SPSTEAMPULSELIVE ANALYTICS
VoxelMancy

VoxelMancy Steam news

Reuniko | May 29, 2026 | game

Released

0players observed · 6 October 2026 - 06:34:59 UTC

Steam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

VoxelMancy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 29, 2026
  • DeveloperReuniko
  • PublisherReuniko

Company pages: Developer: ReunikoPublisher: Reuniko

Top Steam chartsTop 100 gamesGame directorySteam Store page

VoxelMancy Steam news

VoxelMancy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Login Fix + Server Stability & Security - 23 September 2026

    Login Timeout Fix Fixed an issue where players with slower connections or longer resource-loading times could get disconnected during login before the game finished loading their character. The client now keeps the connection alive throughout the entire login sequence, not just after the world has fully loaded. If you couldn't get into the game before, please try logging in again — this should now be resolved. Server Stability Fixed a crash related to concurrent database access that could occur during normal play. Server Security Hardened the server against several malformed/malicious network inputs that could crash it or affect other players. No player action needed.

  • New Sky, Smarter Fog and Much Lower Memory Use - 16 September 2026

    🌅 New sky and sun - Dynamic daytime sky. The old static skybox is gone. The sky now changes as the sun moves: deep blue overhead, a warm orange glow on the horizon at sunrise and sunset, and a cooler purple band on the opposite side. - A real sun. The sun is now a glowing disc with a soft warm halo that gets stronger as it sinks toward the horizon. - Better clouds near the horizon. Clouds now thin out toward the horizon instead of covering the lower sky in a flat grey haze, so sunsets stay visible. - Clouds block the sun properly. Clouds passing in front of the sun no longer turn pink. - Night sky. At night the sky now has a faint deep-blue tint instead of being pitch black. 🌫️ Fog and draw distance - Fog matches the time of day. It's dark blue at night, a light haze during the day and warm at sunrise and sunset. - No more visible world edge. The world now fades into fog at the edge o…

  • Patch 0.2: Lakes, swimming, movement, stealth - 13 September 2026

    Lakes are back — and now you can swim in themLakes have returned to the game! And with them, full swimming — bodies of water are no longer just scenery, you can dive in and move around in them. Swimming for mountsMounts can now swim too, in every direction, not just forward. We also added proper jumping out of the water: your character no longer "sinks" unnaturally at the water/land border. Reworked movement and animationsWe've overhauled the character movement system: -- movement and turning now work in every direction, including diagonals — for both humans and mounts; -- animations blend smoothly into each other with no jarring transitions; -- jumps feel more responsive: the animation now accounts for your run-up direction and keeps your orientation on landing; -- jumps no longer get cut off mid-motion. StealthA new stealth mechanic has been added, toggled with a single button. Stealt…

  • Selection Box update - 2 June 2026

    Grid snapping can now be toggled with G while using the Selection Box. The grid is no longer limited to 1x1x1 or cubic steps. You can now use custom sizes like 2x4x8, 1x8x1, or any other step values, with pivot-based alignment for more precise control. This makes selecting, resizing, moving, copying, and pasting structures much cleaner and more predictable.

  • An interactive tutorial has been added - 1 June 2026

    https://www.youtube.com/watch?v=p27PD1qR5fc

  • LOD settings and paw steps - 31 May 2026

    Fixed lag when loading landscape pieces with a large forest biome. Improved LOD settings should improve performance on low-end computers. Added footstep sounds for paw-footed mounts.

Patch notes and updates

S.noRelease datePatch nameGID number
123 September 2026Login Fix + Server Stability & Security1844751498218974
216 September 2026New Sky, Smarter Fog and Much Lower Memory Use1844115010489447
32 June 2026Selection Box update1833968530899902
41 June 2026An interactive tutorial has been added1833968530897345
531 May 2026LOD settings and paw steps1833968530895184

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.