SPSTEAMPULSELIVE ANALYTICS
MADNESS: Project Nexus

MADNESS: Project Nexus Steam metadata

GIBBING TREE, LLC | Sep 29, 2021 | game

Released

118players observed · 22 September 2026 - 09:59:43 UTC

ActionIndieGoreBeat 'em upHack and SlashSteam Store

  • Latest observed players118 · 22 September 2026 - 09:59:43 UTC
  • SteamPulse tracked peak4,919
  • Units sold (VGI)263,000
  • Revenue (VGI)$5,000,000
  • Review score97% positive

MADNESS: Project Nexus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players118 · 22 September 2026 - 09:59:43 UTC
  • SteamPulse tracked peak4,919
  • Units sold (VGI)263,000
  • Revenue (VGI)$5,000,000
  • Review score97% positive
  • Total reviews17,087
  • Release dateSep 29, 2021
  • DeveloperGIBBING TREE, LLC
  • PublisherGIBBING TREE, LLC

Genres: Action, Indie

Company pages: Developer: GIBBING TREE, LLCPublisher: GIBBING TREE, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

MADNESS: Project Nexus Steam metadata

MADNESS: Project Nexus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/488860/metadata
Steam Storehttps://store.steampowered.com/app/488860/
Steam Communityhttps://steamcommunity.com/app/488860
PCGamingWiki search
IGDB searchSearch IGDB for MADNESS: Project Nexus

Reviews, pricing, and metadata

Review summary

Overwhelmingly Positive

97% positive, 16,605 positive, 482 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

52

Platform releases
  • Steam 29 September 2021

Latest Steam announcements

  • Bossman Plushie and CUSTOM ARENA TOOLS! - 8 August 2026

    About time, eh chief?Yep! It's the best darned right-hand-man in Nevada. A very boss man, if you will. A boss man who bosses men (among others, he's not picky.) None other than THE Bossman. He's helped you hand-pick an elite squad of badasses, raise an army, establish a network of supplies, logistics, intel and contacts, vanquish your many, many foes and conquer not only your own piece of Nevada, but of reality itself. All that, and he's real handy with a broom. In recognition of these many feats, and his unwavering loyalty to the cause, we've presented him with what he not only deserves, but has undoubtedly earned. A medal. A number 1 medal for a number 1 Boss. For some asinine reason it's removable, but you wouldn't possibly do that to him... Would you? As with the other fluffy facsimiles from Makeship, he comes with all the perks of their fine craftsmanship, AND their cheap, worldwid…

  • MC6 Hank & Agent Plushie! - 29 May 2026

    It's throwback time, baybay! Did you know that Madness Combat: Antipathy turns 20 this year? We didn't. Total coincidence. But we take those! Celebrate the 20th Anniversary that we definitely foresaw with Hank sporting his Sunday best, and the humble Victims themselves, the AAHW Agent. Complete with removable, REVERSABLE shades in Classic black AND post-upgrade-glowy-red, sick ass L33T sword and standard-issue Agency blicky.Most of you know the drill by now with the plushies, but incase you're new, these little balls of squishy hatred will ship anywhere in the world for a low, flat rate, courtesy of the legends over at Makeship! This retro duo will only be available until JUNE 20TH!, so get 'em while you can! While you're at it, give Antipathy a re-watch. Things have improved significantly in the past 20 years both on the official and fan side of Madness cartoons, but it's amazing how w…

  • Beta Branch Update v2.19.a Update - 15 April 2026

    ːmpn_engiː Beta \ ːmpn_engiː\ Hey folks, sorry to announce this one a week after we launched, but there were some BIG changes and we didn't wanna commit to more than a discord announcement until we knew for sure that we weren't gonna have to roll the update back. Everything's been stable enough so here it is: FEATURED⦁ Vessels: The live beta for Vessels is ready. We wanted to get these out sooner than later while we keep testing and working on this big new feature, but the more people using this feature means more testing.⦁ Character_Ref: You can now create your own custom rig for characters in ModTools, and assign it from their MadCard (using ObjRef). Many enemy types in M:PN have different Character Refs, and this is now available to you.⦁ Custom Seats: Seats are like “character holders”, such as cloning tanks and medical beds. They can be spawn points for characters (assigned the sam…

