SPSTEAMPULSELIVE ANALYTICS
Spaera

Spaera Steam metadata

Blazing Orb LLC | Sep 13, 2016 | game

Released

0players observed · 23 September 2026 - 02:26:21 UTC

CasualIndieEarly AccessPuzzleCompetitiveSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)7,239
  • Revenue (VGI)$57,624
  • Review score45% positive

Spaera metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)7,239
  • Revenue (VGI)$57,624
  • Review score45% positive
  • Total reviews131
  • Release dateSep 13, 2016
  • DeveloperBlazing Orb LLC
  • PublisherBlazing Orb LLC

Genres: Casual, Indie, Early Access

Company pages: Developer: Blazing Orb LLCPublisher: Blazing Orb LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Spaera Steam metadata

Spaera metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/487250/metadata
Steam Storehttps://store.steampowered.com/app/487250/
Steam Communityhttps://steamcommunity.com/app/487250
PCGamingWiki search
IGDB searchSearch IGDB for Spaera

Reviews, pricing, and metadata

Review summary

Mixed

45% positive, 59 positive, 72 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Shared/Split Screen

Achievements

Not available

Platform releases
  • Steam 13 September 2016

Latest Steam announcements

  • Patch 0.9.5.5 - 1 March 2018

    In this patch, we're experimenting with new patterns for added garbage lines to help increase the pace of the game. They're intended to be a bit harder to clear than before, but with more blocks to clear in them to increase the overall number of lines sent in a game. The result is an increase in effectiveness for horizontal explosions, which rewards skill. Game System Changes New patterns for added lines. UI Improvements New indicator that shows where your board height will be after line adds, or your current board height if there's no lines to add. Bug Fixes Misc. animation bug fixes

  • Patch 0.9.5.5 - 1 March 2018

    In this patch, we're experimenting with new patterns for added garbage lines to help increase the pace of the game. They're intended to be a bit harder to clear than before, but with more blocks to clear in them to increase the overall number of lines sent in a game. The result is an increase in effectiveness for horizontal explosions, which rewards skill. Game System Changes New patterns for added lines. UI Improvements New indicator that shows where your board height will be after line adds, or your current board height if there's no lines to add. Bug Fixes Misc. animation bug fixes

  • Patch 0.9.5.4 - More AI updates - 1 February 2018

    Similar to last week's patch, this is a minor update with improvements to the AI of the rest of the cast, some UI improvements and bug fixes. We've also added a feature to display each character's move list by pausing the game or by a new 'show moves' button. While it's set by default for new players, returning players will need to assign the button manually in Options. Going forward, we plan to continue to release minor updates and fixes as we focus on finishing up the rest of the game. Game System Changes Improved AI for Pone, Leon, Harland, Luna, and Rafael UI Improvements Players can now access the Move List when pausing the game, and by the 'show moves' button while in-game. Note that the button will need to be manually assigned for returning players. Bug Fixes Versus Mode - players were unable to cancel out of their selection in the Character Select Screen.

  • Patch 0.9.5.4 - More AI updates - 1 February 2018

    Similar to last week's patch, this is a minor update with improvements to the AI of the rest of the cast, some UI improvements and bug fixes. We've also added a feature to display each character's move list by pausing the game or by a new 'show moves' button. While it's set by default for new players, returning players will need to assign the button manually in Options. Going forward, we plan to continue to release minor updates and fixes as we focus on finishing up the rest of the game. Game System Changes Improved AI for Pone, Leon, Harland, Luna, and Rafael UI Improvements Players can now access the Move List when pausing the game, and by the 'show moves' button while in-game. Note that the button will need to be manually assigned for returning players. Bug Fixes Versus Mode - players were unable to cancel out of their selection in the Character Select Screen.

  • Patch 0.9.5.3 - AI Updates - 23 January 2018

    Greetings! This is a minor update to the AI for Story mode. In short, we've made Easy mode AI easier, and Master mode AI to be harder. Game System Changes Decreased difficulty for Easy mode Increased difficulty for Master mode Improved AI for Tsubaki, Joseph, and Setter Z Bug Fixes Fixed a bug where completing a match on certain systems causes the game to freeze.

  • Patch 0.9.5.3 - AI Updates - 23 January 2018

    Greetings! This is a minor update to the AI for Story mode. In short, we've made Easy mode AI easier, and Master mode AI to be harder. Game System Changes Decreased difficulty for Easy mode Increased difficulty for Master mode Improved AI for Tsubaki, Joseph, and Setter Z Bug Fixes Fixed a bug where completing a match on certain systems causes the game to freeze.

