- Brotherhood – OUT NOW! - 26 November 2025
Hey everyone! Today is a big day for us - Brotherhood is officially out! We've spent a long time working on the game, listening to your feedback, tweaking the mechanics and polishing the atmosphere, and now we’re finally ready to share the full experience with you. What’s waiting for you in the full release: 24 large, labyrinth-like levels - six themed acts that will take you from a brutal prison break to secret labs, scorching dunes, an ancient castle, and much more. Classic old-school shooter gameplay - fast, punchy combat inspired by retro FPS design: medkits, ammo hunting, keycards, weapon upgrades, exploration, and plenty of hidden secrets. 20+ enemy types - relentless foes who will do anything to stop you. Use your mutagen-enhanced abilities together with a hefty arsenal of weapons to fight back. Improvements based on the demo and early feedback - refined gameplay, updated visuals…
- Stones Keeper II: Chaos Lord – Playtest Sign-Ups Now Open! Exclusive Reward Awaits! - 26 November 2025
Greetings, dear players! We are thrilled to announce that playtest sign-ups for Stones Keeper II: Chaos Lord are now officially open! You can register right now by clicking the button on the store page. By taking part in the playtest, you’ll be able to earn exclusive rewards that will be available in the full game. The playtest is planned to begin in early 2026 - details about the rewards can be found below. ABOUT THE PLAYTEST Before we dive into the full details, we invite you to watch the trailer released specifically for the start of playtest sign-ups. We’re also delighted to announce that we’ve been selected for The Winter OTK Games Expo - a major event for indie developers. The expo kicks off on November 22. WHAT AWAITS PLAYTESTERS You’ll be able to experience: - The first chapter of the Undead campaign, led by the Chaos Lord — introducing the story and core gameplay mechanics. - T…
- Decadent Heir – Playtest Sign-Ups Now Open! Exclusive Reward Awaits! - 12 November 2025
Hello, dear players! We’re excited to announce that Decadent Heir is now open for playtest registration! You can sign up right now by clicking the “Request Access” button on the game’s Steam page. Why this matters — you’ll find out below. Playtests are planned to begin in the first quarter of 2026, or even earlier if there’s high player demand. If this is your first time hearing about the game, let us introduce it briefly. Decadent Heir is a narrative RPG set in the decadent twilight of the Russian Empire — a world where politics, betrayal, and luxury intertwine in a deadly dance of ambition. What Makes Decadent Heir Unique? You literally begin the game at your character’s birth and shape their personality through choices you make along the way — developing skills and traits that influence every aspect of the story. Every decision matters — even small ones, like spending time with your…
- Heads Will Roll: Reforged - Sins of the Floating City — Now Available! - 5 September 2025
The fourth major expansion for Heads Will Roll: Reforged has been released! https://store.steampowered.com/app/3857000/Heads_Will_Roll_Reforged__Sins_of_the_Floating_City/ What awaits you in the DLC: - No step too far, no measure too desperate: Become the right hand man of the Venetian Doge and plunge headlong into the maelstrom of European politics to help Venice survive the onslaught of an alliance of its many rivals. Enlist the help of allies and defeat your enemies on the battlefield or, through cunning intrigues and sophisticated machinations, set them against each other in order to reap the fruits of their discord. Deception, betrayal, bribery and political assassinations - achieve your goal by any means available and dare to take the most desperate steps for the sake of the greatness of Venice. - A descent into darkness: Enter the service of an influential Italian noble house, su…
- Join our group! - 19 June 2018
We now have a homepage on Steam that lists all our games and news announcements: https://store.steampowered.com/dev/simprose Please visit and join to follow us! Derek
- Steam Trading Cards added! - 12 June 2017
Trading cards, badges and emoticons added to the game now. Enjoy! Derek
- Steam Trading Cards added! - 12 June 2017
Trading cards, badges and emoticons added to the game now. Enjoy! Derek
- New 1.25 Patch available! - 8 September 2016
This updates the game to version 1.25 and fixes a few issues with the game. -CHANGE: Modified the game so now it returns to the Main Menu if you fail the game rather than exiting to the desktop. - FIX: Fixed a rare but important issue where you suddenly couldn't access the Function or Building menu anymore unless you saved and reloaded the game. - TWEAK: Tweaked food growth ratios so that you have to keep a slightly closer eye on this than before, and Morale affects food growth slightly more than before. - TWEAK: Adjusted the frequency of fights slightly, along with the chance of finding larger treasures down a bit to increase the challenge. Thanks and enjoy! Derek
- New 1.25 Patch available! - 8 September 2016
This updates the game to version 1.25 and fixes a few issues with the game. -CHANGE: Modified the game so now it returns to the Main Menu if you fail the game rather than exiting to the desktop. - FIX: Fixed a rare but important issue where you suddenly couldn't access the Function or Building menu anymore unless you saved and reloaded the game. - TWEAK: Tweaked food growth ratios so that you have to keep a slightly closer eye on this than before, and Morale affects food growth slightly more than before. - TWEAK: Adjusted the frequency of fights slightly, along with the chance of finding larger treasures down a bit to increase the challenge. Thanks and enjoy! Derek