  • Auditor Plush & Shirt + Development Sitrep! - 16 February 2026

    So, now that we've gotten some practice under our belts turning Gods into plushies, we decided to aim a little higher this time. That's right it's that moody mortal meddler himself, the Auditor! Coming at you not just as a squishy little plush and pin, but also as a t-shirt! Although we were able to very accurately and adorably capture his visage, we unfortunately couldn't exactly replicate the whole... shadow-flame-teleport-thing... At least not without slapping a few too many extra 0s on the price tag. FORTUNATELY however, we CAN ship him to you anywhere in the world for a low, flat rate. Neat!These slick new articles will only be available until MARCH 9TH!, so grab yours before they're gone! Just look at his little sippy cup. Isn't that just precious? Anyways, onto the game news! We recently pushed a set of updates to both the main and beta branches of the game. Beta branch got a rou…

  • Full Release v1.10.a Update - 16 February 2026

    ːmpn_hankː Full Release \ ːmpn_hankː FIXED ⦁ During cutscene dialog/narration, the visual of a character speaking would glow if their in-game character had been flashing a color (attacking, injury, debuffed, etc.). This is now fixed (I HAVE BEEN TRYING TO CLEAR THIS BUG FOR FOUR YEARS). Also, the ambient color for the narration character is now a soft blue to match the background. ⦁ Ragdolling a character would stop them from appearing in any cutscene narrations. ⦁ Characters who speak during a cutscene were being assigned shaders that "glow". ⦁ Characters could be grappled while dying (but not dead, such as during the shock damage electrocution animation), which could lock them into being unkillable. ⦁ Minigun’s Advanced Weapon Animator was preventing it from playing its charge-up sfx (spinning barrel sound) the first time. ⦁ Holding SHIFT while equipping a weapon to your back, while y…

  • Phobos + Hot Dog Vendor Plushie! - 25 November 2025

    A transdimensional megalomaniac and a perennial enigma. A God-Emperor and a God of Glizzies. The forces of Nevada often manifest themselves in extremely varied and unforeseen ways, and there are few incarnations more enduring than that of the self-proclaimed 'God-Emperor' himself Director Phobos, and the utterly inexplicable Hot Dog Vendor. Fortunately, these mere effigies of said terrible and awesome power are much more controllable than the real things, which means we'll be able to get them anywhere in the world for a much more reasonable fee. (Seriously, don't get in the business of transporting dissonant energy.) Don't delay, however! We've gotta be through selling these things by DECEMBER 13TH. As much as we love pushing product, we really don't need an excuse for the void to start staring back. https://www.makeship.com/products/phobos-plushie https://www.makeship.com/products/hot-…

  • CHURCH + JORGE PLUSHIES & CUSTOM CAMPAIGNS!!! - 6 August 2025

    WAKE UP, CHUCKLEHEADS! It's time to PUT MORE SQUISHY THINGS IN YOUR HOME! We tried making PINS but it WASN'T GOOD ENOUGH! NOW THE BOYS ARE MARKETABLE and can TAKE A PUNCH! You can PAY THEM to COME TO YOUR HOUSE and STAND GUARD or be on TEA PARTY DUTY! They will BAG THEMSELVES and go ANYWHERE IN THE WORLD for CHEAP!BUT DON'T WAIT! This contract is only open until AUGUST 27TH! They don't want their ITENERARY to become TOO FULL OF OBLIGATIONS! https://www.makeship.com/shop/creator/madness-project-nexus Now to use our INSIDE VOICES and talk about MODDING! It's been less than a month since we last updated you all on our modding adventure, but that doesn't mean we've come empty-handed. Custom cutscenes and campaigns are here! That's right, fully produced, fully scripted, multi-stage campaigns are here at last, and to start you guys off, we've got one that's already ready-to-go from our invalu…

