SPSTEAMPULSELIVE ANALYTICS
Rabanaz Playtest

Rabanaz Playtest Steam news

Jun 16, 2026 | game

Released

0players observed ยท 23 September 2026 - 21:20:53 UTC

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Rabanaz Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 16, 2026
  • DeveloperNot available
  • PublisherNot available

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Rabanaz Playtest Steam news

Rabanaz Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Sept 2026 -- "Hold Tube" feature - 13 September 2026

    Content - Added the "Hold Tube" feature, to place a tube on reserve for later purchase - added "Slip Ratchet" tube. - Added "Encumbrance" bad tube Tweaks - adding potential heat gain to sanguine red, to temper its power - Adding a new visual effect to Bottoms Up. The mechanism is of more interest than the effect itself. It'll allow more chip effects elsewhere. - visual effect for sanguine rage - added board feedback for floor is lava - allowing for top/bottom feedback based on type - speeding up standard chip time - adding event time acceleration (so large tube sets don't take forever) - Same Ol' - feedback - enlarged the chip area on the board - Reduce difficulty of dead drop Bugs - fixed insert/remove in tube workship - fixed prepare tube descriptions for those that are heat adjusted - fixed bad-oglibate multiplier, added heat leveled difficulty

  • Update Mid August - 16 August 2026

    This release was mostly about improving the effects pipeline for chips so we can get more effects on them. Mechanics have only minor tweaks. Plus several bug fixes. Unorganized list of changes: - adding potential heat gain to sanguine red, to temper its power - Adding a new visual effect to Bottoms Up. The mechanism is of more interest than the effect itself. It'll allow more chip effects elsewhere. - visual effect for sanguine rage - added board feedback for floor is lava - allowing for top/bottom feedback based on type - speeding up standard chip time - adding event time acceleration (so large tube sets don't take forever) - added "Slip Ratchet" tube. - Same Ol' - feedback - fixed prepare tube descriptions for those that are heat adjusted - fixed bad-oglibate multiplier, added heat leveled difficulty

  • Fixed Update For August 1 - 1 August 2026

    This version removes the extra-credits -> guildar reward at the end of the round. There is instead a tube that provides this behaviour. Plus another tube that rewards more money. (Fixed from earlier update, an animation bug)

  • Sorry, had to revert the last change - 1 August 2026

    We found a critical failure in the animations... reverting back to the previous version for now. Will update soon!

  • Update For August 1 - 1 August 2026

    The guildar allocation for rounds has been changed: The round reward is slightly higher, but there is no more bonus for extra sets. A new tube has been added which creates that reward now. Check Discord for other changes.

  • Significant Store progress and Heat Changes - 19 July 2026

    There have been several major changes in this version, as we try to find the best balancing of all the variables. - The store is now free again: it doesn't increase heat to go there - There is a free bag of chips in the store - The Comptroller now requires payment in heat (as he's messing with the machine) - Destroying a chip can be paid in heat, in case you don't have enough money - The score curve has been completely redone. It has a linear component to increase difficulty in early game, as well as the previous exponential one. Plus several minor fixes and changes. Enjoy, and please let us know of any issues, and how the balancing feels -- try with modifiers as well!

  • Update Notes 2026-07-12 - 12 July 2026

    Several new changes, see Discord server.

  • New Workshop / Store Flow - 21 June 2026

    The "shop" is now rebranded Workshop and free to go to. However, inside the workshop is a "Store" that costs heat to open. This change allows you to see the config, and modify tubes, and go back/forth from the map, without incurirng added heat costs.

Patch notes and updates

S.noRelease datePatch nameGID number
113 September 2026Update Sept 2026 -- "Hold Tube" feature1843481262698997
216 August 2026Update Mid August1840944183783958
31 August 2026Fixed Update For August 11839676055891283
41 August 2026Sorry, had to revert the last change1839676055891070
51 August 2026Update For August 11839676055891035
619 July 2026Significant Store progress and Heat Changes1838407329264178
712 July 2026Update Notes 2026-07-121837955055361399
821 June 2026New Workshop / Store Flow1835871199310627

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