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The Finest Spark

The Finest Spark Steam news

Crossheart | Aug 13, 2026 | game

Released

0players observed · 22 September 2026 - 08:23:32 UTC

ActionIndieSimulationEarly AccessSteam Store

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The Finest Spark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 13, 2026
  • DeveloperCrossheart
  • PublisherCrossheart

Genres: Action, Indie, Simulation, Early Access

Company pages: Developer: CrossheartPublisher: Crossheart

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The Finest Spark Steam news

The Finest Spark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update v.0.16.260820.1 - 20 August 2026

    Greetings, Captains! It's time for the first actual update, some things that you asked for, some that you did not (he-he). Current HUD with all the elements active for reference. So let's dive in — first changes to the Main Thrust control (e. g. W and S keys): - thrust level no longer progresses linearly, instead it rises faster when low but slower when high. When reducing thrust it goes down faster when high and slower when low. It should allow for better responsiveness and feel- total time to reduce thrust from 100-0 is slightly lower than increasing it from 0-100, again improving handling especially in high G moments- each ship now has it's own multiplier of how fast Main Thrust can be increased or reduced, with smaller ships being more responsive Reverse Thrust auto and additional triggers: - double pressing reduce Main Thrust (e.g. S key) will now additionally fire reverse thruster…

  • Small Update v.0.15.260817.1 | UI Scaling and QoL - 17 August 2026

    A bunch of random fixes: - added another experimental patch for UI scaling issue at higher resolutions (4K), affecting mostly in-game (during map) UI - entering upgrade selection now pauses the game instead of heavily slowing it down - added "mps" to speed indicator - fixed some other smaller UI issues

  • Small Update v.0.15.260816.2 | UI Scaling - 16 August 2026

    Added experimental fix for UI scaling at higher resolutions (4K). Menu (except for Controls section) should now display correctly without overlaid UI elements.

  • Small Update v.0.15.260816.1 - 16 August 2026

    When at very low rotation speeds ships will now smoothly stabilize it's rotation to zero, allowing for a true straight flight when needed (STAB displayed at the bottom of the screen when it kicks in).

  • Small Update v.0.15.260814.5 | UI Scaling - 14 August 2026

    (experimental) Potentially fixed UI scaling on higher resolutions. If anyone with a 4K monitor could confirm that the UI looks similar to the trailer/screenshots I’d be grateful! Adjusted enemy spawns during the first minute of the game. First enemies can still get delayed while trying not to crash into some asteroid but they should generally appear faster. As always - fly safe o7

  • Small Update v.0.15.260814.4 | Controls - 14 August 2026

    Fixed an issue where Alt+Tab could unintentionally toggle flight assist, causing weird and inconsistent ship steering when switching between windows. Fly safe o7

  • Small Update v.0.15.260814.3 | Pause menu added - 14 August 2026

    Added a simple pause menu under ESC, with options to end the mission early or exit the game. Fly safe o7

  • Small Update v.0.15.260814.1 - 14 August 2026

    Some Quality of Life fixes: - reduced the density and brightness of background stars - viewing locked ships now displays a "NOT OPERATIONAL" message along with the unlock condition Fly safe o7

  • The Finest Spark is LIVE! | Update on Demo - 13 August 2026

    The Finest Spark is now available on Steam.I hope you'll enjoy it! (caution advised: some of you might throw your keyboards, but that's a sacrifice I'm willing to make)If you encounter any problems or have ideas on how to improve the game don't hesitate to reach out. I might not be able to reply right away but I'll try to do so as fast as I can.As for the demo it turns out that it has to be reviewed before release just like full game and now it's stuck in the review queue. That was an oversight on my part. Demo will be available as soon as it gets approved — sorry for the delay.Now it's time for a long well-deserved walk for me. And some grass and sun...Cheers, Crossheart

  • The Finest Spark launches into Early Access on August 13! - 12 August 2026

    The two-year journey enters its next stage! And man, what two years that was... Wipes a tear from the corner of the eye... But there's no time to rest! Okay — maybe a week or so — as even more work is waiting down the line. So stay tuned for next updates: new weapons, ships, maps, and even whole new mechanics. Thanks for all and every notch of support! And take care o7 Crossheart

Patch notes and updates

S.noRelease datePatch nameGID number
117 August 2026Small Update v.0.15.260817.1 | UI Scaling and QoL1840944183784932
216 August 2026Small Update v.0.15.260816.2 | UI Scaling1840944183784085
316 August 2026Small Update v.0.15.260816.11840944183783646
414 August 2026Small Update v.0.15.260814.5 | UI Scaling1840944183780910
514 August 2026Small Update v.0.15.260814.4 | Controls1840944183780288
614 August 2026Small Update v.0.15.260814.3 | Pause menu added1840944183779579
714 August 2026Small Update v.0.15.260814.11840944183778236

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