- UPDATE: The Ash Gets a Voice โ Sound, Timing, and Ten Boards - 10 September 2026
THE ASH GETS A VOICE Eight of this game's nineteen card elements had a sound of their own. All 243 enemies hit you with the same one. The map, the Ash Riddles and every one of the 21 regions played nothing at all. This update is about the half of a fight you were not being told about โ what it sounds like, when it lands, and what a card is about to do before you commit it. Everything below is free, and none of it is a second purchase. ๐ Forty-six New SoundsEvery element hits differently. All nineteen card types now land with their own recorded impact, and every one of the twenty enemy strike families โ claw, slam, pierce, hex and the rest โ has its own blow. One sound for 243 foes is over. Two more tracks. The map and the Ash Riddles used to fall silent between fights; both have music now. Seven ambience beds. Each region carries its own weather under the battle track โ ember drift, snโฆ
- MAJOR UPDATE: Four Statuses โ 310 Cards, a Living Battlefield, Reforged Packs - 8 September 2026
FOUR STATUSES Every status this game has added since launch arrived locked behind a pack. GODS, The Crossing, The Ancients โ each brought new words, and each kept them on its own shelf. The fifteen heroes you started with have not learned one since Blind. Four arrive now, one for each corner of the board, with 310 cards to play them. Behind them: an arena that finally moves, an idle battle screen that stopped burning a fifth of your CPU on nothing, and three expansions that at last say out loud what they grew into. Everything in this post is free. Nothing below is a second purchase. ๐ Four New WordsOne per quadrant of the status board โ two you carry, two the enemy does. Each was chosen by subtraction: nothing on the board did this yet. ๐ Momentum โ yours. Every hit you land deals +1 for each card you played earlier this turn, to a ceiling of +5. Play the cheap cards first and close wโฆ
- GODS โ Out Now: Six Gods, 240 Cards, One Rule Each - 31 August 2026
GODS โ OUT NOW Two of them came back on their own. These six want paying. Hestia, Khione, Ares, Demeter, Apollo and Athena are playable today โ six gods, forty cards each, and one rule apiece that no other hero in the kingdom is allowed to break. Zeus, Hades and the whole Pantheon continent stay free for everyone, exactly as they shipped. โก Six Gods, Forty Cards EachA god does not share cards with the roster, and does not share cards with the other gods. Forty of its own, the shared shelves, and nothing else in the pile. ๐ฅ Hestia โ Molten. Every stack reflects 10% of each hit you take. Reach ten and the hearth takes the house: stacks cleared, 10 Damage to you. The whole hero is a bet on staying at nine. โ๏ธ Khione โ Permafrost. One stack, shed at your next turn, and while it holds the enemy's ability does not fire โ its ordinary attack still lands. You are not stopping the monster. Youโฆ
- MAJOR UPDATE โ The Ancients: Five Legends, 155 New Cards, Daily Quests - 23 August 2026
THE ANCIENTS The kingdom burned, and somewhere past the edge of its maps five people were already legends. Gilgamesh, Amaterasu, Cleopatra, Lu Bu and Yi Sun-sin fight in a school this kingdom never learned โ no Resonance bar, no reservoir, fifteen Signatures instead โ and they bring two countries, twenty-one enemies and nine new statuses with them. All of it is free, and so is everything else in this update. ๐ The Crossing โ The AncientsBeforeNowHeroes3035, and 41 with the GODS DLCCards1,1961,351Enemies222243Countries1921Schoolseleventwelve โ Ancient, the only one with no barBattlefieldstwo pictures, every fight21, one per countryDaily goalsnonethree, every three hoursCard arta stamp in the upper halfthe whole card ๐๏ธ Five LegendsEvery school in this game charges something. A Resonance bar, a reservoir, a Heat gauge, an Eclipse orb. This one charges nothing at all โ it spends that valโฆ
