item drop rates Thank you for playing and supporting No More Demon! ❤️

  • Balance & Explosive Update - 6 June 2026

    This update includes balance adjustments and improvements to explosive gameplay. Changes: Adjusted damage values for certain enemies Adjusted HP values for certain enemies Explosive pickups can now replenish Grenades Adjusted overall damage of explosive weapons Thank you for playing and supporting No More Demon! ❤️

  • Quality of Life & Bug Fix Update - 2 June 2026

    This update includes several quality-of-life improvements, balance adjustments, and bug fixes. Changes: Added an option to enable/disable Auto Reload Added hit sound effects when the player takes damage Adjusted HP values for certain enemies Fixed various UI display issues Thank you for playing and supporting No More Demon! ❤️

  • Community Feedback Update - 31 May 2026

    Thank you for all your feedback! This update includes several improvements and balance changes based on player suggestions. Changes: Improved controller button mappings Added automatic reload when a weapon runs out of ammo Slightly increased Grenade explosion radius Adjusted early-game enemy HP Adjusted early-game enemy spawn counts Slightly increased melee damage Increased maximum reserve ammo capacity Reduced the cost of Ammo Refills Reduced the cost of Grenades Thank you for playing and helping improve No More Demon! ❤️

Patch notes and updates

S.noRelease datePatch nameGID number
14 August 2026Quality of Life & Localization Update1839676055897402
215 July 2026Gameplay Improvements1838407329254653
327 June 2026Visual Improvements1836506165556769
426 June 2026Balance & Bug Fixes1836506165554284
521 June 2026Quality of Life Update1835871199311491
617 June 2026Balance Update1835871199302080
715 June 2026Bug Fix and Balance Update1835236783571175
811 June 2026Balance & Fixes Update1835236783560236
911 June 2026UI Fixes & Upgrade Balance Update1835236783559276
1010 June 2026Balance & Fixes Update1835236783556426
119 June 2026Combat & Accessibility Update1834602721202321
127 June 2026Movement & Combat Flow Update1834602721196711
136 June 2026Combat Flow & Balance Update1834602721194280
146 June 2026Balance & Explosive Update1834602721192971
152 June 2026Quality of Life & Bug Fix Update1833968530900433
1631 May 2026Community Feedback Update1833968530895242
1730 May 2026Community Feedback Update1833968530893120
1829 May 2026Gameplay & Progression Update1833968530890166

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