SPSTEAMPULSELIVE ANALYTICS
Veldeth

Veldeth Steam news

Veltech Studio | Jul 19, 2026 | game

Released

0players observed · 24 September 2026 - 14:00:14 UTC

Steam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score36% positive

Veldeth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score36% positive
  • Total reviews14
  • Release dateJul 19, 2026
  • DeveloperVeltech Studio
  • PublisherVeltech Studio

Company pages: Developer: Veltech StudioPublisher: Veltech Studio

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Veldeth Steam news

Veldeth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 7 - 26 August 2026

    This update brings some pretty big changes to Veldeths environments and is just the start of how the environment will be upgraded as more patches goes out. There is a wide variety of new plants and vegetation in veldeth and the camera distance for them has been doubled. Mining and Woodcutting have been added to veldeth and out now and pickaxes and axes are for sale in the crafting store. Next patch will be more focused on combat and player movement.

  • Patch 6 - 15 August 2026

    This update brings a major refresh to Veldeth’s NPC population, dungeon encounters, and world traversal. • Added swimming • Worked on shop interactions and inventory interactions • Added a new cloud system • Added post-processing effects • Rebuilt NPC placements across the Mainworld, Dungeon, and Tutorial Zone • Added Minotaur, Minotaur Brute, Skeleton Warrior, and Skeleton Mage enemies • Added new dungeon encounters and improved enemy distribution • Updated NPC stats, abilities, combat ranges, movement, factions, and scaling • Added loot tables for the new enemies and Goblin Boss • Improved NPC movement on dungeon stairs • Fixed health bars for larger enemies • Home Teleport now returns dungeon players to the Dungeon entrance • Fixed mounted players arriving at incorrect portal destinations and worked on mounts in general

  • Patch 5 - 2 August 2026

    Quests now give xp and gold rewards Added click to move players can now use arrow keys to move the camera You can now use the shops and the bank with right click for context menus Added proper death animations for: Goblin, Hobgoblin, Chubby Goblin, Range Goblin, Treeboss, Treegod, Bear, Ogre, Spider, Rat, Man, Cow, Sheep, Chicken, Slime NPC render and click distance extended Other players can now see your arrows when you fire a bow Fixed death state clearing — combat, casting, and dodge states now properly reset on death Sped up magic attack animation Combat animation speed scaling toned down so attacks don't play absurdly fast at higher levels Fixed magic combat animation loop where casting would jitter between running and casting when targeting a moving NPC Coin and item drops now land at correct terrain height

  • Patch 4 - 27 July 2026

    Teleport loading and game loading has been worked on for smoother transitions. Players now have camera control and zoom with mouse while mounted. NPCs have been worked on making sure they play the correct animations. Chicken and sheep have been added to the town There are more road systems in the mainzone. The mini map now shows the full game map. Ui has been worked on to be more readable.

  • Patch 3 — July 24 - 24 July 2026

    Worked on the UI and added the option for 3 different window sizes to play in — Default, Fullscreen, and Minimal. This was the most progressive option for now and is available in the settings panel. Also added mouse sensitivity and zoom controls to settings. NPC animations have been worked on for rats, goblins, skeletons, and rat boss. Hostile NPCs now aggro players on sight. NPC hover tooltip now shows name, type, and level. Death and wayshrine discovery notifications now show in the chatbox. Fixed loot dropping at wrong positions. Coming Soon Improved map and minimap Bank management overhaul (deposit/withdraw individual items) Cook-all option for batch cooking Guild board quests Crafting bench interactions More combat NPCs, loot, and magic staffs Player-to-player interaction Combat improvements and new skill moves Mount camera controls Account switching without restarting

  • Major performance improvements: - 22 July 2026

    - Fixed severe FPS drops near town and in prop-dense areas (up to 3x faster) - Fixed low FPS while mounted - VSync enabled by default with smoother frame pacing

  • Added audio and fixed a handful of bugs - 22 July 2026

    Bugs worked on- wrong login positions and on death respawn - female character spawning with hairy knees - teleport to home spell - players eating food Content and QOL worked onPlayers can now right click with mouse to move their camera around. + and - keys zoom in and out the camera. The Settings panel now has music options with logout and zoom in and out optionsloot drops had their size scaled up for coins and the rats drop more than just coins now

  • Combat xp and window resizing - 21 July 2026

    I have worked on making sure the combat xp goes to the right skills and worked on the game window being res sizeable throughout all parts of the game. And also worked on some player disconnection issues.

Patch notes and updates

S.noRelease datePatch nameGID number
126 August 2026Patch 71842212951295979
215 August 2026Patch 61840944183781165
32 August 2026Patch 51839676055893351
427 July 2026Patch 41839041357034742
524 July 2026Patch 3 — July 241839041357029384
622 July 2026Major performance improvements:1839041357024988
722 July 2026Added audio and fixed a handful of bugs1839041357023289
821 July 2026Combat xp and window resizing1838407329268142

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