- MAJOR UPDATE โ The Crossing: Five New Heroes, 279 New Cards, a Game Story - 17 August 2026
THE CROSSING There was always a sea, and the game never once said what was on the other side of it. Five heroes have crossed it. They bring three schools nobody in the kingdom fights with, the first critical hits the game has ever had, and two countries that are on no map you have played. All of it is free, and so is everything else in this update. ๐ The Pantheon โ The CrossingBeforeNowHeroes2530, and 36 with the GODS DLCCards9171,196Enemies201222Countries1719Schoolseighteleven โ Chaos, Lux and AirCritical hitsnoneup to two and a half times damageCards the thinnest hero sees77120 to 157Storyโ119 pages, six chaptersForgeeleven items, buy them allsix either/or pairsHero portraitone, foreverfive, climbing with mastery ๐ Five Heroes From Across the SeaEvery school in the game was a resource or a slow burn. Nothing ever asked you to gamble. These five do nothing else. Maddener Delirium โ eโฆ
- MAJOR UPDATE โ The Pantheon: Zeus, Hades, Ash Riddles, 94 New Foes - 14 August 2026
THE PANTHEON IS HERE Something older than the kingdom has walked back into it. Zeus and Hades arrive today โ free for everybody โ along with the ground they walk on and everything already living there. Six more gods are on their way behind them. This is the largest update Kingdom of Ashes has had, and it brings a second way to play. Two new countries, ninety-four new enemies, fifty-four hand-built puzzle boards, every existing DLC grown, and the Resonance system rebuilt from the rule up. โก The GodsA god has no strengths and no weaknesses. Every other hero in the game carries a boon and a price. A god carries one power instead, and its whole forty-card library exists to feed it. Playable today, free for everyone: Zeus, God of the Sky โ chains lightning and hangs Bolt on what it hits. Hades, God of the Dead โ takes Soul Harvest from the dying and spends it. Zeus and Hades are base game, nโฆ
- COMING SOON โ The Pantheon: Eight Gods, 94 New Foes, 471 New Cards - 11 August 2026
THE PANTHEON โ COMING SOON Something older than the kingdom is walking back into it. Eight gods are coming to Kingdom of Ashes, each one built around a single power no other hero can build toward โ and two of them are arriving free for everybody, along with the ground they walk on and everything already living there. This is the largest update the game has had. Fifty versions of work sit behind it: a new pantheon, ninety-four new enemies, every existing DLC grown, and the Resonance system rebuilt from the rule up. โก Eight GodsA god has no strengths and no weaknesses. Every other hero in the game carries a boon and a price. A god carries one power instead, and its whole forty-card library exists to feed it. Zeus, God of the Sky โ chains lightning and hangs Bolt on what it hits. Hades, God of the Dead โ takes Soul Harvest from the dying and spends it. Hestia, Goddess of the Hearth โ Molteโฆ
- MAJOR UPDATE โ Claimed Ground: Seven New Regions, 90 Map Hazards, 11 New Foes - 7 August 2026
CLAIMED GROUND โ MAJOR UPDATE 0.59.0 The kingdom was eight countries. It is fifteen. Seven new regions, each with its own six hazards and its own way of fighting you. A bestiary that answers to where you are instead of who you brought. A boss that belongs to its country and never leaves it. And a region you win is a region you hold โ a claim that keeps paying every time you come back. ๐บ๏ธ Seven New RegionsThree for the base game, two for Overflow, two for Day & Night. The Riven Crags โ a split summit and a switchback road. Cover fails here: blows come down past your guard, and what you raise wears through twice as fast. The Undermarch โ the march that goes down. What you carry below is buried, and the heap of it feeds whatever is waiting. The Wrack Strand โ a shore the sea gave up, hulls standing in cracked salt. Everything you hold corrodes: strength rusts off, and cover rusts with it.โฆ