  • Sharkrobot merch drop and Project Nexus sitrep! - 10 June 2025

    Hey there folks! We've got a MASSIVE merch drop today from Sharkrobot, alongside another update on the state of mod development for Project Nexus. There's a heckuva lot going on on both fronts, so let's get right into it. First things first: merch! Sharkrobot's really outdone themselves here. T-shirts, hoodies, long sleeves, tank tops, pins, cards AND keychains (oh my!)Seriously, these guys went nuts with it. Check out the collection for yourself over at Sharkrobot.com, there's bound to be something in there that catches your eye. Keep in mind that all limited edition items (Tricky card set, apparel, bonus pins and bundles) will be going away on JUNE 24th, so don't miss out!Next up: Modding. We've covered a hell of a lot of ground these past few months. Every major bullet point we talked about in our last sitrep has been completed, and then some. All those changes are live and can be us…

  • Sheriff Plushie & Church + Jorge Pins! - 10 April 2025

    Well looky here! If it ain't our old pal the Sheriff! And his two favorite knuckleheads as well! That's right, Makeship's back to rustle up some trouble, and this time we've got a proper hat-trick of goodies for ya! The head honcho of MERC himself, the Sheriff in lovable plush form, and the enforcer tag-team of Church and Jorge in enamel pin form! Y'all know the deal by now. Quality goods that'll mosey your way with affordable flat-rate WORLDWIDE SHIPPING. Can't stick around forever though! Reckon these boys'll be run out of town by MAY 2ND so wrangle 'em up while you can!

  • Limited Edition Jeb Plushie + Pin & Project Nexus Sitrep! - 13 February 2025

    Makeship has blessed us once again with another merch drop of biblical proportions! This time around it's the OTHER good (allegedly) doctor (allegedly) Jebediah Christoff who's graced us with his presence, both in plushie AND enamel pin form! Jeb's crusade knows no bounds. He's ready to bring the fight ANYWHERE with low, flat-rate WORLDWIDE SHIPPING. Hurry though, this contract's only good through MARCH 7TH, so secure yours today! As for the Project Nexus side of things, we're still plugging away with the Scene Tools updates (the tools for making custom stages!) We're almost ready to push out the following features for y'all to use: Event System: Add versatility to modded stages using simple-to-use Conditions & Actions, with MCM support! Interactives & Event Zones: Things that can be used by characters to compel the Event System to do just about anything. Computers, card readers, bombs,…

  • Full Release [1.08.e] Update - 20 December 2024

    The release branch is up to date with all beta updates EXCEPT FOR MODDING! As always, let us know if you see any issues with the new updates, or anything else you spot!

  • Beta Patch v2.13.l - 19 December 2024

    ːmpn_engiː Beta ːmpn_engiː releasebeta Branch on Steam] FIXED ⦁ Characters with modded weapons would sometimes have their full inventory/warchest wiped when the item's mod was removed (or altered to a different MadCard name, which is effectively the same thing). This should be resolved. ⦁ Phobos's Ghost summons should no longer softlock the game. This error was caused by a Ghost being ragdolled at the moment it popped back in from a teleport. It's possible this may also fix issues with Crackpot disappearing from his own fight as well.

