Mushrooms vs Engineers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4708660
- PriceNo longer available on Steam Store
- Release dateQ4 2026
- DeveloperChonky Dinosaur Studios
- PublisherChonky Dinosaur Studios
- Parent gameNot available
Company pages: Developer: Chonky Dinosaur StudiosPublisher: Chonky Dinosaur Studios
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Mushrooms vs Engineers Steam news
Mushrooms vs Engineers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Gold Spore Shop and Toast Notifications - 20 August 2026
Finally added something to do with the gold spores you've been collecting! The Gold Spore Shop. Currently not too impressive, as there is only one item in the demo - Custom Engineer Skins. But lots more will be available in the full game. Also added toast notifications for informing players of important information.
- Big Demo Update - Turrets and Shop + More! - 19 August 2026
New Features Sentry Turrets - A new Brown upgrade bolts a turret together at the start of every wave, up to five of them. They pick their own targets, never blink, and are packed away when the wave ends. Turret Conversions - Each spore colour can convert one plain turret into a specialist. You need a spare, unconverted turret before a conversion can be bought, so plan how many Sentry Turrets you want first. Flaming Turret (Red) - Bolts a blowtorch to one turret. The shots barely sting, but the burn they leave behind does the work. Protection Turret (Blue) - Throws out the gun and bolts on a deflector dish. It fires nothing; instead every engineer standing in its field takes less damage from every source. Medical Guardian (Green) - Swaps the gun for a first-aid laser and holds a healing beam on the nearest engineer, topping them up while they fight. Sniper Turret (Purple) - A scope and s…
- Improvements and Bug Fixes - Patch Notes 03/07/2026 - 2 July 2026
New Features Spore Merging - Nearby spores of the same colour now drift together and merge into a single, visibly bigger spore, making big drops easier to spot and scoop up. Welcome Screen - New players are greeted with a quick welcome screen before their first run, with a "don't show again" option. Player Health Bar - A slim health bar now floats above the engineer at all times, so you can keep an eye on your HP without checking the HUD. Balance Changes Green Mushrooms Rebalanced - Green mushrooms now burst into toxic orbs when they die, instead of leaving a poison trail while alive. Elites still leave poison puddles too, on top of their death burst. Bug Fixes Blue Orb Visuals Fixed - Purple mushrooms' blue projectile orbs were rendering cropped; they now display at their correct size. Controller Rumble Fixed - Rumble no longer buzzes a controller that isn't actually being used to play…
- Evil Beams and Accessibility (Patch Notes 19/06/2026) - 19 June 2026
New Features Evil Beam (Evil Upgrade) - A new weapon upgrade that fires an evil beam piercing straight through every mushroom in its path. Upgrade it further with More Evil Beam (extra damage) and Chonky Evil Beam (extra width). Spawn Indicators - Mushrooms now telegraph where they are about to appear, giving you a moment to reposition before they arrive. Gold Spores Rework - Gold Spores are no longer spent in the shop. They are now a persistent collectable currency, tracked as a running total across your run. Accessible Font Option - A new option to switch the entire interface from the pixel font to a cleaner, more readable font. The whole UI rescales to match, so every menu and HUD stays neatly laid out.Other Changes Brighter CRT Filter - The CRT screen effect no longer dims the picture so heavily. You keep the scanlines, curvature and vignette, just with a brighter image overall (wit…
- Patch Notes 16/06/2026 - Feeling and Looking Better! - 16 June 2026
New Features Wave Countdown - The end of each wave is now much clearer. The final few seconds play a countdown sound and the on-screen timer grows and turns orange-red, so you always know when the wave is about to end. Map Previews - The map select screen now displays a screenshot of each map, so you can see where you're heading before you drop in. Enemy Projectile Outlines - All enemy bullets now have outlines, making them far easier to spot against busy backgrounds.Bug Fixes Black Hole - Mushrooms no longer overshoot and ping-pong through the centre of a Black Hole. They are now pulled in smoothly and held in the core until it expires, taking damage over time. Bombs - Ice Bomb, Black Hole Bomb and other area-of-effect bombs now reliably damage all nearby enemies on detonation. Co-op Dash - Fixed dashing not working correctly in local co-op. Co-op Robot Shrooms - Robot Shrooms are now…
- Patch Notes 14/06/2026 - 14 June 2026
New Features Personal Spore Shield (Blue upgrade) – A new upgrade with 3 levels. Level 1 grants a shield that absorbs one incoming hit; levels 2 and 3 each add one additional charge, allowing up to 3 hits to be blocked. The shield breaks when its last charge is spent and recharges at the start of the new wave. A brief period of invulnerability (0.15s) follows each absorbed hit. Shielded Blue Mushrooms – Blue mushrooms now have a regenerating shield that absorbs one hit before breaking and recharging. Their base health has been reduced from 60 to 40 to compensate. Low-Health Warning – A red screen border is now displayed when player health falls below 10. Version Display – The build version is now shown on the main menu.Balance Changes Health Pots – Consolidated into a single upgrade (maximum 5 levels). Each level adds +5% drop chance. The separate Drop Chance and Potency upgrades have b…
- Robot Mushroom bug fixed - 13 June 2026
Bug fixesRobot mushrooms explode animation not displays correctly. No more disappearing!Evil elite mushrooms upgrade text fits correctly in info window.Menu music loopsBalancingWeapon damage upgrades scale more evenly
- Demo Performance / UI Improvement Patch - 12 June 2026
Performance ImprovementsFixed issue with collision detection causing FPS drops at high enemy countFixed issue with enemy separation logic cause FPS drops at high enemy countUpped max enemies on screen to take advantage of improvements.UI ImprovementsIncrease font sizes in spore shop for better readability on Steam DeckAdded boss message to wave completeUpdated hover state in spore shop for better clarity of affordable upgrades
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 August 2026 | Gold Spore Shop and Toast Notifications | 1841579228666904 |
| 2 | 2 July 2026 | Improvements and Bug Fixes - Patch Notes 03/07/2026 | 1836506165569208 |
| 3 | 19 June 2026 | Evil Beams and Accessibility (Patch Notes 19/06/2026) | 1835871199308001 |
| 4 | 16 June 2026 | Patch Notes 16/06/2026 - Feeling and Looking Better! | 1835236783575592 |
| 5 | 14 June 2026 | Patch Notes 14/06/2026 | 1835236783568537 |
| 6 | 13 June 2026 | Robot Mushroom bug fixed | 1835236783566859 |
| 7 | 12 June 2026 | Demo Performance / UI Improvement Patch | 1835236783564727 |
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