SPSTEAMPULSELIVE ANALYTICS
Idle Startup

Idle Startup Steam metadata

Merrill Lines | Jun 21, 2026 | game

Released

59players observed · 7 October 2026 - 00:54:26 UTC

CasualIndieSimulationFree To PlaySteam Store

  • Latest observed players59 · 7 October 2026 - 00:54:26 UTC
  • SteamPulse tracked peak445
  • Units sold (VGI)29,109
  • Revenue (VGI)No data available
  • Review score58% positive

Idle Startup metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players59 · 7 October 2026 - 00:54:26 UTC
  • SteamPulse tracked peak445
  • Units sold (VGI)29,109
  • Revenue (VGI)No data available
  • Review score58% positive
  • Total reviews215
  • Release dateJun 21, 2026
  • DeveloperMerrill Lines
  • PublisherMerrill Lines

Genres: Casual, Indie, Simulation, Free To Play

Company pages: Developer: Merrill LinesPublisher: Merrill Lines

Top Steam chartsTop 100 gamesGame directorySteam Store page

Idle Startup Steam metadata

Idle Startup metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4779560/metadata
Steam Storehttps://store.steampowered.com/app/4779560/
Steam Communityhttps://steamcommunity.com/app/4779560
PCGamingWiki search
IGDB searchSearch IGDB for Idle Startup

Reviews, pricing, and metadata

Review summary

Mixed

58% positive, 125 positive, 90 negative

Price and discount

Free to play

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, In-App Purchases, Steam Cloud, Family Sharing

Achievements

65

Platform releases
  • Steam 21 June 2026

Latest Steam announcements

  • Hallows Eve theme and a spooky new playlist - 1 October 2026

    Update 8j: Hallows Eve Spooky season is here, so the office got decorated. New theme: Hallows Eve Pumpkin orange and candlelight over a dark eggplant night, with autumn leaves drifting down past the side panels. Every skill gets its own spooky color too (witch purple, pumpkin, candy apple red, slime green, ghost teal and candle gold). Pick it in Settings, then Theme. New playlist: Haunted Hours Six new tracks, all lofi and all made in the game's own synth like the rest of the soundtrack: In the Hall of the Mountain King (Grieg) Funeral March (Chopin) Toccata in D Minor (Bach) Graveyard Shift, Pumpkin Spice Standup and Haunted Server Room, three new originals Pick it in Settings, then Music and Sounds. The classics are old enough to be public domain, and these are new arrangements of them. Like the July 4th theme, both stay in the game for good, so you can use them any time of year. Fix:…

  • Update 8i: The card collection bar really does fill now - 4 August 2026

    A fix for a fix. The card collection bar now actually fills A while back someone reported that the Collection completion bar left a tiny empty sliver at the far right once you had all 150 cards. I fixed part of it, said it was done, and they came back to tell me they could still see the gap. They were right, and I had only closed about half a pixel of a four pixel problem. The real cause was the bar itself. It was built by hand out of two pieces sitting side by side, a filled part and an empty part, and that kind of layout always keeps a small gap between its two halves no matter how you size them. So the filled part could never reach the end, at any percentage. It is now a standard progress bar, which draws all the way to the edge when it is full. Below 100% it looks exactly the same as before. This time I checked it with a screenshot of a finished deck instead of just reading the code…

  • Update 8h: No more useless duplicate crafts - 14 July 2026

    A small one from your feedback. Crafting duplicates is blocked Someone asked on the forums what the point of crafting a duplicate card was, and the honest answer was: there wasn't one. You can only equip one copy of a given card, and breaking a spare back down returns just a fraction of the shards you spent, so crafting a card you already owned only wasted shards. Now, if you already own a card, the Craft option for it is greyed out with a note explaining why. Crafting a card you are still missing works exactly as before, so you can still target the specific cards you need to finish your deck. Thanks for the good question.

  • Update 8g: A couple of fixes - 13 July 2026

    Two small things from your reports. July 4th theme and the right side of the screen On smaller or high-DPI windows, the Star-Spangled (America 250) theme added an extra label to the top bar that could push the Boosts and Menu buttons off the right edge, which made it hard to get back to Settings. That label now tucks away on narrow windows, the same as the other top-bar extras, so those buttons always stay reachable. Card collection bar now fills all the way Once you had collected every card, the completion bar left a tiny sliver unfilled at the far right. It now fills completely at 100%. Thanks as always for the reports.