- MAJOR UPDATE โ Ash Ascendant: One Ascension Ladder, 48 Map Hazards, 17 New Foes - 4 August 2026
ASH ASCENDANT โ MAJOR UPDATE 0.52.0 Sixty-one patches in one. Everything since Deeper Kingdom: one Ascension ladder instead of twenty separate grinds, forty-eight hazards that can be waiting on a map node, seventeen new things living in the ash, a bestiary where every number comes off one table โ and cards that finally print what they are actually going to do. โ๏ธ Ascension Is One Ladder NowIt used to be twenty independent grinds. Every hero climbed alone, twenty-one wins each โ four hundred and twenty wins to see the top of the game. That is gone. Ascension is now one account-wide ladder that every hero inherits and every run may choose freely. A level-one hero may take A18 if you want to find out what happens. And it unlocks two different ways: A1โA11 by depth. Clear the n-th mandatory fight of a run and you have banked An โ on a loss as well as a win. Every board has exactly eleven maโฆ
- MAJOR UPDATE โ Deeper Kingdom: Passive Trees, 87 New Cards, Three New Node Types - 1 August 2026
DEEPER KINGDOM โ MAJOR UPDATE 0.33.9 Seventy-five patches in one. Everything since Ashes Remade: a skill tree for every hero, eighty-seven new cards, three new kinds of fight, twenty-one new things living in the ash โ and a bestiary that stops showing you the same wolf four times a run. ๐ณ Every Hero Has a Passive TreeThe old mastery ladder handed you fixed unlocks at fixed levels. It's gone. Each hero now has an 18-node tree across three branches, opened from the hero panel. Mastery โ unlocked by hero level. An exclusive rare, +1 Mana on turn one, โ4% enemy Max HP, an exclusive legendary, and an upgrade to the hero's Pro trait. Conquest โ unlocked by killing bosses, the last gate by killing one without a single shop or rest heal. +3 Protection on turn one, +25% Ash, +25% Essence, +1 max hand size, and relief from the hero's Con. Doctrine โ unlocked by playing cards of your hero's own eโฆ
- v0.16.0 MAJOR UPDATE โ Ashes Remade: Save Your Run, 56 New Cards, etc. - 27 July 2026
ASHES REMADE โ MAJOR UPDATE 0.16.0 The kingdom has been rebuilt from the sprite up. This is everything since the Day & Night DLC in one patch: a run you can walk away from, 56 new cards, twenty heroes whose traits finally do what the card text promised, and a top-to-bottom art and effects rework. ๐พ Save Your Run โ Quit Anywhere, Come BackRuns no longer die when you close the game. One auto slot, written continuously as you play, and one manual slot you can save from the map screen. A crash, a reboot, or a Steam restart no longer costs you a run. Continue rows on the title screen โ hover one for hero, mastery and ascension tier, floor and map row, current node, HP, gold, deck and relic counts, and how long ago it was written. Saves ride Steam Cloud for free, so a run started on one machine finishes on another. A save whose DLC you no longer have enabled says exactly which one is missingโฆ
- Day & Night โ New DLC Out Now | Choose Your Hour - 24 July 2026
DAY & NIGHT โ CHOOSE YOUR HOUR Two skies. One blade of light, one of shadow. The third expansion for Kingdom of Ashes is live โ a standalone bundle built around one up-front choice and one rising tension. ๐ Choose Your Hour โ Day, Night, or RandomBefore the first card is drawn, pick how the whole run is lit: โ๏ธ Day โ start armored, heal harder, Light bar primed to spill sooner. The endure run โ Light races, so pump Dark to line up an Eclipse. ๐ Night โ hit harder, draw deeper, Dark bar primed to spill โ but you fight on thinner HP. The race run. ๐ Random โ deck-building tilts toward higher-tier cards, but your hour re-rolls every fight and stays hidden while you draft. Trade control for loot. โ๏ธ๐ Eclipse Charge โ Fill Past the BrimHoly cards fill the Light bar, shadow cards fill the Dark bar โ each capped at 12. Cross the cap and the bar spills its stored value into an effect, thenโฆ