  • Beta v.2.13.j Update - 9 December 2024

    ːmpn_engiː Beta ːmpn_engiː TWEAKED ⦁ Sludgethrower offhand grip point wasn't oriented correctly. ⦁ The Bext_short_1 barrel extension's connection point wasn't connected properly. MODDING ⦁ ``Keycard`` on MadCard_Execute would only accept Items/Collectibles (keycards, c4, etc), but has been expanded to accept equipped weapons too (like the Clockwork Sword vs the S3LF-Eater). Set your Execution MadCard's ``CheckOffHand`` value to true if you don't want only the main hand to be checked for the weapon. ⦁ Added the AddTraits, AddBehaviors, RemoveTraits, and RemoveBehaviors arrays to the Character Marker in the SceneTools project. These let you add some versatility to individual characters beyond their default Traits and Behaviors found on their MadCard. ⦁ The SpawnEnabled boolean is now usable by the Squad spawner (instead of just the Character spawner). Likewise, the Zone Spawner now allows…

  • Limited Edition Boombox Man Vinyl Figure and enamel pin available NOW!!! - 23 November 2024

    Hey there folks! Things are still chugging along with the Scene Tools over at HQ. Our current objective is getting the Event system ported to a workable format (.JSON) in order to enable custom scripted events in your stages (Think interactables, custom cameras, objectives, cutscenes, etc. Anything beyond raw go-in-room-kill-stuff gameplay.) We’re plugging away to get that to y’all in a stable state ASAP but in the meantime, Makeship’s struck again with some sweet merch and this time it’s a little different. This time they’ve gone old school. Old school Madness in an all-new format. That’s right, we’ve got one of the true OGs, the legendary Boombox Boy himself brought to life as a slick, sweet ass vinyl statuette. Standing at a TOWERING 8cm (roughly, to the top of his head) tall, this LEVIATHAN will make an excellent addition to any shelf, desk, table or wherever the heck else people di…

  • Custom Scene Tools are here! - 2 November 2024

    It's here! Today we take another step in the modding journey for Project Nexus. Well, more of a giant leap because today, we've just publicly released the SCENE TOOLS! What are the scene tools? In short; the tools that are enabling the construction of custom stages. This is currently an extremely early version of what these tools will eventually become, but the groundwork is all here and ready to be tested. Rooms, entrances, spawns, cover, lootables, and a couple extra bits, all currently for Playground only. We go into much further detail in our tutorial doc. If you wanna give 'em a shot, you can check out the Scene Tools Github page here, and the tutorial document here. If you wanna check out our other modding opportunities, take a look at the modding resources master doc to get started or join our Discord to see what the other mad geniuses are up to. DON'T FORGET TO SWITCH TO THE BET…

  • Gibbing Tree Sitrep and New Limited Merch Drop! - 2 October 2024

    Hey there gang! The past several weeks have been crazy busy for us, so we wanted to give y'all a quick update on what we've been up to, both inside Project Nexus and out. All that, plus a sweet new merch drop! Sitrep Time! On the PN side of things, If you caught our latest update post, you'll know that we're about to roll out the beginning of what will soon become custom stages. In short, we're currently working out the kinks with our mod testing corps before releasing the preliminary editing tools hopefully sometime this week. If you want more details, check out the post. Of course, that's not all we've been up to. Over on Newgrounds, we just celebrated Madness Day 2024 and ho boy... This year was stacked. You guys seriously killed it once again with one of the best crops of animation, art, music and games that we've ever seen. We say it every year, and every year we think we've finall…

  • Beta v.2.13.a Update - 1 October 2024

    ːmpn_engiː Beta ːmpn_engiː FEATURED ⦁ Custom Stages are coming soon! This update gives the game the ability to read custom scene files for the Playground specifically. Until v1.0 of the tools go out (this week we hope?), you can give the new feature a whirl with the Custom Playground Demo I put on the workshop. It's not a very interesting stage, but it was made with the new tools and is meant to demonstrate how easy it is to put together. FIXED ⦁ Barrel Cores weren't affecting the firing SFX of the weapons they're attached to. This went away back during the Magiturge update, but we finally caught it. (See Modding below for a related change.) ⦁ Squadmates will now try to get behind shield enemies as they do with G05 Robots and angry G03LMs. MODDING ⦁ Modded ammo casings were breaking when assigned. Should be fine now. ⦁ Priority system added to the SoundPath value on weapon addons, so ce…

