SPSTEAMPULSELIVE ANALYTICS
Space Universe

Space Universe Steam news

Universe | Jun 15, 2016 | game

Released

0players observed · 9 October 2026 - 21:18:39 UTC

AdventureIndieMassively MultiplayerRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score7% positive

Space Universe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score7% positive
  • Total reviews27
  • Release dateJun 15, 2016
  • DeveloperUniverse
  • PublisherUniverse

Genres: Adventure, Indie, Massively Multiplayer, RPG, Simulation

Company pages: Developer: UniversePublisher: Universe

Top Steam chartsTop 100 gamesGame directorySteam Store page

Space Universe Steam news

Space Universe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devblog 8 - 16 July 2016

    Fixed starting loading of spacecrafts Fixed freeze of camera after left cabin Fixed wrong consumption of oxygen in the ship Fixed camera layers Fixed bug with dragging of objects Changed the window of hint about item Changed the windows of parameters in inventory Increased size of inventory boxes Added the feature when you can hold left mouse button and started list of turn in your crafting module Added the kinetic turret Added the shooting system Added destruction of asteroids Added the display to control of engines in a cabin Added transparency of a vizor in a suit, and also visibility of the character in a suit Added the hint window about skill Multiplayer. It is increased quality and speed of data transmission of a position and rotation of the ships Multiplayer. Fixed stationary craft Multiplayer. Fixed bug when was impossible to move by the ship and only spin your camera Multiplaye…

  • Devblog 8 - 16 July 2016

    Fixed starting loading of spacecrafts Fixed freeze of camera after left cabin Fixed wrong consumption of oxygen in the ship Fixed camera layers Fixed bug with dragging of objects Changed the window of hint about item Changed the windows of parameters in inventory Increased size of inventory boxes Added the feature when you can hold left mouse button and started list of turn in your crafting module Added the kinetic turret Added the shooting system Added destruction of asteroids Added the display to control of engines in a cabin Added transparency of a vizor in a suit, and also visibility of the character in a suit Added the hint window about skill Multiplayer. It is increased quality and speed of data transmission of a position and rotation of the ships Multiplayer. Fixed stationary craft Multiplayer. Fixed bug when was impossible to move by the ship and only spin your camera Multiplaye…

  • Devblog 6 - 5 July 2016

    Fixed a bug when connected player didn't get a costume at the first appearance Fixed a bug when the character died due to oxygen deficiency after revival Fixed a bug when lowering texture quality led to lowering interface quality as well Fixed a bug when size of an object was bigger than boxes in the inventory Fixed a bug when it was impossible to create a universe with the same name Fixed gravity in gateway The way gateway works is fixed Fixed quality of several textures on low graphics settings Graphical artifacts on the screen are fixed Fixed a bug when being in a room with oxygen without costume didn't regain oxygen parameter Fixed a bug when we loaded in space, but oxygen wasn't being consumed Fixed a bug of invalid oxygen parameter calculation in gateway Fixed a bug that led to spawning asteroids inside space devices Fixed a bug with falling beneath floor after exiting the constru…

  • Devblog 6 - 5 July 2016

    Fixed a bug when connected player didn't get a costume at the first appearance Fixed a bug when the character died due to oxygen deficiency after revival Fixed a bug when lowering texture quality led to lowering interface quality as well Fixed a bug when size of an object was bigger than boxes in the inventory Fixed a bug when it was impossible to create a universe with the same name Fixed gravity in gateway The way gateway works is fixed Fixed quality of several textures on low graphics settings Graphical artifacts on the screen are fixed Fixed a bug when being in a room with oxygen without costume didn't regain oxygen parameter Fixed a bug when we loaded in space, but oxygen wasn't being consumed Fixed a bug of invalid oxygen parameter calculation in gateway Fixed a bug that led to spawning asteroids inside space devices Fixed a bug with falling beneath floor after exiting the constru…

  • Devblog 5 - 2 July 2016

    Fixed an aspect of inventory saving Fixed asteroid saving and loading Fixed accumulator interface display Fixed the way character moves while walking Fixed several aspects of crafting Fixed a bug connected with things in player’s hands not colliding with objects Fixed a bug of impossibility to save when an asteroid is exhausted Fixed a bug appearing when after 2 deaths characters can’t be revived on their station Fixed phantom appearing and disappearing of asteroids Fixed a problem when after death we fell through the floor (on a debugging stage, we’re waiting for your feedback) Fixed the world saving algorithm, when several sector parts could load in someone other’s sector, including asteroids Fixed a bug connected with FPS drops and other problems, when a message history in chat is big Fixed a problem of possible game crashes under certain conditions Fixed third-person view camera whi…

  • Devblog 5 - 2 July 2016

    Fixed an aspect of inventory saving Fixed asteroid saving and loading Fixed accumulator interface display Fixed the way character moves while walking Fixed several aspects of crafting Fixed a bug connected with things in player’s hands not colliding with objects Fixed a bug of impossibility to save when an asteroid is exhausted Fixed a bug appearing when after 2 deaths characters can’t be revived on their station Fixed phantom appearing and disappearing of asteroids Fixed a problem when after death we fell through the floor (on a debugging stage, we’re waiting for your feedback) Fixed the world saving algorithm, when several sector parts could load in someone other’s sector, including asteroids Fixed a bug connected with FPS drops and other problems, when a message history in chat is big Fixed a problem of possible game crashes under certain conditions Fixed third-person view camera whi…