  • Patch 0.9.5.0 - 8 January 2018

    In order to lessen the mental load on players, shape difficulty has been toned down. In exchange, we've introduced a new type of block, which in essence, is a "double block". These blocks need to be cleared twice, but maintains the same color once the first stage is cleared. The "brick-blocks" have also been changed as the clearing mechanics for those are a little too confusing, again adding to the complexity problem. Of course, these are radical changes so look forward to some balance changes in the next few patches. Game System Changes A new block type that requires clearing twice has been added, dubbed the "double block" Play Pieces now occasionally spawn with double blocks Panic mode increases the rate of double block spawns Brick blocks only require clearing once by proximity now, as opposed to twice. As such, it also falls naturally without staying stuck We've added difficulty set…

  • Patch 0.9.5.0 - 8 January 2018

    In order to lessen the mental load on players, shape difficulty has been toned down. In exchange, we've introduced a new type of block, which in essence, is a "double block". These blocks need to be cleared twice, but maintains the same color once the first stage is cleared. The "brick-blocks" have also been changed as the clearing mechanics for those are a little too confusing, again adding to the complexity problem. Of course, these are radical changes so look forward to some balance changes in the next few patches. Game System Changes A new block type that requires clearing twice has been added, dubbed the "double block" Play Pieces now occasionally spawn with double blocks Panic mode increases the rate of double block spawns Brick blocks only require clearing once by proximity now, as opposed to twice. As such, it also falls naturally without staying stuck We've added difficulty set…

  • The State of Spaera 2017 - 28 December 2017

    Hello Everyone! We'd like to discuss the current state and direction of Spaera as we prepare for a 1.0 Release candidate. Ever since we moved away from the Tetris style gameplay, the journey has been filled with ups and downs. We know we have something unique, but we can't, in good faith, release the game as it is. The game's current system doesn't feel completely correct or intuitive. After another stretch of testing and feedback, we think we've identified some key problems and features missing from the game. One of the hot topics in the Spaera Discord channel is the concept of chain setups. We went through many iterations to see if this was a core mechanic that we could have in Spaera since it is quite fun in other puzzle games, but couldn't really achieve any reasonable form of it with the current system. The problem, we think, stems from complexity and randomness. The current iterat…

  • The State of Spaera 2017 - 28 December 2017

    Hello Everyone! We'd like to discuss the current state and direction of Spaera as we prepare for a 1.0 Release candidate. Ever since we moved away from the Tetris style gameplay, the journey has been filled with ups and downs. We know we have something unique, but we can't, in good faith, release the game as it is. The game's current system doesn't feel completely correct or intuitive. After another stretch of testing and feedback, we think we've identified some key problems and features missing from the game. One of the hot topics in the Spaera Discord channel is the concept of chain setups. We went through many iterations to see if this was a core mechanic that we could have in Spaera since it is quite fun in other puzzle games, but couldn't really achieve any reasonable form of it with the current system. The problem, we think, stems from complexity and randomness. The current iterat…

  • Christmas Colors Patch 0.9.4.4 - 5 December 2017

    Based on the feedback and testing from our Discord channel, we are increasing the number of colors in blocks back from 3 to 4. This change should help increase the viability of chain setups by reducing the chance of accidental clears. This version was first made available to our experimental game build, which can be accessed in the Steam Properties page of Spaera. Moving forward, we will be making changes quickly on the experimental build to get feedback. If you would like to be a part of this process, please join the Discord and have some discourse! Game System Changes There are now four potential block colors that can show up in pieces. Bug Fixes Fixed misc. bugs that were causing crashes. Fixed personal leaderboards not displaying records properly UI Update Updated the UI for Online Mode selection to match Story Mode UI.

  • Christmas Colors Patch 0.9.4.4 - 5 December 2017

    Based on the feedback and testing from our Discord channel, we are increasing the number of colors in blocks back from 3 to 4. This change should help increase the viability of chain setups by reducing the chance of accidental clears. This version was first made available to our experimental game build, which can be accessed in the Steam Properties page of Spaera. Moving forward, we will be making changes quickly on the experimental build to get feedback. If you would like to be a part of this process, please join the Discord and have some discourse! Game System Changes There are now four potential block colors that can show up in pieces. Bug Fixes Fixed misc. bugs that were causing crashes. Fixed personal leaderboards not displaying records properly UI Update Updated the UI for Online Mode selection to match Story Mode UI.