- New DLC: Overflow DLC โ Out Now: Where Water Meets Fire - 10 July 2026
Kingdom of Ashes: Overflow is live โ a new school of magic built on a single tension: hold the line, or let it break. The Reservoir SystemEvery Aqua and Lava card you play feeds a pool, and every pool has a cap. Cross it and the surplus spills the instant it happens โ mid-turn, chaining into everything else you do. Flood โ Aqua spills into a wall of Protection, a wave of healing, fresh draw, and a cleanse. Erupt โ Lava spills into a barrage of strikes and lingering Burn. Convergence โ overflow both pools in one turn to ignite Steam (a surge of Strength and a full dodge of the next blow) and lay down Obsidian (durable Protection that stacks all fight). Flood keeps you standing. Erupt ends things fast. Convergence is the knife's edge between them. โ๏ธ Three New HeroesThe Tidecaller โ master of Aqua. Outlast, out-heal, and drown the room in Protection. The Magmancer โ master of Lava. All prโฆ
- New DLC: The Scorching Region - 29 June 2026
The Scorching RegionThe ash never settled here โ it caught fire. Beyond the kingdom's borders lies a sun-chained wasteland where the ground itself burns. Cross it if you dare. A Whole New Region A full expansion to your run: four distinct map variants, each with its own pressure and pace. Dune Sea โ a forgiving entry. Wide spine, dense detours, mystery-heavy and low-stakes. Molten Causeway โ a forced fork into a hot lane (molten battles and elites) or a lean cool lane. Pick your pain. Glass Flats โ elite-dense and brittle. Reward detours crack on a second visit. One-shot decisions. The Citadel โ a deterministic corridor of escalating elites under the chained sun. No detours. No mercy. Dune Sea โ a forgiving entry. Wide spine, dense detours, mystery-heavy and low-stakes. Molten Causeway โ a forced fork into a hot lane (molten battles and elites) or a lean cool lane. Pick your pain. Glassโฆ
- โฏ Patch 0.4.0 โ The Voidpriest Walks the Seam - 20 June 2026
โฏ Patch 0.4.0 โ The Voidpriest Walks the SeamLight and shadow are one thread, and only the weaving holds. The final seat at the table is filled. With this update, the playable roster reaches 16 heroes โ and the last to arrive is unlike any before her. She was cast out by both temple and cult for a single heresy: refusing to choose a side. โจ NEW HERO โ Voidpriest Sorrel Element: Shadow + Holy (dual) Playstyle: Rhythm caster โ alternate light and dark, never repeat Excommunicated by both the Halo Conclave and the Umbral Cabal, Sorrel learned the secret each side feared. She does not pick shadow or light. She weaves them โ one strand after the other, forever, and the void rewards the rhythm. โฏ Signature: Void Weave Weave the seam โ Each Shadow or Holy card whose element differs from your last Shadow/Holy card deals ร1.4 Damage. Keep alternating and the bonus never stops โ even across turnsโฆ
- Update 0.3.0 โ Sound, New Cards & a Fresh Coat of Ash - 17 June 2026
๐ NEW: Deck-Building StartKingdom of Ashes is now a true deck-building RPG. No more fixed starting deck โ you forge your own from turn zero. Every run opens on a brand-new Deck-Building draft instead of the old starting shop. Pick 1 of 3 cards, ten times to build your opening deck โ 10 picks, endless possibilities. Each hero keeps a guaranteed core (defense + their signature element cards), so you're never bricked. Picks lean toward your hero's element โ and you can reroll to chase the exact deck you want. No two runs start the same. Draft greedy, draft safe, or draft pure chaos โ the kingdom is yours to build. ๐ Audio & Sound Effects Combat now has bite โ card plays, hits, blocks, and deaths all have sound. Atmospheric cues for shops, rests, shrines, and boss encounters. Every UI click and reward reveal has crisp feedback. ๐ 20+ New Cards Over 20 brand-new cards added โ fresh synergโฆ
