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Shattered Throne

Shattered Throne Steam news

Checkmark Games | Nov 28, 2016 | game

Released

0players observed · 7 October 2026 - 07:28:29 UTC

IndieStrategyTurn-Based2DFantasySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

Shattered Throne news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews42
  • Release dateNov 28, 2016
  • DeveloperCheckmark Games
  • PublisherCheckmark Games

Genres: Indie, Strategy

Company pages: Developer: Checkmark GamesPublisher: Checkmark Games

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Shattered Throne Steam news

Shattered Throne news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Online mode retired - 25 November 2023

    Due to lack of use and server costs, the asynchronous online game mode has been retired. Thank you everyone who has participated over the lifetime of the game. I also took this opportunity to cap the frame rate so that video cards are no longer working hard trying to render unnecessary frames.

  • Small bug fix - 9 April 2017

    A new and nasty bug with last night's patch was discovered which was preventing saved games from properly counting as completion when later resumed and won. I fixed this issue and pushed forward version 1.05 that resolves it. Besides an unrelated tweak to Campaign scenario 24, there were no other changes in today's patch.

  • Small bug fix - 9 April 2017

    A new and nasty bug with last night's patch was discovered which was preventing saved games from properly counting as completion when later resumed and won. I fixed this issue and pushed forward version 1.05 that resolves it. Besides an unrelated tweak to Campaign scenario 24, there were no other changes in today's patch.

  • Small fix patch now live - 9 April 2017

    A small quality of life update is now available. Addresses a few key bugs and implements some user suggestions. Gameplay WASD keys can now be used (along with arrow keys) to scroll the map On campaign map screen, there is now a tooltip when hovering on the stars earned for a map on the map detail popup that describes how additional stars are earned Icons on bottom left of Title and Campaign screen now allow Music and/or Sound to be toggled on/off Campaign map screen UI should now appear a consistent relative size across all screen resolutions While playing a game, ESC key now both opens and closes the main menu Bug Fixes Game music and sound volume changes now properly saved and respected Game will now ignore corrupt saved files (from very early Alpha builds) instead of freezing up on game play screen Fixed issue in which Random Faction and Leader picks on Skirmish maps were not working…

  • Small fix patch now live - 9 April 2017

    A small quality of life update is now available. Addresses a few key bugs and implements some user suggestions. Gameplay WASD keys can now be used (along with arrow keys) to scroll the map On campaign map screen, there is now a tooltip when hovering on the stars earned for a map on the map detail popup that describes how additional stars are earned Icons on bottom left of Title and Campaign screen now allow Music and/or Sound to be toggled on/off Campaign map screen UI should now appear a consistent relative size across all screen resolutions While playing a game, ESC key now both opens and closes the main menu Bug Fixes Game music and sound volume changes now properly saved and respected Game will now ignore corrupt saved files (from very early Alpha builds) instead of freezing up on game play screen Fixed issue in which Random Faction and Leader picks on Skirmish maps were not working…

  • Content patch now live! - 2 April 2017

    The first post release content patch is now live, bringing a new host of maps and game play modes, as well as some key balance updates. Gameplay Game features now unlocked through aquiring stars, currently supports unlocks up to 50 stars (up to 100 in next content patch) New Profile screen accessable from title page shows current and future unlocks, and allows a player to reset their progress Skirmish screen updated to consistent across resolution sizes and UI animation removed Campaign Hard and Challenge mode maps now available once unlocked New Puzzle mode scenarios now available when unlocked Additional Skirmish pre-deployed and battle maps now available as an unlock Editor allows players to apply special rules and challenges to their maps via a new toolbar button with a star icon Projectiles and other animations now sped up based on selected game speed Fast and Very Fast game speeds…

  • Content patch now live! - 2 April 2017

    The first post release content patch is now live, bringing a new host of maps and game play modes, as well as some key balance updates. Gameplay Game features now unlocked through aquiring stars, currently supports unlocks up to 50 stars (up to 100 in next content patch) New Profile screen accessable from title page shows current and future unlocks, and allows a player to reset their progress Skirmish screen updated to consistent across resolution sizes and UI animation removed Campaign Hard and Challenge mode maps now available once unlocked New Puzzle mode scenarios now available when unlocked Additional Skirmish pre-deployed and battle maps now available as an unlock Editor allows players to apply special rules and challenges to their maps via a new toolbar button with a star icon Projectiles and other animations now sped up based on selected game speed Fast and Very Fast game speeds…

  • Content Update Incoming - 28 March 2017

    The first post release content patch will soon be available. Bringing Hard and Challenge difficulties to the campaign map, as well as the long promised Puzzle mode maps. These modes will test even the most accomplished general and more than triples the amount of content already available. Challenge maps offer both restrictions and rule changes, in many cases completely transforming the scenario. And of course, the in game editor has been expanded with these new options, allowing anyone to add them to their custom maps. Just working through final verification of the new maps, hope that this will go live in about 2 weeks.