  • Tutorial and Pacing Patch - 0.9.4.3 - 25 October 2017

    We are introducing a tutorial mode that goes over the very basics of the game with this patch. While this probably won't be very useful for most of you who are reading this and are already experts at the game, this hopefully will help ease new players into the game. The mode is currently located under Story mode if you wish to check it out, and we'd greatly appreciate any feedback! As for a more advanced tutorial, that is something we hope to work on at a later date. Game System Changes One of the feedbacks we've been receiving lately is that the Chain Multiplier mechanic feels more like a distraction and the game would be better off without it. When we added the Chain Multiplier, it was done in hopes to change large clear setup playstyle from high risk low rewards, to at least high risk high rewards. In Spaera, setups are innately high risk due to the potential threat of opponents' abi…

  • Tutorial and Pacing Patch - 0.9.4.3 - 25 October 2017

    We are introducing a tutorial mode that goes over the very basics of the game with this patch. While this probably won't be very useful for most of you who are reading this and are already experts at the game, this hopefully will help ease new players into the game. The mode is currently located under Story mode if you wish to check it out, and we'd greatly appreciate any feedback! As for a more advanced tutorial, that is something we hope to work on at a later date. Game System Changes One of the feedbacks we've been receiving lately is that the Chain Multiplier mechanic feels more like a distraction and the game would be better off without it. When we added the Chain Multiplier, it was done in hopes to change large clear setup playstyle from high risk low rewards, to at least high risk high rewards. In Spaera, setups are innately high risk due to the potential threat of opponents' abi…

  • Patch 0.9.4.2 - 26 September 2017

    In this patch, we are exploring certain system changes to increase the pace of the game, and the frequency of magic abilities used. We have been busy restructuring our server architecture to improve stability and better prepare us for upcoming features. While there is still a good amount of work left, we are working towards enabling private match lobbies to support more than 2 players, and spectator mode. Game System Changes Increased frequency of pieces containing magic orbs Changed board to start with 6 rows of garbage blocks Panic Mode multiplier is now 1.5x when in Panic Mode. Bug Fixes Fixed a bug that was causing certain assets to display in lower resolutions than intended. Fixed misc animation glitches. Previous Patch Notes Since we somehow managed to post the previous patch notes on every place except on Steam, here's the missing patch notes for 0.9.4.0: Hello All! Today's patch…

  • Patch 0.9.4.2 - 26 September 2017

    In this patch, we are exploring certain system changes to increase the pace of the game, and the frequency of magic abilities used. We have been busy restructuring our server architecture to improve stability and better prepare us for upcoming features. While there is still a good amount of work left, we are working towards enabling private match lobbies to support more than 2 players, and spectator mode. Game System Changes Increased frequency of pieces containing magic orbs Changed board to start with 6 rows of garbage blocks Panic Mode multiplier is now 1.5x when in Panic Mode. Bug Fixes Fixed a bug that was causing certain assets to display in lower resolutions than intended. Fixed misc animation glitches. Previous Patch Notes Since we somehow managed to post the previous patch notes on every place except on Steam, here's the missing patch notes for 0.9.4.0: Hello All! Today's patch…

  • Scheduled Maintenance - 25 September 2017

    We will be performing scheduled maintenance at 6 pm PDT today. Servers are expected to be down for a few hours as we upgrade them. Online mode will be inaccessible during this time.

  • Scheduled Maintenance - 25 September 2017

    We will be performing scheduled maintenance at 6 pm PDT today. Servers are expected to be down for a few hours as we upgrade them. Online mode will be inaccessible during this time.

  • Leon Patch 0.9.3.4 - 26 July 2017

    Today we are re-introducing the 8th playable character for the initial version of Spaera, Leon. As many of you might recognize him from our initial Beta, Leon has been placed on the sidelines since the huge system change last year. With the game system finally stabilizing with perhaps a few tweaks left, we'd like to push out the current iteration of Leon for you to try. Leon retains his counterpunch style of play, but now with a bit more offense. His Level 4, Thrust of 9000+, has been his signature move, and we made it a focus to keep it as faithful as possible. His level 3, Kogoro Stance, has been replaced with an Offense move, Slash Slash. Slash Slash adds two slashes of bricks to the opponent's board. Leon's Spells Slothy Guard Stance For each of the next 2 pieces, stops up to 5 lines from being added to your board. Swift My Sword Removes the top 3 lines of your board. Slash Slash Ad…