- The Kingdom Will Have a Voice Soon โ Audio & SFX Update - 17 June 2026
Greetings, ash-bound rulers. Until now, the Kingdom of Ashes fought in near silence. That ends today. This update brings a full layer of sound effects to bring weight, impact, and atmosphere to every run. What's NewCard Play SFX โ every card now lands with its own sound, tuned per card type. Combat Impacts โ attacks, blocks, and enemy strikes hit with real punch. Resonance & Super-Resonance โ chaining same-type cards triggers a distinct audio cue. UI Feedback โ button clicks, rewards, relic pickups, and shop purchases now respond audibly. Enemy Death & Boss Cues โ victory and defeat moments carry new dramatic stingers. Map & Phase Transitions โ node selection and screen changes feel more alive. Audio SettingsMaster, music, and SFX volume can be adjusted independently in the options menu. Prefer silence? Sound can be muted at any time. Turn your speakers up โ the kingdom has never soundeโฆ
- v0.2 โ The Crimson Pact - 12 June 2026
The pact is sealed in crimson. Survivors, Kingdom of Ashes v0.2 โ The Crimson Pact is live. A new oath-bound knight joins the roster, six new cards open up an HP-as-resource archetype, and the loot tables now lean a little harder into whatever your hero is actually built to do. ๐ฉธ New Hero โ Bloodsworn Reyvan The fourteenth hero is the first to carry two element bonuses at once from the Neutral + Blood school. Knighted in dawn, oath-bound in dusk. The covenant he swore required something the kingdom could not give โ so he cut the rest from his own veins. Element: Blood (with Neutral co-affinity) Starting HP: 78 ยท Hand Size: 4 ยท Mana: 3 Pro โ Crimson Pact: Neutral and Blood cards deal ร1.15 Damage. From turn 2 onward, pay 4 HP at turn start to gain +1 Mana. Defend grants +1 Shield. Con โ Hollow Veins: Cannot heal above 85% Max HP โ the pact keeps a wound open. Unlock: Play 60 Blood cardsโฆ
- Out Now โ Day One - 5 June 2026
The Gates Are Open. Survivors, Kingdom of Ashes is live. After every late-night forge, every balance pass, every encounter retuned at 2 a.m. โ the kingdom finally burns on your screen instead of ours. Thank you for wishlisting, for waiting, and for showing up on day one. This launch belongs to you as much as it does to us. ๐ฅ Launch Discount โ Live Now-10% off for 7 days, ending June 12, 2026. If you've been on the fence โ fence is on fire. Hop down. ๐ Day-One Notes โ Build 1.0.0 New & Final in 1.0.0 Full roster of 8 Fallen Heroes locked in, each with signature mechanic + Mastery perks. Full localization across 10 languages โ English, ํ๊ตญ์ด, ๆฅๆฌ่ช, ไธญๆ, Franรงais, Deutsch, Espaรฑol, Portuguรชs, ะ ัััะบะธะน, Tiแบฟng Viแปt. All map variants enabled in the rotation: Standard, Diamond, Twin Spire, Crossroads, Skull Alley, River, Boss Pick. Complete Relic Codex with stacking-synergy unlocks. Full Ascensioโฆ
- Kingdom of Ashes - Coming Soon - 26 May 2026
The Kingdom Burns on June 2026. Survivors, After a long forge, Kingdom of Ashes has passed Steam Review and is ready for release. Mark your calendars โ the gates open in June 2026. ๐ฅ Launch Week Discount โ 10% OFFTo celebrate launch, Kingdom of Ashes will be available at -10% for 7 days starting on release day. Tell a friend. Draft a deck. Descend together. โ What Is Kingdom of Ashes?A single-player roguelike deck-builder set in a fallen kingdom. From the ashes of a broken throne, forge a deck, master the elements, and march back into the dark to face the Lord of Shadows. Roguelike Deck-Building โ every battle adds, upgrades, or culls cards. No two decks alike. Eight Fallen Heroes โ unique starting decks, signature mechanics, and Mastery-level trait perks. Elemental Resonance โ chain three same-element cards in a turn to detonate Resonance effects. Runecaster's Rune Chain rewards diverโฆ