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VERLIES III - Resurrection

VERLIES III - Resurrection Steam news

Koya Game, Artifex Parvus | Aug 25, 2026 | game

Released

0players observed · 22 September 2026 - 01:29:28 UTC

AdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
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VERLIES III - Resurrection news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 25, 2026
  • DeveloperKoya Game, Artifex Parvus
  • PublisherArtifex Parvus

Genres: Adventure, Indie, RPG, Early Access

Company pages: Developer: Koya Game, Artifex ParvusPublisher: Artifex Parvus

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VERLIES III - Resurrection Steam news

VERLIES III - Resurrection news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix 0.9.5g - 8 September 2026

    - Added a fix to prevent the appearance of "ghost loot" - Changed the click detection method, allowing for faster clicks on multiple sequences and providing an expanded window for double-click detection

  • Hotfix 0.9.5d - 3 September 2026

    - Added changes to text anchoring to try and correct widescreen display issues - Fixed a bug that could prevent some dialogues from ending

  • Hotfix 0.9.5c - 28 August 2026

    -The game now launches in windowed mode on first launch as a temporary measure while we investigate display issues on ultrawide monitors. Fullscreen can easily be re-enabled from the main menu options.

  • Hotfix 0.9.5b - 27 August 2026

    - Fixed a bug that could prevent damage from being applied with certain types of skills (Thank yoou Zerger!)

  • Hotfix 0.9.5a - 26 August 2026

    (Thank you very much "Mech=256"!) - Fixed a critical bug that prevented reloading a game - Fixed a bug that truncated the text of the introductory scene in certain languages - You can now continue moving forward by holding down the key - Fixed a bug that prevented the message from displaying correctly when pressing ESC

  • VERLIES – Resurrection / Early Access Now Available - 25 August 2026

    VERLIES III – Resurrection is a dark fantasy dungeon crawler where every step into the unknown is a risk, and every fight demands your full attention.Explore a hostile world, uncover its secrets, master its unforgiving combat, and discover how far you can go when the world itself wants you dead.The dungeon is waiting. Enter if you dare.

  • The Philosophy of VERLIES III — You Are Not Welcome - 18 August 2026

    I’d like to talk a little about the philosophy behind the creation of the VERLIES series.Most games are designed to reward the player. The world is built to let you progress, enemies are obstacles to overcome, and no matter what happens, the game will usually find a way to let you move forward.VERLIES is deliberately different.Here, you are not welcome.The world does not want to help you. The creatures you encounter are not there to provide you with a fun challenge: they are there to kill you.I know that VERLIES III’s difficulty can be intimidating. But unlike the older VERLIES games, I no longer want difficulty to be unfair. You cannot die simply because a dice roll decided your fate.The combat system is even designed so that, in theory, a skilled enough player could go through an entire fight without taking a single hit.But here’s the thing: we are not machines.Stress, fatigue, pressu…

  • Verlies: Resurrection — Making Every Battle Memorable - 13 July 2026

    When I started designing VERLIES III's combat system, I asked myself a simple question:Why do so many RPG battles eventually become boring?After a few hours, weaker enemies often stop feeling like a real threat. You defeat them almost without thinking, simply because they're standing in your way.I wanted to avoid that.My goal is for every encounter to feel like a real duel. No matter what enemy stands before you, you'll need to stay focused. A single mistake, poor timing, or overconfidence can quickly put you in danger.To achieve this, every weapon you discover comes with its own unique skills. The more powerful a skill is, the more demanding its input sequence becomes.Monsters follow exactly the same rules.At the beginning of every battle, both your skills and your opponent's are shuffled into a dynamic turn order. When one of your skills comes up, you'll need to perform its correspond…

  • Verlies: Resurrection — Returning to the Roots Without Being Trapped by the Past - 2 June 2026

    When I started working on Verlies: Resurrection, one thing was clear in my mind: I didn't want to simply create a third installment. I wanted to create the game I had always imagined behind the name Verlies.The first question some people might ask is: Do I need to have played the previous games? The answer is no. Verlies: Resurrection was designed as a fresh start. Returning players will recognize the spirit of the series, but newcomers can dive in without feeling like they're missing part of the story.Since the very first Verlies, my goal has always been the same: to pay tribute to a style of game that has become increasingly rare. A dungeon crawler where exploration, discovery, and the unknown take center stage. A world that doesn't adapt itself to the player, but instead asks the player to adapt to it.The first two games embraced this philosophy through extensive procedural generatio…

Patch notes and updates

S.noRelease datePatch nameGID number
18 September 2026Hotfix 0.9.5g1842846814454795
23 September 2026Hotfix 0.9.5d1842846814442076
328 August 2026Hotfix 0.9.5c1842212951302125
427 August 2026Hotfix 0.9.5b1842212951301038
526 August 2026Hotfix 0.9.5a1842212951297958

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