  • Leon Patch 0.9.3.4 - 26 July 2017

    Today we are re-introducing the 8th playable character for the initial version of Spaera, Leon. As many of you might recognize him from our initial Beta, Leon has been placed on the sidelines since the huge system change last year. With the game system finally stabilizing with perhaps a few tweaks left, we'd like to push out the current iteration of Leon for you to try. Leon retains his counterpunch style of play, but now with a bit more offense. His Level 4, Thrust of 9000+, has been his signature move, and we made it a focus to keep it as faithful as possible. His level 3, Kogoro Stance, has been replaced with an Offense move, Slash Slash. Slash Slash adds two slashes of bricks to the opponent's board. Leon's Spells Slothy Guard Stance For each of the next 2 pieces, stops up to 5 lines from being added to your board. Swift My Sword Removes the top 3 lines of your board. Slash Slash Ad…

Patch notes and updates

S.noRelease datePatch nameGID number
11 March 2018Patch 0.9.5.54249665521684567878
21 February 2018Patch 0.9.5.4 - More AI updates4249665521684567985
323 January 2018Patch 0.9.5.3 - AI Updates4249665521684568081
48 January 2018Patch 0.9.5.04249665521684568192
55 December 2017Christmas Colors Patch 0.9.4.44249665521684568400
625 October 2017Tutorial and Pacing Patch - 0.9.4.34249665521684568500
726 September 2017Patch 0.9.4.24249665521684568611
826 July 2017Leon Patch 0.9.3.44249665521684568819
922 May 2017Patch 0.9.3.34249665521684568928
102 May 2017Patch 0.9.3.24249665521684569035
1117 April 2017Spaera 2017 Refresh Patch4249665521684569135
1231 December 2016Happy New Years Patch - 0.9.2.134249665521684569466
139 November 2016Patch 0.9.2.114249665521684569571
1427 October 2016Humble Hot Fix4249665521684569782
1525 October 2016Spaera Balance Patch4249665521684569880
1619 October 2016More Control Customization and Bug Fixes 0.9.2.74249665521684569990
176 October 2016Balance Changes, Joystick Customization, and More4249665521684570096
1820 September 2016Patch 0.9.2.34249665521684570204
1913 September 2016Early Access is Live!4249665521684570305

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID487250
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateSep 13, 2016
DeveloperBlazing Orb LLC
PublisherBlazing Orb LLC
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent45%
Positive reviews59
Negative reviews72
Total reviews131
Steam recommendationsNot available
AchievementsNot available
Average playtime forever39 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/487250/

Short description

SPAERA is a head-to-head puzzle fighting game, using an unique match-3 cascading mechanic as its core system. The world of SPAERA is heavily inspired by characters, gameplay and themes from games that we loved to play as we were growing up.

About this game

SPAERA is a head-to-head puzzle fighting game, using an unique match-3 cascading mechanic as its core system. The world of SPAERA is heavily inspired by characters, gameplay and themes from games that we loved to play as we were growing up. We've created a roster of eight original characters that you can select, each with his or her own individual story. Players can battle the computer in the game's campaign mode, or against live opponents in local and online matchmaking. HOW TO PLAY Players choose a unique character as their avatar, each with four of their own unique spells that can vary from Attack types to Protection types. Once the game begins, Players receive a continuous stream of puzzle pieces that are arranged in different color and shape configurations. Players are then tasked to match 3 or more of the same color blocks in order to trigger a clearing response. When clearing is initiated, any color on the active puzzle piece that is not the same colors as the cleared ones will cascade downwards on the board, enabling setups for complex combos and chains. There is also a power meter that will increase as you clear blocks or obtain and clear special block types that enable the player to issue magic spells to either support their own board or attack their opponent. The first person to force their opponent to have nowhere else to place their puzzle piece wins the match. SPAERA FEATURES Our lead artist and his team are amazing. Seriously, check out the screenshots for yourselves. All graphics and animations were hand drawn! We like to think of SPAERA as something that everyone can enjoy; it's pretty easy to pick up, but you can add a lot of depth to your strategy. In many ways, SPAERA represents a mashup of a lot of the games that we love: games that you can just pick up and play by yourself or with friends without too much fuss. It's fun, quick, and easy, just like a favorite snack. Head-To-Head multiplayer with server supported Matchmaking, Ranks, and Ladders enables endless fun and depth. We are trying to build a community of people that can be positive and enthusiastic about playing with us and each other, and hopefully help us to continue develop more g…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
24Shared/Split Screen
28Full controller support
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Spaera's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Spaera's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Spaera at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
Rust47,91623 September 2026 - 02:50:21 UTC259,6461,359,516Facepunch Studios
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds27,23723 September 2026 - 02:35:56 UTC39,10324,686Jagex Ltd
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended15,23223 September 2026 - 01:38:10 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.14,05823 September 2026 - 02:06:15 UTC266,908420,693semiwork
Schedule I11,11323 September 2026 - 02:37:45 UTC455,652297,022TVGS

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