  • Update 8f: A few fixes - 11 July 2026

    Some small things you reported. Refound confirm dialog Two fixes here. First, pressing "Refound" on the confirm dialog now actually closes it and resets your run, instead of leaving the dialog sitting open. Second, the Founder Point total on that dialog now updates live while it is open, so it reflects what you would actually bank right now instead of the value from when you opened it. No more sideways wobble On smaller windows the middle skill panel would shift a few pixels to the side as the level, XP and current task text changed width. It now stays put. Thanks as always for the reports.

  • Update 8e: Two small fixes - 10 July 2026

    A couple of things you reported. No more "0 seconds" on the speedrun boards The fastest-first-99 and fastest-all-99 boards sort by shortest time. A very fast run that finished in under a second was getting rounded down to zero, so it sorted to the very top as a "0 seconds" record. That is fixed. Any real time now counts as at least one second, so those fake zero-second entries stop showing up. To be clear, this does not fix outright cheating. Some entries with impossible totals are people editing the leaderboards from outside the game, and there is no server check on my end to stop that yet. I am aware of it and looking into it. Readable Founder Points Founder Point numbers now have comma separators, so 2000000 shows as 2,000,000. That applies to your balance, the Founder store costs, and the refound amounts, which makes it much easier to tell two million from twenty million at a glance…

  • Update 8d: Two bug fixes - 9 July 2026

    A couple of things you reported. Card totals no longer get stuck The Card Collector and Deck Hoarder achievements count every card you have ever pulled, duplicates included. The problem was that scrapping a duplicate for shards was lowering that count, so if you completed the set and then broke down your spares, the total could stall at 150 and Deck Hoarder (300) became impossible. That is fixed. There is now a lifetime "cards pulled" total that scrapping never lowers, so it keeps climbing as you pull more, no matter how many duplicates you break down. If you were stuck, it will start moving again on your next pulls. Clearer "Keep as Cash" button When you come back after being away, the Welcome Back screen lets you keep your offline earnings as cash instead of letting auto-buy spend them. To do that it has to switch your auto-buys off, otherwise they would spend the cash right away. Tha…

  • Update 8c: Graphics settings - 7 July 2026

    A few of you reported the game running your CPU hot or spinning up the fans. That is fair, for an idle game it should barely register, so I looked into it. Here is what was going on. The game had no frame rate limit, so on a high refresh rate monitor it was redrawing the whole screen 144 or 240 times a second, even though almost nothing on an idle screen actually changes. That is a lot of wasted work, and on some machines it pinned a CPU core and heated things up. What is new Frame rate cap: pick 30, 60, or Unlimited. It now defaults to 60, which looks identical on an idle screen but uses far less power. V-Sync toggle: on by default, turn it off if you prefer. You will find both under Menu, Display, Graphics. Your choice is saved and stays put between sessions. If your machine was running warm, this should take care of it. If it is still warm after updating, tell me your setup in the di…

  • Thank you. 38,000 players in two weeks - 7 July 2026

    Thank you Two weeks ago I put this game out with no idea what would happen. Since then more than 38,000 of you have added Idle Startup and actually played it. Two weeks. I did not expect that, not even close, and I am kind of blown away. Here is the part I want to be really clear about. Almost everything I have shipped since launch came from you. People post what they want, I read all of it, and I build what makes the game better. That is the whole loop, and I want to keep it exactly that way. Two weeks, eight updates, most of it from your feedback Run your whole team at once. Parallel skills was the number one request from day one, so now every skill can work at the same time, online and offline. Prestige and contracts. Exit and Refound your company for Founder Points, spend them in the Founder Store, and chase timed contracts for a reason to keep checking in. A real endgame and global…

  • Update 8 — The Rankings - 7 July 2026

    The Hiscores just became a real competition. You asked to actually see the field instead of a lonely rank number — so now you can, plus a big batch of fixes and polish. See where you really stand How far off the lead are you? Every board now shows the gap to the next player and to #1 (e.g. "+80T to #46 · 3.1% of the leader") — one push away, or light-years behind? Top 100, with names & avatars. Tap any board for the full ranking — your row highlighted and pinned. Browse Global, Around Me, or just your Friends. New board: Contracts Done, plus a one-tap hide-names option if you'd rather see ranks only. Much faster launch Coming back after time away used to freeze the game while it caught up on your offline progress. It's dramatically faster now, and shows a "catching up…" loader instead of ever looking stuck. Quality-of-life & fixes Scrap duplicates in bulk — dismantle every dupe of a rar…

