SPSTEAMPULSELIVE ANALYTICS
WE ARE SO DEAD

WE ARE SO DEAD Steam news

REAL PLAYERS | Aug 17, 2026 | game

Released

0players observed · 12 October 2026 - 09:33:46 UTC

AdventureCasualIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak29
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

WE ARE SO DEAD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak29
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 17, 2026
  • DeveloperREAL PLAYERS
  • PublisherREAL PLAYERS

Genres: Adventure, Casual, Indie, RPG, Simulation

Company pages: Developer: REAL PLAYERSPublisher: REAL PLAYERS

Top Steam chartsTop 100 gamesGame directorySteam Store page

WE ARE SO DEAD Steam news

WE ARE SO DEAD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix August 23th - 23 August 2026

    Hi, I made 3 fixes based on your feedback:Scream demon is a bit easier now (lower loudness stay threshold)Turning off Floor 8 Noise in the settings no longer makes the level super dark.Removed arrow keys from movement controls (WASD stays lol).Sorry for not catching these earlier.Keep letting me know your feedback so I can keep improving the game. Thanks! (In-game feedback form / Discord / Steam discussions)Also - reviews help a lot, and I read all of them, so feel free to write a Steam review and include your feedback there too!

  • IT'S A SKILL ISSUE. ON PURPOSE. - 21 August 2026

    Hi, good morning everybody - today I woke up and scanned the negative reviews, and 70% of them basically sum down to: "we died before we understood anything" and "the board is too hard to use".So, yeah. That's the game. You're dead, you can't talk, and the only thing between your friends and the thing hunting them is a ouija board and your group's ability to actually understand each other. The first night is a disaster for everyone, that's literally the point. This is a communication game with a horror theme.Think of it like Dark Souls. The board isn't fighting you - the difficulty is the game. A planchette that glides politely and instantly to every letter wouldn't be a séance, it would be a keyboard.The moment your group invents its own code-word mid-hunt is the entire reason this game exists, and no tutorial can hand you that. It has to be earned.That said, If you find a real bug or…

  • Hotfix August 21th - 21 August 2026

    Hi, I made 3 fixes based on your feedback:You can now turn the book pages using the number hotkeys (1, 2, 3).Disabling Camera Bodycam Effect (Fisheye) now also disables the camera black sides overlay.WRITE (SIGIL/SENTENCE) now gives you a bit extra time if you are very far from the board when it begins.Sorry for not catching these earlier.Keep letting me know your feedback so I can keep improving the game. Thanks! (In-game feedback form / Discord / Steam discussions)Also - reviews help a lot, and I read all of them, so feel free to write a Steam review and include your feedback there too!

  • Hotfix August 19th - 19 August 2026

    Hi, I made 4 fixes based on your feedback:The Sigil (WRITE) demon has now been made more clear on how to beat in the demon book.The Anchor (BACK) now gives you more time to go back. (longer hunt time)Disabling camera shake now also disables head bobbing when moving.Unfocusing from the game no longer mutes the audio. (because voice chat)Sorry for not catching these earlier.Keep letting me know your feedback so I can keep improving the game. Thanks! (In-game feedback form / Discord / Steam discussions)Also - reviews help a lot, and I read all of them, so feel free to write a Steam review and include your feedback there too!

  • Hotfix August 18th (Tutorial Level) - 18 August 2026

    Hi, I made 4 fixes based on your feedback:Added a very optional tutorial level for new players who want to do that before playing. Let me know if you have any feedback about it. Works solo too.Added a setting to disable the bodycam camera effect (fisheye lens effect).Fixed a voice chat volume issue where sometimes being a ghost would make it so your voice volume setting of other players would not be correctly applied.Lowered jumpscare volume a bit.Sorry for not catching these earlier.Keep letting me know your feedback so I can keep improving the game. Thanks! (In-game feedback form / Discord / Steam discussions)Also - reviews help a lot, and I read all of them, so feel free to write a Steam review and include your feedback there too!

  • Hotfix August 17th #2 - 18 August 2026

    Hi, I made 4 fixes based on your feedback:Fixed jumpscare sound lingers on for way too long and it was annoying and loud.Floor 8 room texture was changed to be less flickering/noisy. But if it's still bad let me know and for now you can toggle "Floor 8 Noise" in the settings. But it should be good without it I think now.Floor 9 room texture swapped from mirror walls to something more normal, sorry about that if it was too annoying to deal with - I received feedback that the increased difficulty from the mirror walls was frustrating, and not fun. So it's fixed now.Fixed a rare issue where an item could spawn on top of a real relic item, therefore hiding the relic item.Sorry for not catching these earlier.Keep letting me know your feedback so I can keep improving the game. Thanks! (In-game feedback form / Discord / Steam discussions)Also - reviews help a lot, and I read all of them, so fe…

  • Hotfix August 17th - 17 August 2026

    Hi, I made 2 fixes based on your feedback to some demons that were a bit too difficult in certain cases:The Witness (TURN) now stops moving in the last 5 seconds, and only calculates the death at the last moment instead of the last 3 seconds. This should make it less "too difficult".The Sigil (WRITE) now lets you know if some letters/numbers are letters or numbers if they could be confused with other ones.Sorry for not catching these earlier (but keep in mind they were all still possible to beat, just a bit too hard sometimes).Keep letting me know your feedback so I can keep improving the game. Thanks! (In-game feedback form / Discord / Steam discussions)Also - reviews help a lot, and I read all of them, so feel free to write a Steam review and include your feedback there too!

  • 100,000 Wishlists & Real Seance & Questions - 12 August 2026

    We've just reached 100,000 wishlists in 1 month!When I first came up with this game, I never expected it to perform so well, and when we began playtesting it, I was blown away by the product that we've managed to make and it honestly surpassed my expectations for the gameplay. And I'm so happy to see so many players excited for the game while our playtesting is running and everybody is loving it.The secret to the success of both is clear - WE ARE SO DEAD isn't a game about seance. It literally IS seance. Your real friend is behind that board. And you can only win using real communication skills.Of course, it took a lot of game design to get to the point where this is perfected, but the core reason it works so well is because it feels so much like real seance (not that I have any real-world experience, but still haha).In a market flooded with the next friendslop and dopamine rush (which…

Patch notes and updates

S.noRelease datePatch nameGID number
123 August 2026Hotfix August 23th1841579228672974
221 August 2026Hotfix August 21th1841579228668330
319 August 2026Hotfix August 19th1841579228662323
418 August 2026Hotfix August 18th (Tutorial Level)1840944183788409
518 August 2026Hotfix August 17th #21840944183787882
617 August 2026Hotfix August 17th1840944183787298

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.