Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4873910 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $3.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $3.99 |
| Current price USD | $3.99 |
| Release date | Jul 10, 2026 |
| Developer | TechStrike Game Studio |
| Publisher | TechStrike Game Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 3 user reviews |
| Positive review percent | 67% |
| Positive reviews | 2 |
| Negative reviews | 1 |
| Total reviews | 3 |
| Steam recommendations | Not available |
| Achievements | 11 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4873910/ |
Short description
A short cozy visual novel about awkward conversations, cultural barriers, and the connections that can emerge when two people don't speak the same language.
About this game
THREE DAYS, NO WORDS This game contains the first chapter of Dante's three-day journey in Japan, covering the events of Friday only. After months of talking online, Dante finally travels to Japan to meet Hana in person. But things don't go as planned. Soon after arriving, Hana leaves him alone with Midori: a shy young woman who barely speaks English. And Dante? He barely speaks Japanese. Over the course the day, the two must navigate uncomfortable silences, cultural differences, and the challenge of understanding each other without a common language. What begins as an awkward situation slowly becomes a story about connection, empathy, and the small moments that can bring people closer together. Experience Awkward conversations Cultural barriers Late-night walks Vending machines Choices that shape your connection with Midori Quiet moments Connections that don't need many words Features Pixel-art visual novel presentation Two possible endings Atmospheric Japanese-inspired locations Original sound design Fully voiced dialogue effects Immersive audio experience Short and cozy playtime (20–30 minutes) Controls Left Mouse Button - Advance dialogue Spacebar - Advance dialogue Headphones Recommended Three Days, No Words was designed with immersive audio in mind. For the best experience, play with headphones.
Supported languages
English * * languages with full audio support