  • Founder's Deck — Hotfix - 6 July 2026

    A few quick fixes from your post-launch reports: Fixed a freeze when changing music — switching tracks or soundtracks (especially the Star-Spangled set) could hang the game for a few seconds. Switching is instant again. Fixed the 100-hour "Centurion" achievement — it now unlocks the moment you cross 100 hours instead of quietly catching up on a later launch. Better crash recovery — added a safety net so the game can recover on its own if a bad save ever stops it from opening. If your game ever won't open, drop your OS and roughly which update it started on in the discussions — it helps a lot. Thanks for the reports! 💛

  • Update 7 — The Founder's Deck - 6 July 2026

    The biggest update yet, and a whole new endgame: collect a 150-card set, equip cards for permanent boosts, and chase a complete deck. Built to break the late-game income wall and give you something to keep reaching for. Collect the Founder's Deck 150 cards to collect — Common to Legendary, earned as you refound. Every one is an original, startup-themed card with its own art. Equip for permanent power — slot up to 2 cards (a 3rd unlocks with Founder Points) for compounding boosts: income, XP, task speed, Founder-Point rate, offline cap and drop luck. Complete the set for a permanent +50% income, forever. Shards, Rolls & the workshop Duplicates become shards — dismantle spare cards into a currency you can spend. Roll for cards — spend shards to pull random cards (×1 / ×5 / ×10) at the shown odds. Craft or Reroll — craft a specific card you're chasing, or gamble duplicates in the Reroll wo…

  • Update 6.15a — Boost fix - 1 July 2026

    Fixed the free 2× boost (and speed upgrades) under-delivering for late-game players: once your tasks were already very fast, the boost was only giving about 1.4× instead of a full 2× because task speed was hitting an internal cap. Tasks now scale properly at any speed, and the $/sec readout matches what you actually earn. Big thanks to shpasic for the detailed report that pinned this down.

  • Update 6.15 — Star-Spangled: Happy 4th & Happy 250th, America! - 1 July 2026

    2026 marks America's 250th birthday — the Semiquincentennial — so we're throwing a little party in your startup. Our first-ever holiday update brings a festive new look, a full set of patriotic tunes, and fireworks over the office. New "Star-Spangled" theme A deep-navy night sky with firecracker-red, liberty-blue and gold-star accents. Flip it on under Menu ▸ Theme. While it's active, subtle background fireworks drift across the side panels — a distant show behind the daily grind — and an AMERICA 250 badge flies in the top bar. Holiday music playlists — real patriotic songs Your soundtrack now comes in playlists. Keep the everyday Chill Vibes, or switch to the new Star-Spangled set — full-length lo-fi renditions of: The Star-Spangled Banner America the Beautiful Battle Hymn of the Republic Yankee Doodle Every note arranged and synthesized in-house. Grab them under Menu ▸ Music & Sounds…

  • 6.14c — Welcome Back, reimagined - 1 July 2026

    Returning after a break now gets a proper offline recap instead of a plain list. Offline haul front and center, with quick stat chips — XP earned, levels gained, time away. A level-up bar for every skill that gained levels while you were gone, animated and colored per skill. Your call on the cash: if auto-buy is on, choose to reinvest it into upgrades or keep it as cash. The buttons stay pinned, so you can dismiss instantly without scrolling. Also fixed: a rare case where the game could open stuck in fullscreen (it now always opens windowed), plus a tidier delete option on the Manage Save File screen.

  • 6.14b — Hotfix: game opening minimized - 30 June 2026

    Fixes a bug from the last update where the game could launch minimized or off-screen for some players (from the new "remember window size" feature). If you were affected, just update — it corrects itself automatically on the next launch, no reinstall needed. Thanks to Fenimore for the report.

  • 6.14a — Offline-earnings diagnostics - 30 June 2026

    Behind-the-scenes logging added to the offline-earnings step to track down the "offline money shown but not kept" report. No gameplay changes.

  • 6.14 — Quality-of-life bundle - 30 June 2026

    A round of polish from your forum feedback. Speedrun times now show seconds — your "fastest run" Hiscores read like 2m 14s instead of rounding to a whole minute, so steady improvements actually show up. The window remembers its size — reopen the game at whatever size you left it last time. Tidier save management — "Manage Saves" and "Delete Save" are now a single Manage Save File screen. Each copy (Steam Cloud / This Device) has its own delete button, so you can clear a specific copy without touching the one you're playing. Plus a fix so confirmation pop-ups always appear on top of the menu they came from. Thanks to Loop, Ducimus and LostEnigma_ for the suggestions!