  • Happy M:PN Launch Anniversary! - 29 September 2024

    It's been three years since this 8-year project finally launched, and we're still adding content. ...but It was around this time last year when Krinkels and I decided that a true Madness game doesn't deserve the name if fans can't make their own content. The spirit of Madness has always been its creative community, and while Krinkels builds the foundation, it's the contributions of all of you that gives it so much depth. That's why we began the long journey of putting Workshop support into M:PN, and early this year we released a ton of tools for modders to start customizing the game. But! It's our launch anniversary today, so I'm showing off what's next. The Scene Editor This is the big one! Our roadmap ends with fully developed custom stages, but it starts by giving modders the opportunity to practice world building. We're only a team of two and that means breaking this gargantuan task…

  • Beta Update v.2.12.a - 17 September 2024

    ːmpn_engiː Beta ːmpn_engiː FIXED ⦁ Framerate Issues: Enemy grapple effectiveness has always been boosted at higher framerates, as well as a few other enemy behaviors (usually related to attacking). They should now be equally effective (or not) regardless of the refresh rate of your current resolution. Also, those of you having an easier experience on a lower framerate are gonna notice the difficulty boost (up to where it was meant to be). ⦁ Burst fire on thrown weapons should work again. MODDING ⦁ New animation events: Event_ConvertSelf() and Event_ConvertGrappleTarget() work a lot like Event_ConvertGrappleTarget_Zed() and let you morph an enemy's type after they die if they were hit with this event, except each takes a string value so you can specify the MadCard of the character you want to reference. The _Zed variant will work as it always has, and will continue use the MadCard of the…

  • Beta v2.11.l Update - 30 August 2024

    ːmpn_engiː Beta ːmpn_engiː FIXED ⦁ NPCs will now properly swap to the weapon on their back when they run out of ammo or lose the weapon in their hand! You'll see dumb NPCs save their empty weapons when they run out of ammo, but your Arena Hirelings and Story allies will simply discard the empty before swapping. ⦁ Corpus Buffs (bonuses to stats, etc) weren't applying to most NPCs. ⦁ Sanford may not have been throwing his hook when controlled by the AI. ⦁ Dr. Gonne's scarf was unavailable at the Quartermaster. ⦁ The "ResistDizzy" bonus on items (usually armor) wasn't working correctly, but now it is! TWEAKED ⦁ Clockwork Sword will appear in the Playground now, and can also be used as a Root for modding MadCards. ⦁ All three Cryo guns have had their magazines tweaked so that they're now available at the workbench, which will also fix cost issues with those weapons. ⦁ Cryo guns using the co…

Patch notes and updates

S.noRelease datePatch nameGID number
119 December 2024Beta Patch v2.13.l1786409468858892
29 December 2024Beta v.2.13.j Update1785321795746399
317 September 2024Beta Update v.2.12.a6250522009531961886
430 August 2024Beta v2.11.l Update6240387642458685821
510 July 2024Beta Update v.2.11.g5842939267358145738
628 June 2024Full Release Build v.1.08.d Updated!5842939267314327671
728 June 2024Beta Update v.2.11.f5842939267313865112
87 June 2024Beta Update v2.11.e5746109972550723822
93 October 2023Beta Patch [2.10.e]5220291886505961227
1027 September 2023Beta Branch v.2.10.d Update5220291886484305007
1112 July 2023Beta Patch v1.09.c5124582150179062384
1212 June 2023Full Release Patch 1.08.c5129083846354573583
1317 April 2023Release Build Patch v1.08.b6539831519501138269
1414 April 2023M.12 Flak Gun + Update (v1.08.a)6539831519487636055
1512 April 2023S-3LF Eater Release Patch (v1.07.b)5132456474582137261
1627 December 2022Release Build 1.06.b Update!5000716037461641598
1720 December 2022Beta 2.07.c Patch5623338145769957145
182 November 2022Spooky Update!4706851091193081183
199 October 2022Release Patch 1.05.d4613399405952597031
2011 July 2022Beta [2.06.g] Patch Notes4539082035574931577

