SPSTEAMPULSELIVE ANALYTICS
Lightblade VR

Lightblade VR Steam news

Andreas Hager Gaming | May 31, 2016 | game

Released

0players observed · 5 October 2026 - 00:35:37 UTC

ActionIndieSimulation

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

Lightblade VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews547
  • Release dateMay 31, 2016
  • DeveloperAndreas Hager Gaming
  • PublisherAndreas Hager Gaming

Genres: Action, Indie, Simulation

Company pages: Developer: Andreas Hager GamingPublisher: Andreas Hager Gaming

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Lightblade VR Steam news

Lightblade VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Retiring Lightblade VR - 15 October 2025

    After almost a decade since release, I’ve decided to retire Lightblade VR.I no longer have the ability to maintain or test VR hardware, and newer VR titles have far surpassed this small project.The game will remain playable for everyone who already owns it, but it will no longer be available for purchase after October 31, 2025.Thanks to everyone who supported this little project over the years!

  • Oculus touch handle alignment - 4 January 2017

    A new version is available, that adjust the lightblades to better align with the Oculus touch handles. Big thanks to Communist Penguin, Neep, jeremytang, heppsan, Lord and Aclus for helping me with the amount of rotation needed!

  • Oculus touch handle alignment - 4 January 2017

    A new version is available, that adjust the lightblades to better align with the Oculus touch handles. Big thanks to Communist Penguin, Neep, jeremytang, heppsan, Lord and Aclus for helping me with the amount of rotation needed!

  • Bugfix release - 11 December 2016

    A new version is available: - No longer need to block all shots to complete a difficulty - Upgrade from Unreal 4.12 to 4.14 - Fix attempt for 'head stuck in the ground with Oculus Rift' Known issues: - the VR mirror screen is incredibly blurry since the upgrade to Unreal 4.14. I found a workaround though that involves recompiling the engine. Will give it a try in the next days.

  • Bugfix release - 11 December 2016

    A new version is available: - No longer need to block all shots to complete a difficulty - Upgrade from Unreal 4.12 to 4.14 - Fix attempt for 'head stuck in the ground with Oculus Rift' Known issues: - the VR mirror screen is incredibly blurry since the upgrade to Unreal 4.14. I found a workaround though that involves recompiling the engine. Will give it a try in the next days.

  • Small bugfix update - 4 August 2016

    Hey there, thanks for your feedback on the Desert Temple update! I just released a bugfix update, to smooth things out a little bit: - Blade master enemy now throws stones in a reliable way at you - Hotfix for bad performance on 4k displays - The game waits a little bit before spawning the first drone - The drone plays a sound when it spawns Have fun!

  • Small bugfix update - 4 August 2016

    Hey there, thanks for your feedback on the Desert Temple update! I just released a bugfix update, to smooth things out a little bit: - Blade master enemy now throws stones in a reliable way at you - Hotfix for bad performance on 4k displays - The game waits a little bit before spawning the first drone - The drone plays a sound when it spawns Have fun!

  • Desert Temple released - 1 August 2016

    The Desert Temple update is out now! To access the temple, you need to select the new menu item 'extras' and choose 'desert temple'. Have fun!!! Bugfixes: - Render target multiplier should no longer slow down framerate

  • Desert Temple released - 1 August 2016

    The Desert Temple update is out now! To access the temple, you need to select the new menu item 'extras' and choose 'desert temple'. Have fun!!! Bugfixes: - Render target multiplier should no longer slow down framerate

  • ETA and trailer for content update - 22 June 2016

    Desert Temple is the first content update for Lightblade VR. Hopefully you trained your lightblade skills well! You will need them all in order to free the Desert Temple from a dark presence. The update is scheduled for August 2016. https://youtu.be/RGtjwA2agL4

  • ETA and trailer for content update - 22 June 2016

    Desert Temple is the first content update for Lightblade VR. Hopefully you trained your lightblade skills well! You will need them all in order to free the Desert Temple from a dark presence. The update is scheduled for August 2016. https://youtu.be/RGtjwA2agL4

  • New level footage - 9 June 2016

    Everything takes longer than expected. Getting closer though.

  • New level footage - 9 June 2016

    Everything takes longer than expected. Getting closer though.

  • Next level - 9 June 2016

    Takes longer than expected, but I'm getting closer. Still balancing the AI for the new game mode.

  • Small update - 2 June 2016

    Hey there! thank you so much for all the feedback and suggestions! I just uploaded a small update to the game, which fixes a few minor things: - blades 'clash' now against each other - blades are less bright - a framerate issue that caused the lasers to be way too slow on some devices should be fixed now I will start work on a new level on the upcoming weekend, so stay tuned :-)

  • Small update - 2 June 2016

    Hey there! thank you so much for all the feedback and suggestions! I just uploaded a small update to the game, which fixes a few minor things: - blades 'clash' now against each other - blades are less bright - a framerate issue that caused the lasers to be way too slow on some devices should be fixed now I will start work on a new level on the upcoming weekend, so stay tuned :-)

Patch notes and updates

S.noRelease datePatch nameGID number
14 January 2017Oculus touch handle alignment4249665521684540813
211 December 2016Bugfix release4249665521684540927
34 August 2016Small bugfix update4249665521684541040
41 August 2016Desert Temple released4249665521684541144
52 June 2016Small update4249665521684541493

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.