  • 6.13b — Buy preview follow-up - 29 June 2026

    A quick refinement to yesterday's buy-preview fix on the Company and R&D tabs. Picking ×10 or ×100 now previews the full effect of that quantity — matching the cost shown on the Buy button — instead of shrinking to what you can currently afford. Only Max reflects your current cash. So ×10 / ×100 / Max each show a distinct, accurate before → after result. Thanks to IrishGoat for the sharp follow-up.

  • 6.13a — Buy preview fix - 28 June 2026

    The green "before → after" preview on the Company and R&D tabs now respects your selected buy amount. Previously it always showed the effect of a single level, even with ×10 / ×100 / Max selected. It now previews the real stacked result — the true income, XP, or speed you'll get for the quantity you're actually buying. Updates live as you switch between ×1 / ×10 / ×100 / Max. Thanks to IrishGoat (and the confirm) for flagging it.

Patch notes and updates

S.noRelease datePatch nameGID number
14 August 2026Update 8i: The card collection bar really does fill now1839676055897480
214 July 2026Update 8h: No more useless duplicate crafts1837955055366400
313 July 2026Update 8g: A couple of fixes1837955055362190
411 July 2026Update 8f: A few fixes1837955055359545
510 July 2026Update 8e: Two small fixes1837955055357776
69 July 2026Update 8d: Two bug fixes1836506165583427
77 July 2026Update 8c: Graphics settings1836506165578741
87 July 2026Update 8 — The Rankings1836506165577025
96 July 2026Founder's Deck — Hotfix1836506165576309
106 July 2026Update 7 — The Founder's Deck1836506165576223
111 July 2026Update 6.15a — Boost fix1836506165566352
121 July 2026Update 6.15 — Star-Spangled: Happy 4th & Happy 250th, America!1836506165566300
131 July 20266.14c — Welcome Back, reimagined1836506165565577
1430 June 20266.14b — Hotfix: game opening minimized1836506165563652
1530 June 20266.14a — Offline-earnings diagnostics1836506165562837
1630 June 20266.14 — Quality-of-life bundle1836506165562787
1729 June 20266.13b — Buy preview follow-up1836506165560178
1828 June 20266.13a — Buy preview fix1836506165558260
1927 June 2026Update 6.13 — Automation, Reworked1836506165556876
2027 June 2026Update 6.12a — Centurion Progress Fix1836506165556867

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4779560
Live current players59
SteamPulse tracked peak445
Live count (today's peak floor)59
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJun 21, 2026
DeveloperMerrill Lines
PublisherMerrill Lines
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent58%
Positive reviews125
Negative reviews90
Total reviews215
Steam recommendationsNot available
Achievements65
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4779560/

Short description

Build a tech company from a one-person garage into a global empire. Train six skills, complete their upgrade trees, chase milestone bonuses, and unlock new departments in this clean, addictive incremental idle game — progress keeps rolling even while you're away.

About this game

From a garage to a global empire You started with a laptop and an idea. Idle Startup is a relaxing incremental game about growing that idea into a global tech company — one completed task at a time. Pick a skill and it goes to work: progress bars fill, XP rolls in, money stacks up. Spend it, level up, and watch new skills and whole departments unlock as your company climbs from a one-person Garage Startup to a Corporate Office. Six skills, each its own journey Every one of the six skills has its own upgrade tree gated by level and cost, backed by a company-wide store and an R&D lab. Push each skill through milestones at levels 25, 50, 75 and 99 for permanent, company-wide bonuses — and when a skill maxes out it keeps earning Mastery , a slow bonus that never stops growing. Prestige, and go again — faster Cash out your company for Founder Points and spend them in the Founder Store on permanent, cross-run upgrades: extra parallel skill slots, compounding growth, seed capital, a veteran team. Every run resets the ramp so the next climb is faster and reaches higher. It's an endless prestige loop with real teeth. Automate the grind Once you know the loop, hand it off. The Auto tab lets you toggle Auto-Hire, Auto-Train, Auto-Invest, Auto-Research, Auto-Accept-Contracts — even Auto-Refound. Build a machine that runs your whole company while you watch the numbers climb, or walk away entirely and come back richer. Take on contracts, climb the boards Accept contracts for bonus goals, then measure yourself against everyone else: global and friends leaderboards , plus time-to-99 speedrun boards tracked down to the second. How fast can you max a skill? Make it yours Switch between interface themes — the sleek Midnight IDE or the warm Poolside FM sunset — with seasonal drops like the Star-Spangled July 4th theme and its full-length lo-fi music playlist. A tidy, modern interface designed to stay out of your way. Always progressing Idle Startup respects your time. It keeps earning while it's closed, greets you with a Welcome Back recap of everything you made and every level you gained, and hands you a free Coffee Break speed boost a few times a day. Your save syncs through…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
35In-App Purchases
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Not available
steam germany12Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: Free
  • Highest observed: Free

