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Domefender

Domefender Steam news

StuffInChest | Jun 29, 2026 | game

Released

0players observed · 23 September 2026 - 19:06:59 UTC

ActionStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Domefender news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateJun 29, 2026
  • DeveloperStuffInChest
  • PublisherStuffInChest

Genres: Action, Strategy, Early Access

Company pages: Developer: StuffInChestPublisher: StuffInChest

Top Steam chartsTop 100 gamesGame directorySteam Store page

Domefender Steam news

Domefender news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Visual Update - 2 September 2026

    Changes focused on improving visuals quality. Bullet trails are more visible and general lighting is improved.

  • Release from Early Acces to 1.0 - 30 August 2026

    Release from Early Access to 1.0Changes and new content included in full releaseCampaignFully functioning campaign with 5 different planets, field clearance missions and perks system.Campaign StoryFull campaign story where your boss leads you to a fight with human rights activists trying to close his corporation.New Mission ObjectivesAdded 8 additional mission objectives in the campaign.Resource ExtractionProtect Broken Scientist CapsuleCombat Data CollectionPower The BeaconSpecial Experimental UnitPick Up Where Left OffCollect SolariteCollect Solarite ASAPPlayer interactivity with surroundings during combatPlayer can now push units and enemies using his mech.Tutorial UpdateTutorial is now split into several parts. Additionally there is new tutorial for each mission type played first time player starts mission with new objective.New EnemyNew late game ranged enemy Gastropulse. Only appe…

  • Update v0.3.0 - 23 July 2026

    New Special buildingAdded Beacon Launcher to the game. It is fourth special building. It fires a beacon that boosts allies attack speed by 50% for 10 seconds or until it gets destroyed.New MechanicsPlayer's mech can now push enemies and unitsAbility to fire specials from minimapBalance ChangesBuffed enemies damageDeath Ray damage nerf

  • Update v0.2.0 - 19 July 2026

    Domefender Update v0.2.0TurretsThis update adds three different types of turrets:Bucky - shotgun turret unlockable early in the tech tree. Low range and decent damage at affordable price.Repeater I/II- turret equipped with standard gun. Level I is available from the start, and level II while significantly stronger is only available later in the game.Sentinel I/II - the strongest turret in the game. It is expensive, and a size of a small building, but has the highest stats out of all units and turrets in the game.Mech Balance an UI UpdateMainly buffed some weapons range, and some small values changes.Also added new section in mech UI that displays current collective mech stats like Max Health and Armor. The visual display also indicates how high are those values compared to highest possible stats.Bug FixesMech parts no longer disappear or appear in wrong categories in UI.Removed lag that…

  • Update 0.1.7 - 8 July 2026

    Update 0.1.7UpdatesAdded day counterBosses Bug FixesFixed Matriarch's firing animation and hatching of eggs when they hit obstacles/resourcesFixed Shellfire's firing visualsBlighting Trail's toxic cloud no longer appears in map center at his spawnGeneral Bug FixesSelection rectangle no longer appears when placing buildings and running out of resourcesEnemies no longer cancel attack animation when losing targetLaser Minigun and Basic Gun accuracy values fixedFixed attachments reload time and max ammo display

  • Update 0.1.6 - 3 July 2026

    Update 0.1.6Bug FixesCamera no longer appears high above the map at the start of the waveFixed issue (at least one cause of it) that made player mech not spawn at the start of the waveSmall UpdatesAdded visuals to respawn process and updated respawn crate physicsImproved non assisted aiming to better work with camera perspectiveFog matching each planetTime Speed ControllerAbility for player to control game speed and speed up or pause the game (0/1/2/3x speed options) by either manually pressing UI buttons or by pressing G (1 => 2 => 3 => 0..., and when holding shift 3 => 2 => 1 => 0...)P.S. I forgot to change version in main menu so it still says 0.1.5, but you can see whether your game updated by looking at top-left corner of the screen where the time speed controller UI was added. Apologies for any inconvenience.

  • Upadate 0.1.5 - 30 June 2026

    CampaignCampaign ModeFive different planets with varying difficulty levels and boss levels on each one of themEach planet has 3-4 missions (plus bonus one that unlocks next planet)Planet events modify difficulty and reward of missions on a planetPerk Tree60 perks available to unlock with cash and solarite you earn on missionsPerks provide bonuses like starting resources, units or technologiesCertificationsEach mission difficulty is based on difficulty, duration and certification level.Certification levels are modifiers applied to missions (if missions certification level is 6 that means modifiers from 1 to 6 will be applied)Command Center TurretCommand Center will be now equipped with a turret depending on its level:Level One - Shotgun Turret that fires multiple projectiles at close rangeLevel Two - Rifle Turret which fires bullets dealing moderate damage at medium rangeLevel Three - La…

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2026Visual Update1842846814441635
28 July 2026Update 0.1.71836506165581711
33 July 2026Update 0.1.61836506165571557

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