  • DEVBLOG 4 - 28 June 2016

    Fixed water crafting Fixed interface of craft in the stationary module Fixed bug when the right part of cells in inventory wasn't available Fixed bug when eating food and after saving and loading the quantity of water came back to a last value Fixed saving of objects in the construction module (storage) Fixed saving space suit in the module of storage of a space suit Crafting rules in the stationary module is changed, now for crafting you need to have resources in the inventory of the character Changed the hunger time interval from 60s to 90s Changed the thirst time interval from 80s to 120s The interface of the module of storage space suit is changed Changed color of particles of engines Changed the texture of the generator The chance of a spawn of an asteroid "stone" is reduced from 45% to 23% The chance of a spawn of an asteroid "silver" is increased from 5% to 16% The chance of a sp…

  • DEVBLOG 4 - 28 June 2016

    Fixed water crafting Fixed interface of craft in the stationary module Fixed bug when the right part of cells in inventory wasn't available Fixed bug when eating food and after saving and loading the quantity of water came back to a last value Fixed saving of objects in the construction module (storage) Fixed saving space suit in the module of storage of a space suit Crafting rules in the stationary module is changed, now for crafting you need to have resources in the inventory of the character Changed the hunger time interval from 60s to 90s Changed the thirst time interval from 80s to 120s The interface of the module of storage space suit is changed Changed color of particles of engines Changed the texture of the generator The chance of a spawn of an asteroid "stone" is reduced from 45% to 23% The chance of a spawn of an asteroid "silver" is increased from 5% to 16% The chance of a sp…

  • Devblog 3 - 23 June 2016

    The bug of calculation of resources for construction is fixed Fixed bug when at deleting subject from inventory and after this saved, he was loaded again The bug with synchronization of list of objects and their save is fixed Fixed bug when the laser drill we couldn't completely exhaust resourses of asteroid Fixed bug when you can use chat and management of the ship Fixed bug when you have twitching loading on the ship Fixed corrected display of the interface when characteristics weren't shown Fixed bug when at an exit from the designer mode we opened the interface of the character It is corrected rotations of the character in normal state Construction is changed, now for construction you need to have necessary things in your inventory but not in storage at station Changed hunger expense interval from 15s to 60s, and amount of points from 1.4 to 4 Changed thirst expense interval from 20…

  • Devblog 3 - 23 June 2016

    The bug of calculation of resources for construction is fixed Fixed bug when at deleting subject from inventory and after this saved, he was loaded again The bug with synchronization of list of objects and their save is fixed Fixed bug when the laser drill we couldn't completely exhaust resourses of asteroid Fixed bug when you can use chat and management of the ship Fixed bug when you have twitching loading on the ship Fixed corrected display of the interface when characteristics weren't shown Fixed bug when at an exit from the designer mode we opened the interface of the character It is corrected rotations of the character in normal state Construction is changed, now for construction you need to have necessary things in your inventory but not in storage at station Changed hunger expense interval from 15s to 60s, and amount of points from 1.4 to 4 Changed thirst expense interval from 20…

  • Devblog 2 - 19 June 2016

    Step speed at the character is increased The bug with loading of the game world and movement of the character in space is fixed The bug with loading of the character in space is fixed The bug is fixed when at consumption food or water the quantity of items didn't decrease Work of the module of life support is corrected The algorithm of power consumption is optimized The bug failing through the floor after death is fixed The bug of transparent glass when loading game in the ship is fixed The bug is fixed when the character in a cabin had tool in a hand The bug of display saves in mainmenu is fixed Display of oxygen in the ship on the cabin interface is corrected Display of the place of a cabin is corrected Fixed work of chat Visual display of a condition of the module of life support is added The interaction interface to the life support module is added Animation of work of the module of…

  • Devblog 2 - 19 June 2016

    Step speed at the character is increased The bug with loading of the game world and movement of the character in space is fixed The bug with loading of the character in space is fixed The bug is fixed when at consumption food or water the quantity of items didn't decrease Work of the module of life support is corrected The algorithm of power consumption is optimized The bug failing through the floor after death is fixed The bug of transparent glass when loading game in the ship is fixed The bug is fixed when the character in a cabin had tool in a hand The bug of display saves in mainmenu is fixed Display of oxygen in the ship on the cabin interface is corrected Display of the place of a cabin is corrected Fixed work of chat Visual display of a condition of the module of life support is added The interaction interface to the life support module is added Animation of work of the module of…

  • Devblog 1 - 17 June 2016

    Fixed ladder colliders Fixed airlock colliders Fixed colliders of starting station Fixed engines colliders The bug with dragging of item in the panel fast access is fixed The bug about dragging of item in a box is fixed The interface is fixed, optimized under all display resolutions Kraft at the character is corrected The bug with viewing through texture is fixed The bug at which it was possible to establish object in object in the constructor is fixed The bug at the wrong loading of ship/station after world saving is fixed The bug with an exit from a cabin at a ship-handling is fixed The bug when moving in space close to the room and filling up oxygen with work gravitation is fixed Particles to shunting engines are added Are added home decorations: table, chair, sofa New floor is added

  • Devblog 1 - 17 June 2016

    Fixed ladder colliders Fixed airlock colliders Fixed colliders of starting station Fixed engines colliders The bug with dragging of item in the panel fast access is fixed The bug about dragging of item in a box is fixed The interface is fixed, optimized under all display resolutions Kraft at the character is corrected The bug with viewing through texture is fixed The bug at which it was possible to establish object in object in the constructor is fixed The bug at the wrong loading of ship/station after world saving is fixed The bug with an exit from a cabin at a ship-handling is fixed The bug when moving in space close to the room and filling up oxygen with work gravitation is fixed Particles to shunting engines are added Are added home decorations: table, chair, sofa New floor is added

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.