sphereFACE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews33
- Release dateMay 19, 2017
- DeveloperVoxelStorm, Armchair Software
- PublisherVoxelStorm, Armchair Software
Genres: Action, Casual, Indie, Simulation
Company pages: Developer: VoxelStorm, Armchair SoftwarePublisher: VoxelStorm, Armchair Software
sphereFACE Steam news
sphereFACE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update notes 2024: First patch in 4 years! - 22 December 2024
This is the first maintenance patch in four years! SphereFACE was first released in 2015, and a lot has happened since that time. We're excited to take a trip down memory lane with you. While VoxelStorm no longer exists in its present guise, its spirit lives on in Armchair Software, started by the same founder. Most of VoxelStorm's old code has been released as open source (check out https://github.com/voxelStorm-Ltd/) and modernisations of these older projects are under way. The aim is to eventually release all VoxelStorm work as open source code for the benefit of the community! The changes to sphereFACE since the last patch have been fairly minimal; as time has passed, bit-rot has set in to a small extent, so it's taken some work to get the game building and running with more modern systems. We've dropped support for 32bit linux (keeping it 64bit only), and likewise for obsolete MacO…
- sphereFACE Version 15.2.15674.86305 Released - plus leaderboards! - 9 June 2017
New in this version: leaderboards for high scores, kills and planetary mass destroyed: http://steamcommunity.com/stats/485680/leaderboards/1992656 Improvements: New Steam API interaction layer Safe fallback that lets the game run even if no Steam dll is present Ship doesn't keep flying & shooting when the player wins the game Localisation improvements Improving robustness of memory layout for weapon levels Rendering announcements in front of everything else Added achievement for reading the help text Added "save-scum" detection and associated achievements Bug fixes: Fixed crash when unbinding XBox controller weapon switch button Correct achievements for mass destroyed values Correct accuracy display in victory view Binding analogue controls to correct weapon number Stop gaussRIFLE playing charging sound when switching away from it Fix crash after loading savefiles Make reverse thruster…
- sphereFACE Version 15.2.15674.86305 Released - plus leaderboards! - 9 June 2017
New in this version: leaderboards for high scores, kills and planetary mass destroyed: http://steamcommunity.com/stats/485680/leaderboards/1992656 Improvements: New Steam API interaction layer Safe fallback that lets the game run even if no Steam dll is present Ship doesn't keep flying & shooting when the player wins the game Localisation improvements Improving robustness of memory layout for weapon levels Rendering announcements in front of everything else Added achievement for reading the help text Added "save-scum" detection and associated achievements Bug fixes: Fixed crash when unbinding XBox controller weapon switch button Correct achievements for mass destroyed values Correct accuracy display in victory view Binding analogue controls to correct weapon number Stop gaussRIFLE playing charging sound when switching away from it Fix crash after loading savefiles Make reverse thruster…
- sphereFACE Version 14.8.15194.83783 Released - 1 June 2017
Improvements: Added menu option to invert camera y-axis (mouse invert) Made weapons and ships logs achievements easier to get Red ship fragments no longer destroy other red ships Red buildings are now affected by the singularityCANNON and rocket blasts Allow multiple high score achievements to be attained in the same run Allow red buildings to have a velocity Slow down accelerated camera movement at the midpoint of the death transition so you can read the stats even if you skipped the fadeout GivenSwarms random acceleration capacity so they don't bunch up as much Added savescumming detection and corresponding achievements Moved inventory description closer to inventory list Given spaceMINES a limited lifetime Optimise mine graphics for performance outside the current sphere No longer announcing changes from a weapon to itself Reduced requirement for highest clear spheres achievement to…
- sphereFACE Version 14.8.15194.83783 Released - 1 June 2017
Improvements: Added menu option to invert camera y-axis (mouse invert) Made weapons and ships logs achievements easier to get Red ship fragments no longer destroy other red ships Red buildings are now affected by the singularityCANNON and rocket blasts Allow multiple high score achievements to be attained in the same run Allow red buildings to have a velocity Slow down accelerated camera movement at the midpoint of the death transition so you can read the stats even if you skipped the fadeout GivenSwarms random acceleration capacity so they don't bunch up as much Added savescumming detection and corresponding achievements Moved inventory description closer to inventory list Given spaceMINES a limited lifetime Optimise mine graphics for performance outside the current sphere No longer announcing changes from a weapon to itself Reduced requirement for highest clear spheres achievement to…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 December 2024 | Update notes 2024: First patch in 4 years! | 1786573930732101 |
| 2 | 9 June 2017 | sphereFACE Version 15.2.15674.86305 Released - plus leaderboards! | 4249665521684559064 |
| 3 | 1 June 2017 | sphereFACE Version 14.8.15194.83783 Released | 4249665521684559172 |
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