  • Content Update Incoming - 28 March 2017

    The first post release content patch will soon be available. Bringing Hard and Challenge difficulties to the campaign map, as well as the long promised Puzzle mode maps. These modes will test even the most accomplished general and more than triples the amount of content already available. Challenge maps offer both restrictions and rule changes, in many cases completely transforming the scenario. And of course, the in game editor has been expanded with these new options, allowing anyone to add them to their custom maps. Just working through final verification of the new maps, hope that this will go live in about 2 weeks.

  • Balance update - 18 December 2016

    Gameplay Overall difficulty of campaign missions reduced Results of healing phase now all displayed at same time rather than one at a time Bug Fixes First Strike no longer ignores Cheat Death Replays which have mid game dialog no longer return control to the player Turn start color band should now expand across the whole screen on all wide screen resolutions Balance Changes Banners now have Resist Empire Squire: Move reduced from 12 to 10, Attack reduced from 4 to 3, Health increased from 10 to 12, Gains Intimidate instead of Skirmish Knight: Health increased from 12 to 14 War Engine: Atk reduced from 2 to 1, Defense increased from 2 to 3 Seraph: Health increased from 14 to 18, Move increased from 5 to 6, level up bonuses swapped (Gains +1 range on Silver, Remorse on Gold) General Thraxian: Mana cost of Valor reduced from 8 to 7 Lady Alera: Mercy now grants 5 gold per combo point, up fr…

  • Balance update - 18 December 2016

    Gameplay Overall difficulty of campaign missions reduced Results of healing phase now all displayed at same time rather than one at a time Bug Fixes First Strike no longer ignores Cheat Death Replays which have mid game dialog no longer return control to the player Turn start color band should now expand across the whole screen on all wide screen resolutions Balance Changes Banners now have Resist Empire Squire: Move reduced from 12 to 10, Attack reduced from 4 to 3, Health increased from 10 to 12, Gains Intimidate instead of Skirmish Knight: Health increased from 12 to 14 War Engine: Atk reduced from 2 to 1, Defense increased from 2 to 3 Seraph: Health increased from 14 to 18, Move increased from 5 to 6, level up bonuses swapped (Gains +1 range on Silver, Remorse on Gold) General Thraxian: Mana cost of Valor reduced from 8 to 7 Lady Alera: Mercy now grants 5 gold per combo point, up fr…

  • Steam Trading Cards Now Available - 7 December 2016

    Steam Trading Cards for Shattered Throne are now active. Happy collecting!

  • Steam Trading Cards Now Available - 7 December 2016

    Steam Trading Cards for Shattered Throne are now active. Happy collecting!

  • Weekly update notes - 28 November 2016

    Gameplay All campaign and Skirmish maps tweaked and adjusted New maps for every online division Campaign scenario detail window now shows only 1 star available Online screen now shows total record across all divisions in top bar Access to Beginner division no longer allowed once a player has 5 or more wins across all divisions Access to Expert division locked out until player has 10 total wins across all divisions Size of ongoing games in online game scene decreased to allow more games to fit without scrolling New Help tip added which lists game hotkeys Various small graphical tweaks Comment popup after playing a game is no longer shown Librarian, Unified Faction, and cross Faction leaders are no longer unlocked now that play testing period has ended. These will become available for unlocking in a future content patch Bug Fixes Victory and Defeat displays now correct for Replays, only a…

  • Weekly update notes - 28 November 2016

    Gameplay All campaign and Skirmish maps tweaked and adjusted New maps for every online division Campaign scenario detail window now shows only 1 star available Online screen now shows total record across all divisions in top bar Access to Beginner division no longer allowed once a player has 5 or more wins across all divisions Access to Expert division locked out until player has 10 total wins across all divisions Size of ongoing games in online game scene decreased to allow more games to fit without scrolling New Help tip added which lists game hotkeys Various small graphical tweaks Comment popup after playing a game is no longer shown Librarian, Unified Faction, and cross Faction leaders are no longer unlocked now that play testing period has ended. These will become available for unlocking in a future content patch Bug Fixes Victory and Defeat displays now correct for Replays, only a…

