PuzzleVerse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score67% positive
- Total reviews3
- Release dateJul 22, 2026
- DeveloperBlessedForgeGames
- PublisherBlessedForgeGames
Genres: Casual, Indie, Simulation
Company pages: Developer: BlessedForgeGamesPublisher: BlessedForgeGames
PuzzleVerse Steam news
PuzzleVerse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Bug Fixes and Performance Improvements - 18 August 2026
GameplayMass stacks of pieces not fall into a pile or pyramid shape to prevent piece mushrooms and allow all pieces to be easier to see and access Loading a save-file directly from within game is now possible for less friction on miss click BugfixesFixed a bug where pieces that connected in heaps were malformed Windows version of the game now keeps the game running on low load (10FPS) in the Background to prevent borderless window and multi monitor freezes. This should allow Windows to realise the game is still runningPerformancePerformance increase on mass movement of pieces Performance increase when stacking a lot of pieces Performance increase on huge piece alignment actions Thank you to everyone that has been reporting bugs!
- Achievment fix - 8 August 2026
Achievements Fixed a bug with piece count achievement, finished puzzles are retroactively counted Gameplay fixed a bug with adding pieces to locked group fixed a bug where pieces in hand tray could get lost fixed a bug where find lost pieces broke section mode
- Autosave feature and Tray Rework - 5 August 2026
Autosaves the game now autosaves every 2 minutes into the save slot, which now has 2 saves, manual + auto, on load you pick which one to continuenew games without a slot save a general autosave that is recoverable Traysthe allowed tray count is now always active and aligned along the main matscroll removed to prevent camera fights and seeming loss of piecespiece position on tray hardened in saves Optimisation added logic to further reduce draw calls to improve in-game performance reworked save logic to reduce save and load time + reduce space on drivereworked logic for dropping pieces in invalid area to quicker recover themUXadded safety feature to recover lost pieces, and piece out of bounds will be brought back to add on mat, as a recovery help, in the ESC menu Thanks, Elvis
- Game Fixes and file Structure - 29 July 2026
Save Files Saved games now correctly show it as finished in the gallery once completed timer continues correctly to measure actual completion time Gallery custom images display correctly image shape + piece cut count display now correct time displayed section mode fixes to piece locking fixes to save file logic achievements correct tracking of custom images correct tracking when using a saved game
- Small Bugfixes - 27 July 2026
Connections are more stable broken connections should now happen even less likely heal improved to fix rotation and position more reliably Hint Mode edge clicking in hint mode more reliable hint mode communicates better if its on or off hint mode now correctly attaches connected piece group
- Bugfix & Gameplay Improvements - 26 July 2026
Gallery images that were finished should now properly display in gallery images that you click save for live in your picture folder under "JigsawPuzzleSimulator" Gameplay Improved dragging when clicking close to a piece. Accidental box select instead of move should now be less likely Saves Saves now correctly store backup
- Underwater Pack release and more starter images - 25 July 2026
Underwater Pack realesedThe pack is out and should be unlocked in your game, if not, you can go into the store and download for free More images on startyou now start with double as many instantly unlocked images for more variety, retroactively unlock XP tweaksxp gained from playing increased to match intended progress better
- Small Bug fixes - 25 July 2026
fixed number of trays that spawn on loading savefilefixed piece position on scrolled away trays on loaded savefilefixed main menu song looping in-game indefinitely, instead of finishing and then moving on to next songfixed radio skip and pause quirk, where pause would require multiple inputs before taking effect miscchanged cloud save path to use steamuser-ID, migrates saves and should be non destructive. (allows multiple user accounts on one pc to have unique saves)
- Steam Deck Support - 16 July 2026
Steam Deck Works! Hello everyone, I think that this game would be sad to not have on the Deck, it just feels as the right plafrom for it. So I did some testing and from what I played, it works on Deck, so I added some more Controls to the d-pad and action buttons to make it smoother. Game realeases with Steam Deck support. If you want improvements, please let me know, I will work based on feedback. Thank you all in advance. Elvis
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 August 2026 | Achievment fix | 1840310314347911 |
| 2 | 29 July 2026 | Game Fixes and file Structure | 1839676055882677 |
| 3 | 27 July 2026 | Small Bugfixes | 1839041357035582 |
| 4 | 26 July 2026 | Bugfix & Gameplay Improvements | 1839041357034339 |
| 5 | 25 July 2026 | Small Bug fixes | 1839041357032087 |
| 6 | 16 July 2026 | Steam Deck Support | 1838407329257683 |
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