Overview
Rogue Reigns Demo is a Steam demo connected to Rogue Reigns. It was prepared by Venn Studios, published by Venn Studios, and released on Coming soon. This page focuses on the store listing, screenshots, price, requirements, and its relationship to the main game rather than presenting it as a normal live-player game.
Store reviews and relationship
Rogue Reigns Demo has not launched yet, so player observations, tracked peak, and monthly player history are intentionally hidden. The early signals worth reading are followers, regional audience mix, wishlist age, library-size patterns, and official launch updates.
Language and system requirements
Rogue Reigns Demo is available in 3 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Windows 10 64-bit | Intel Core i3-4160 or AMD FX-6300 | 4096 MB RAM | NVIDIA GTX 750 Ti or AMD Radeon R7 260X (WebGL 2.0 support) | 500 MB available space |
| Windows | Recommended | Windows 11 64-bit | Intel Core i5-8400 or AMD Ryzen 5 2600 | 8192 MB RAM | NVIDIA GTX 1060 or AMD RX 580 | 500 MB available space |
| macOS | Minimum | macOS 10.15 Catalina or later | Apple M1 or Intel Core i5 | 4096 MB RAM | Metal-capable GPU | 500 MB available space |
| macOS | Recommended | macOS 12 Monterey or later | Apple M1 Pro or Intel Core i7 | 8192 MB RAM | Apple M1 Pro or AMD Radeon Pro 5300M | 500 MB available space |
| Linux | Minimum | Ubuntu 20.04 LTS or SteamOS 3.0 | Intel Core i3-4160 or AMD FX-6300 | 4096 MB RAM | NVIDIA GTX 750 Ti or AMD Radeon R7 260X (Vulkan 1.2 support) | 500 MB available space |
| Linux | Recommended | Ubuntu 22.04 LTS or SteamOS 3.0 | Intel Core i5-8400 or AMD Ryzen 5 2600 | 8192 MB RAM | NVIDIA GTX 1060 or AMD RX 580 | 500 MB available space |
Recommendations and store value
Rogue Reigns Demo currently has recommendation data pending, while regional audience and wishlist signals can still show who is following the release before launch. Twitch and unit-sales metrics become meaningful only after the game is public.
