Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4739510 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | September 2026 |
| Developer | Pan Taro |
| Publisher | Pan Taro |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Becoming None is a philosophical JRPG about the loss of identity and homogenization. Experience a story told through collectable memories you can view at your own pace, alongside deep turn-based combat, customizable classes, and countless secrets.
About this game
---Story--- A strange person has been born... a person with no biological sex, no defining traits, and a face made of smoke. This person was named Eve. Eve was the first, but they were not the last. Shortly after their birth, more started to appear. Identical, hollow, and void of self. It was as if humanity had entered a state of mass production, churning out shells of people without identity. As these faceless beings multiplied, the essence of what it meant to be human began to dissolve. One by one, the unique traits of mankind were replaced by a cold, uniform void. The cycle continued until the human race became extinct. Now, in the silence of a lost world, the journey begins to discover if anything remains of the self, or if we have truly become none. This is a game that explores the themes of identity loss and homogenization from a philosophical perspective, examining how they affect individuals as we cast aside our unique traits to become part of a social machine. The story can be experienced at your own pace through collectible memories that may be viewed at any time, allowing the narrative to unfold without interrupting gameplay. ---Gameplay--- Master a turn-based system where every decision carries weight. Becoming None offers multiple layers of tactical depth: -Dynamic Class System : Build your ideal party by transferring active and passive skills between party members. Experiment with unique synergies, but choose carefully. Active and passive skills are a limited resource. -Meaningful Gear : Equipment is about more than just raising stats. Trade raw attributes for powerful, game-changing effects. -The Flow of Battle: Exploit elemental weaknesses to earn TP, which can be spent on Instant Abilities that don’t consume a turn. Combined with instant mid-battle party swapping, this makes for a highly dynamic combat system. -Critical Everything : Why should only attacks have all the fun? Every action in the game, from healing to buffs and status effects, can trigger a Critical Effect. Whether you are a genre veteran or a newcomer, the experience adapts to you: -Random Party Mode: For the ultimate strategic test, take on the game with a complete…
Supported languages
English * , Spanish - Latin America * * languages with full audio support
