SPSTEAMPULSELIVE ANALYTICS
Kopno: Blightfall Playtest

Kopno: Blightfall Playtest Steam news

Jun 18, 2026 | game

Released

0players observed · 23 September 2026 - 10:25:42 UTC

  • Latest observed playersNot available
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Kopno: Blightfall Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 18, 2026
  • DeveloperNot available
  • PublisherNot available

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Kopno: Blightfall Playtest Steam news

Kopno: Blightfall Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug Fixes 0.1.1.9 - 10 July 2026

    Date: 10/07/2026 Changelog: Combat Added damage to bow arrows. Successful arrow hits now deal damage to enemies. Fixed multiple issues with the bow and arrow system, including instances where arrows failed to spawn. Fixed an issue where blocking with F would consume stamina while idle; stamina is now only consumed when an attack is blocked. Companions Improved the Gather All command. Companions that become stuck will now teleport near the player when Gather All is used. UI Added support for advancing the Press Any Key to Continue prompt using a mouse click. Added support for advancing dialogue by pressing Space. Updated the Bestiary by highlighting Weak Point and Special entries with bold, gold-colored text and a shadow effect. Gameplay Added the perception visual effect to all discovered footprints whenever the player uses V.

  • Bug Fixes 0.1.1.8 - 6 July 2026

    Date: 06/07/2026 Changelog: AI & Enemies Fixed an issue where Wobiaz could freeze during combat. Fixed an issue where Wobiaz could occasionally stutter while performing attacks. Objectives & Tutorials Updated gameplay objectives for improved clarity. Added a tutorial reminder explaining how to use Ctrl and body part targeting at the start of the combat with the boss. Added a recurring reminder during the boss encounter to destroy the boss's shield before attacking.

  • Bug Fixes 0.1.1.7 - 3 July 2026

    Date: 03/07/2026 Changelog: Combat Fixed an issue where the player, while unarmed, could automatically re-equip the previously used weapon after skinning an animal. Fixed an issue where unequipping a weapon while being attacked could cause the weapon to become stuck in the player's hand. Fixed an issue where players could still aim and shoot while a menu was open. Fixed an issue causing abnormal movement when locking onto an enemy and switching to the bow. Fixed an issue where the body targeting system could stop functioning until the player switched weapons. Cooking Fixed an issue where interrupting cooking or closing the cooking menu while a weapon was equipped could leave the meat, stick, or weapon stuck in the player's hand. UI Fixed multiple issues in the Crafting Menu, including the Craft button being enabled when opening the menu or switching tabs, and selected item highlights pe…

  • Bug Fixes 0.1.1.6 - 30 June 2026

    Date: 30/06/2026 Changelog: Building Fixed an issue where the Building Menu would sometimes display no available construction options, preventing the Iressan from being placed. Fixed an issue where menus could be opened while in Construction Mode. Added a Details menu, allowing players to delete constructed buildings. Gameplay Fixed an issue where arrows lodged in the ground could unintentionally kill rabbits that came into contact with them. UI Added an objective display to better guide players through gameplay. Fixed an issue where players could still zoom the camera while the Companion Menu was open. AI & Enemies Fixed an issue where the Alpha Wolf could become stuck on top of rocks. Dialogue Increased dialogue duration to improve readability.

  • Bug Fixes 0.1.1.5 - 25 June 2026

    Date: 25/06/2026 Changelog: World Fixed collision issues on several rock formations that could prevent players from falling into restricted areas. Fixed collision-related issues that could cause unintended character movement, including walking into rock geometry. UI Fixed an issue where the loot window would only remain visible briefly, preventing players from interacting with it. Updated menu behavior so the same input can now both open and close its associated menu. Fixed issues that allowed multiple menus to open on top of each other. Items & Equipment Fixed an issue where equipped weapons remained visible while cooking, causing weapons to appear attached to the cooking sticks. Balance Reduced boss health. Reduced boss damage output. Reduced the action cost required for boss encounters.

  • Bug Fixes 0.1.1.4 - 23 June 2026

    Date: 23/06/2026 Changelog: UI Fixed an issue where player actions could still be triggered while the Character Menu was open. Fixed an issue where previously used dialogue options could be marked as unread when selected again, despite having no new dialogue available. AI & Enemies Fixed an issue where the Alpha Wolf could become stuck floating in mid-air after certain jump attacks and stop engaging in combat. Items & Equipment Fixed an issue where the quiver visual would not update after crafting new arrows when the previous arrow stack had been fully depleted. Fixed an issue where skinning with a spear equipped would display both the skinning dagger and the equipped spear simultaneously during the animation.

  • Hotfix 0.1.1.3 - 22 June 2026

    Date: 22/06/2026 Changelog: World Fixed an issue where boulder collision boxes extended beyond the visible geometry, creating invisible walls around rocks. Settings Added graphics settings system allowing global quality adjustments or individual visual setting customization.

  • Bug Fixes 0.1.1.2 - 19 June 2026

    Date: June 19, 2026 Changelog: Combat • Fixed an issue where players could become unable to attack with swords or spears after using Taunt, while bows continued to function normally. • Fixed several cases where attacks were not correctly registering on targets. • Fixed an issue causing Sword Heavy Attacks to pass through enemies without dealing damage. • Fixed an issue where clicking the mouse while blocking could cause the character to float.

  • Hotfix 0.1.1.1 - 18 June 2026

    Date: 18/06/2026 Changelog: Resolved an issue that could cause the build to display a "The map specified on the command line could not be found" error when launching.

  • Update 0.1.1 - 18 June 2026

    Date: 18/06/2026 Changelog: -Title Screen This update adjusts the start screen introduction text to improve clarity and presentation of the current build.

Patch notes and updates

S.noRelease datePatch nameGID number
110 July 2026Bug Fixes 0.1.1.91837955055357958
26 July 2026Bug Fixes 0.1.1.81836506165576438
33 July 2026Bug Fixes 0.1.1.71836506165571188
430 June 2026Bug Fixes 0.1.1.61836506165563184
525 June 2026Bug Fixes 0.1.1.51836506165551602
623 June 2026Bug Fixes 0.1.1.41835871199316130
722 June 2026Hotfix 0.1.1.31835871199313842
819 June 2026Bug Fixes 0.1.1.21835871199307754
918 June 2026Hotfix 0.1.1.11835871199305015
1018 June 2026Update 0.1.11835871199304426

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