  • Release Incoming! - 22 November 2016

    This coming Monday, 11/28/2016, Shattered Throne will exit Early Access and will be released. Early access has been a long road, and has seen a huge amount of changes, many driven by feedback to those who have taken the plunge and helped the game out during this early stage. To everyone, I extend a heartfelt thank you! I have done my best to keep to a weekly update schedule, and with the exception of a couple weeks, I am proud to have kept to that goal. It has been both an exciting and difficult period. This last week saw the completion of the rework of the campaign mode. If you have not played for a while, check out the campaign once again, pretty much every map has had a major overhaul, offering a much more interesting set of games I am very proud of, each map bringing its own unique challenge. I have one last update planned for this weekend, which mostly consists of small graphical t…

  • Release Incoming! - 22 November 2016

    This coming Monday, 11/28/2016, Shattered Throne will exit Early Access and will be released. Early access has been a long road, and has seen a huge amount of changes, many driven by feedback to those who have taken the plunge and helped the game out during this early stage. To everyone, I extend a heartfelt thank you! I have done my best to keep to a weekly update schedule, and with the exception of a couple weeks, I am proud to have kept to that goal. It has been both an exciting and difficult period. This last week saw the completion of the rework of the campaign mode. If you have not played for a while, check out the campaign once again, pretty much every map has had a major overhaul, offering a much more interesting set of games I am very proud of, each map bringing its own unique challenge. I have one last update planned for this weekend, which mostly consists of small graphical t…

  • Weekly update notes - 21 November 2016

    Gameplay Campaign scenarios 23-24 updated New Campaign end scenario 25 New Victory condition type: Kill enemy warlords New Victory condition type: Win when flag is set New event actions: Create Settlement and Remove Settlement Sequential event actions of the same type on a triggered event now appear at the same time instead of one at a time On Kill event triggers now fire only on Banner kills, with description changed accordingly Bug Fixes Fixed issue in which triggers with more than one space were not properly saving every space in the editor Fixed necromancer attack animation glitch Fixed issue where on Capture triggers with multiple locations would not properly fire if more than one location was captured at the same time Balance Changes Empire General's Major power switched to Valor: Refreshes near death units Undead Skeleton Defy Death is now a base Trait, and Weakness is awarded at…

  • Weekly update notes - 21 November 2016

    Gameplay Campaign scenarios 23-24 updated New Campaign end scenario 25 New Victory condition type: Kill enemy warlords New Victory condition type: Win when flag is set New event actions: Create Settlement and Remove Settlement Sequential event actions of the same type on a triggered event now appear at the same time instead of one at a time On Kill event triggers now fire only on Banner kills, with description changed accordingly Bug Fixes Fixed issue in which triggers with more than one space were not properly saving every space in the editor Fixed necromancer attack animation glitch Fixed issue where on Capture triggers with multiple locations would not properly fire if more than one location was captured at the same time Balance Changes Empire General's Major power switched to Valor: Refreshes near death units Undead Skeleton Defy Death is now a base Trait, and Weakness is awarded at…

  • Weekly update notes - 14 November 2016

    Gameplay Right clicking on an possible attack will now display all damage that will result from that action Campaign scenarios 17-21 updated New remove unit at location event action added to editor Bug Fixes Units with Resist no longer affected by certain leader powers which add curses All events associated with a reoccuring trigger can occur more than once, not just the first event in list Experience properly awarded when combat results in extra movement, such as from Overrun trait Balance Changes Empire Squire base attack increased from 3 to 4 Undead Skeleton Shatter Trait changed to Pacify, Level up trait changed to Defy Death Wraith base attack increased from 4 to 6, max bonus from reaper reduced from 8 to 6, gains +2 HP per level (up from 1) Reaver Plunder range increased from 2 to 3 Vampire base attack increased from 4 to 5, level bonuses switched Jezebelle's minor power changed t…

Patch notes and updates

S.noRelease datePatch nameGID number
125 November 2023Online mode retired5382426458986047331
29 April 2017Small fix patch now live4249665521684509536
32 April 2017Content patch now live!4249665521684509648
418 December 2016Balance update4249665521684509854
528 November 2016Weekly update notes4249665521684510064
621 November 2016Weekly update notes4249665521684510254
714 November 2016Weekly update notes4249665521684510356
88 November 2016Weekly update notes4249665521684510439
931 October 2016Weekly update notes4249665521684510530
1023 October 2016Weekly update notes4249665521684510646
1117 October 2016Weekly update notes4249665521684510751
1210 October 2016Weekly update notes4249665521684510858
133 October 2016Weekly update notes4249665521684511060
1426 September 2016Weekly update notes4249665521684511156
155 September 2016Weekly update notes4249665521684511453
1629 August 2016Weekly update notes4249665521684511558
1716 August 2016Mid week update4249665521684511766
1814 August 2016Weekly update notes4249665521684511861
198 August 2016Weekly update notes4249665521684511959
2031 July 2016Weekly update notes4249665521684512052

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