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Under the Elm

Under the Elm Steam news

Crooked Stone Studios | November 2026 | game

Coming Soon

GameSteam Store content

  • Steam app typegame
  • Steam App ID4700290
  • PriceNo longer available on Steam Store
  • Release dateNovember 2026
  • DeveloperCrooked Stone Studios

Under the Elm news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4700290
  • PriceNo longer available on Steam Store
  • Release dateNovember 2026
  • DeveloperCrooked Stone Studios
  • PublisherCrooked Stone Studios
  • Parent gameNot available

Company pages: Developer: Crooked Stone StudiosPublisher: Crooked Stone Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Under the Elm Steam news

Under the Elm news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • A warmer welcome to the valley - 21 September 2026

    0.5.4 - A Warmer Welcome This update rebuilds the first days in the valley. A playtester (thanks Amanda!) told me in no uncertain terms that the quests could have reached her faster at the beginning, and she was right: most of what the village had to teach you was waiting behind letters that arrived days apart, so I rejiggered the beginning spine to make the speed of settling in match any play style. For those who want to settle in slowly, nothing rushes or overwhelms; for those who want something to do, there should be fewer lulls. Meet the neighbors and they'll have something for you straight away. Rowan wants to make you an axe. Petra wants your name in her ledger. Bram will show you how to get a meal out of that fire pit by the cabin. Fern will name what you can't, for a copper or two. From there, each person points you to the next - Rowan puts in a word with Silas, Silas sends you…

  • Update 0.5.3 - The story now has an ending - 19 September 2026

    The story now has an ending Under the Elm's main story now has a proper close! Help every villager with their final request, and the cabin has one last thing waiting for you. I won't say more than that - but I will say it's the part of this game I'm proudest of, and it wrecks me every time I play it. The credits are new too! Again, I want to keep this one a bit of a surprise, but I hope you enjoy the new format, and rest assured that when they're done, you're right back where you left off: the woods don't close just because the story does. Opening in a window The game now opens in a maximized window instead of fullscreen. On some PCs, launching straight into fullscreen could leave a white screen or cause freezes, so windowed is the safer start. If you prefer fullscreen, press F11 (or use Settings) and the game will remember your choice. Smoother movement Trees and bushes no longer bounc…

  • 0.5.2 - The Lively Village - 16 September 2026

    Until now, the village in Under the Elm was pretty quiet. Most folks stayed indoors through the day, and when you walked into town you'd find maybe a few people standing around. It never felt like a place people actually lived. This update (hopefully) changes that! Villagers have schedules now. Wren is out in her garden watering and weeding. Aldric works his field and keeps his chickens, and some evenings he's down on the bridge fishing. Rowan splits wood at the woodpile, and Elara goes looking for spores. They run errands. Maren draws water at the fountain and does her shopping at Petra's. Bram and Silas haul crates between the shop, the inn and Aldric's gate. Rowan carries planks out to the farm, and Fern comes home from the woods with a full basket. They visit each other. Wren takes a bench outside her garden in the morning, and neighbors stop by to chat. Aldric meets folks at his ga…

  • Under the Elm 0.5.0 - The Alchemy Bench, Before and After - 13 September 2026

    The alchemy bench used to be a (fairly boring) menu. You'd pick a recipe from a grid, the game would check you had the ingredients, and you'd press Make. It worked, but it meant every remedy was really a shopping list - and knowing what a plant actually does never mattered once you had the list, which isn't exactly what I wanted to bring to you. Not in a game whose whole purpose is to teach!So I've spent the past few weeks rebuilding it - along with everything else a rebuild of this magnitude touches - and I'm excited to share the new & improved Alchemy Bench!Recipes are built from components now.Her pages ask for what a remedy needs, not what goes in it - a cough remedy needs something soothing, a sleep draught needs something calming. Every plant and plant derivative now carries its own components, and any plant that carries the right ones will do. More than one answer works, and that…

  • 0.4.0 - Identification, rebuilt - 1 September 2026

    Identification, rebuiltIdentifying used to be one button. You'd bring an unknown mushroom back, press Identify, and the game would tell you what it was. It worked, but it wasn't really foraging - the mushroom in your basket was a lockbox and the button was the key. Worse, the mycologist skill tree ended with a perk that skipped it entirely, so the deeper you went, the less of the game you played.So it's gone, and grandmother's desk has taken its place.Now you lay a specimen out on the desk and look at it properly - the cap, the stem, the base - one at a time. Each part gives you a written observation in her hand. Then you open her field guide and go looking for the page that matches. When you find it, you say so. The book closes only when you're right.Her half of the guide is readable from the very first day. That felt important. A book that hides its contents can't help you identify an…

  • A Discord & a Press Kit! - 30 August 2026

    Under the Elm now has a Discord and a press kit!The Discord is the studio's home rather than any one game's - small and quiet on purpose. Come tell me what you found in the woods, ask about a mushroom you can't identify, report a bug or just come say hi! https://discord.gg/mcyUrKfNQK The press kit has screenshots, key art, the fact sheet, and blanket permission to record, stream, and monetize any video of the game. Review keys are available on request, whatever the size of your audience. https://under-the-elm-presskit.netlify.app Both are reachable from the pause menu in-game, as of today's build. Under the Elm arrives in Early Access on November 4!

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