Idle Startup's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Idle Startup's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 7, 2026 through Oct 7, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Idle Startup at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-07FreeFreeNo discountSteam Store

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Garry's Mod18,5347 October 2026 - 01:00:53 UTC73,7501,258,308Facepunch Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Factorio18,3796 October 2026 - 19:56:34 UTC118,166235,340Wube Software LTD.
MapleStory14,5157 October 2026 - 01:22:46 UTC17,65515,380NEXON Korea Corporation

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS127,0276 October 2026 - 23:38:15 UTC399,748Not availableBULKHEAD
Valheim105,7377 October 2026 - 01:22:33 UTC498,478533,888Iron Gate AB
Rust68,6016 October 2026 - 23:41:57 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero54,3107 October 2026 - 01:16:33 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine50,9797 October 2026 - 00:52:06 UTC150,2711,008,495Wallpaper Engine Team
Project Zomboid46,3697 October 2026 - 00:20:53 UTC122,811467,999The Indie Stone
Geometry Dash46,1517 October 2026 - 00:51:12 UTC108,707646,789RobTop Games
Slay the Spire 243,5437 October 2026 - 00:46:54 UTC574,638199,438Mega Crit
Deskrawl: Idle ARPG39,2726 October 2026 - 23:28:18 UTC46,509Not availableFirst Day Games
Palworld35,7257 October 2026 - 01:08:56 UTC2,101,535451,088Pocketpair
Stardew Valley35,5267 October 2026 - 00:49:42 UTC236,6141,016,067ConcernedApe

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS127,0276 October 2026 - 23:38:15 UTC399,748Not availableBULKHEAD
War Thunder55,1396 October 2026 - 19:47:49 UTC125,317781,076Gaijin Entertainment
Project Zomboid46,3697 October 2026 - 00:20:53 UTC122,811467,999The Indie Stone
EA SPORTS FC™ 2741,3316 October 2026 - 23:29:23 UTC90,706842EA CANADA, EA Romania
Stardew Valley35,5267 October 2026 - 00:49:42 UTC236,6141,016,067ConcernedApe
Football Manager 2632,9186 October 2026 - 19:15:41 UTC82,75036,155Sports Interactive
Dressmaker30,1196 October 2026 - 17:17:43 UTC37,946Not availableelyaradine, raithza, oomsarel
VRChat28,1666 October 2026 - 23:41:07 UTC74,217269,026VRChat Inc.
Crusader Kings III26,4936 October 2026 - 18:17:42 UTC98,474138,767Paradox Development Studio
Satisfactory21,6806 October 2026 - 19:24:55 UTC185,957278,958Coffee Stain Studios
Hearts of Iron IV20,8157 October 2026 - 01:22:38 UTC93,196377,014Paradox Development Studio

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2461,8957 October 2026 - 01:30:02 UTC1,818,3689,896,033Valve
Dota 2322,7717 October 2026 - 01:30:02 UTC1,291,3282,758,031Valve
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Overwatch®86,9996 October 2026 - 23:51:57 UTC164,636420,984Blizzard Entertainment, Inc.
Aniimo77,4356 October 2026 - 15:22:09 UTC140,219Not availablePawprint Studio
Apex Legends™66,9056 October 2026 - 20:06:38 UTC624,4731,047,228Respawn
Tom Clancy's Rainbow Six Siege58,4446 October 2026 - 22:50:01 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 257,7167 October 2026 - 01:04:28 UTC253,2251,230,475Valve
Marvel Rivals55,3626 October 2026 - 19:24:05 UTC642,333409,518NetEase Games
War Thunder55,1396 October 2026 - 19:47:49 UTC125,317781,076Gaijin Entertainment
TBH: Task Bar Hero54,3107 October 2026 - 01:16:33 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe39,8876 October 2026 - 23:36:11 UTC181,509676,031Digital Extremes

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