- New 1.2 Hotfix patch released! - 9 July 2016
A new 1.2 hotfix patch has been released that fixes a few bugs found and reported by players. Note that older saved games may NOT be compatible with this patch due to data file changes. - FIX: Corrected the issue where sometimes the Royal Decree buttons were blank upon loading a saved game. - FIX: Fixed a rare issue where you couldn't click on the Building icon anymore after building your first structure. - FIX: Corrected a very rare issue where music would cut out and not come back until you loaded a saved game. Have fun! Derek
- New 1.2 Hotfix patch released! - 9 July 2016
A new 1.2 hotfix patch has been released that fixes a few bugs found and reported by players. Note that older saved games may NOT be compatible with this patch due to data file changes. - FIX: Corrected the issue where sometimes the Royal Decree buttons were blank upon loading a saved game. - FIX: Fixed a rare issue where you couldn't click on the Building icon anymore after building your first structure. - FIX: Corrected a very rare issue where music would cut out and not come back until you loaded a saved game. Have fun! Derek
- New 1.1 Patch released! - 4 July 2016
New 1.1 version released, which makes a number of changes to the game, including the game structure itself. -- NEW! Royal Decree feature will now require the player to make 1 choice from various special options each turn BEFORE the End Turn may be used. This can be population increases, food, military bonuses, preventing bad things from happening, curing Plagues and Droughts, etc. No more spamming End Turn. - TWEAK: Tweaked various internal parameters to make the game a little tougher in terms of money and food. You will now NEED to use all the options at your disposal to be successful -- you will NOT win by just hitting End Turn all the time. I'll keep an eye on comments to make sure it isn't too tough or needs changing. - TWEAK: Adjusted events to occur about 3% more than before. - TWEAK: Adjusted the music that plays so that it changes less often, to prevent the sudden jarring music…
- New 1.1 Patch released! - 4 July 2016
New 1.1 version released, which makes a number of changes to the game, including the game structure itself. -- NEW! Royal Decree feature will now require the player to make 1 choice from various special options each turn BEFORE the End Turn may be used. This can be population increases, food, military bonuses, preventing bad things from happening, curing Plagues and Droughts, etc. No more spamming End Turn. - TWEAK: Tweaked various internal parameters to make the game a little tougher in terms of money and food. You will now NEED to use all the options at your disposal to be successful -- you will NOT win by just hitting End Turn all the time. I'll keep an eye on comments to make sure it isn't too tough or needs changing. - TWEAK: Adjusted events to occur about 3% more than before. - TWEAK: Adjusted the music that plays so that it changes less often, to prevent the sudden jarring music…
- New 1.1 Patch -- coming soon! - 16 June 2016
The response has been decent so far, but we've also read about some of the concerns people have with the game as well. The 1.1 patch is coming in the next few days, and will address several things brought up by players. - Music will change every 3-5 turns instead of every turn. This will keep the transitions from being so jarring each turn. - Changes in some text to make your role more "accurate" and clear. - Adjustments in gameplay and balance to make it a little more challenging, since some stated they could sometimes win without doing much. That hasn't really been my or my testers experience, but with certain parameters in play, it *could* happen. - Add more events and have them happen a little more often. - UI adjustments to make the game a bit easier to learn. Thanks to everyone who has supported the game! Derek
- Game Released! A few important notes... - 13 June 2016
After months of work, the game has been released! It's already on several videos on YouTube and users have been enjoying it already. A few notes regarding the game: - This is a fullscreen HD game, 1920x1080. You'll need at least a monitor/system that can do that to play the game. If you're set higher, it'll automatically switch to that res during the game, so you won't need to do anything. It'll switch back to your normal res when you exit. - The game will have stuff added to it. Like my other games, at least 2-3 patches will follow, meaning if something stands out as annoying early on, it'll probably get fixed or changed. Features may get tweaked or added. - There's a single save slot for now, and it exits once you save to prevent save spamming. If there's enough outrage, i'll add more slots. The game is designed to be a long, strategic "story", so I think here it might not be a big de…
- Game Released! A few important notes... - 13 June 2016
After months of work, the game has been released! It's already on several videos on YouTube and users have been enjoying it already. A few notes regarding the game: - This is a fullscreen HD game, 1920x1080. You'll need at least a monitor/system that can do that to play the game. If you're set higher, it'll automatically switch to that res during the game, so you won't need to do anything. It'll switch back to your normal res when you exit. - The game will have stuff added to it. Like my other games, at least 2-3 patches will follow, meaning if something stands out as annoying early on, it'll probably get fixed or changed. Features may get tweaked or added. - There's a single save slot for now, and it exits once you save to prevent save spamming. If there's enough outrage, i'll add more slots. The game is designed to be a long, strategic "story", so I think here it might not be a big de…