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID488860
Live current players118
SteamPulse tracked peak4,919
Live count (today's peak floor)118
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateSep 29, 2021
DeveloperGIBBING TREE, LLC
PublisherGIBBING TREE, LLC
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeOverwhelmingly Positive
Positive review percent97%
Positive reviews16,605
Negative reviews482
Total reviews17,087
Steam recommendations15,983
Achievements52
Average playtime forever8,290 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/488860/

Short description

MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Gun your way through droves of bad guys in the Story Campaign, or build your perfect killing machine in the neverending onslaught of Arena Mode.

About this game

MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Shoot, stab, bash, chop, and slaughter your way through over 16 hours of intense combat. Your wits will be challenged. Your nerves will be tested. Blood will probably get all over everything... what a day to leave your raincoat at home! But that's alright. Wading through the dismembered remnants of those who fell to your bullets and steel, only one thing crosses your mind: They asked for this. And you're glad that they did. STORY CAMPAIGN [Solo & Local Co-Op] [8+ Hours] Take the reigns of the antiheroes of the Madness universe! Infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size...all while unearthing the terrible secrets of Project Nexus itself. Play solo or locally with up to three other people (using Xbox-compatible controllers). ARENA COMBAT [Solo Play] [8+ Hours] [New Game +] Build your custom warrior from the ground up! You'll advance through specialized skill tiers and train a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in combat environments that range from killer game shows to haunted houses to high speed trains. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through. THE PLAYGROUND Play god in a secure combat environment and pit squads of badguys against one another for your own satisfaction. Toss them any weapons you like, or have them go at it with their bare fists. Or, jump down into the fray yourself and show them who's boss! ABOUT US Hello! We're Matt Jolly and Michael Swain, two smalltime game developers who spent seven years bringing this project to life. It was inspired by our love for the side-scrolling button mashers we grew up with, and if you feel the same, then we can't wait for you to jump straight into the carnage!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
29Steam Trading Cards
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência fantasiosa Violência Violência Extrema
steam germany18Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

MADNESS: Project Nexus's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

MADNESS: Project Nexus's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records MADNESS: Project Nexus at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$24.99$24.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2641,70522 September 2026 - 10:01:34 UTC1,818,368
2Once Human15,24422 September 2026 - 07:06:46 UTC231,343
3Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
4Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
5月圆之夜 (Night of Full Moon)25122 September 2026 - 06:07:53 UTC1,501
6Dota 2502,47522 September 2026 - 10:01:35 UTC1,291,328
7Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
8下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637
9英魂之刃11422 September 2026 - 08:15:07 UTC406

Related Steam games by tag and genre

Gore

GameLatest observed playersTracked peakReviewsDeveloper
Welcome to the Game422 September 2026 - 00:42:24 UTC532,534Reflect Studios
Home Sweet Home Demo413 May 2026 - 15:21:02 UTC1414YGGDRAZIL GROUP CO.,LTD
Beast Battle Simulator422 September 2026 - 01:16:46 UTC81,289DOG HOGGLER
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Rage Wars222 September 2026 - 00:54:58 UTC2122,151Lemondo Games
Viscera Cleanup Detail: Santa's Rampage222 September 2026 - 00:15:05 UTC1265,913RuneStorm
Take the Dream IX122 September 2026 - 01:54:45 UTC3176Yai Gameworks
Demon's Rise - Lords of Chaos122 September 2026 - 00:15:11 UTC2156Wave Light Games Inc.
Save the Ninja Clan022 September 2026 - 02:50:30 UTC4,911112Willz
SLG Remix022 September 2026 - 02:16:18 UTC419481812 Productions (PC Port)
Darkness Assault022 September 2026 - 00:15:02 UTC366674Black Lime Studio
NAL Is Alive022 September 2026 - 04:04:37 UTC36153Chequered Ink Ltd.

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