Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4696880 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $3.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $3.99 |
| Current price USD | $3.99 |
| Release date | May 22, 2026 |
| Developer | Tiny Loop Games |
| Publisher | Tiny Loop Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 6 user reviews |
| Positive review percent | 50% |
| Positive reviews | 3 |
| Negative reviews | 3 |
| Total reviews | 6 |
| Steam recommendations | Not available |
| Achievements | 5 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4696880/ |
Short description
Endless cubes. Seven colors, seven currencies. Click to crush or build auto-turrets. Upgrades, prestige system, perks, and boss waves. Neon minimalism. Endless progression.
About this game
Idle Defense throws you into a hypnotic, minimalist arena where neon cubes of every color surge toward you. You can crush them yourself or build an automatic defense grid that grinds them down while you strategize. This isn't just another idle game. It's a deep, neon-soaked loop of progression, prestige, and pure destruction. KEY FEATURES: Dual-Mode Destruction – Play actively by smashing cubes with your mouse, or go idle by purchasing automated turrets that fire non-stop. Both paths are viable. Both are rewarding. 7 Cube Colors = 7 Currencies – Each color has its own resource, its own upgrade tree, and its own behavior. All seven can swarm your screen at once. Manage the chaos. 25 Base Upgrades – Split across three core pillars: Cube upgrades , Idle turret upgrades , Mouse upgrades . Prestige System – Reset your progress to permanently boost your base upgrade power with multipliers and raise upgrade base levels. Each prestige makes the next run noticeably stronger. Tiers Difficulty – Complete specific objectives to ascend to higher Tiers. Each new Tier ramps up the danger—and the rewards. Perk System – Unlock passive skills and unique bonuses based on your total enemies defeated. The more you kill, the more specialized your build becomes. Boss Waves – Summon massive, high-risk waves at will. Defeat the boss to claim exclusive rewards that normal cubes never drop. Minimalist. Neon. Satisfying. – No clutter. No distraction. Just a grid, vivid cubes, sharp particle effects, and clean UI. It looks simple. It plays deep.
Supported languages
English
